Mike Suskie writes: "I'll say this about Colonial Marines: had it been released a decade ago, it would have looked passable. The blocky modeling, muddy textures and embarrassing particle effects are all GameCube-quality, and the characters' complete lack of facial expressions would be acceptable in a world in which Half-Life 2 didn't come out over eight years ago."
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
Had I known that Timegate Studios....the dev behind 'Section 8'...was ACTUALLY making this game (the SP campaign that is), and not Gearbox , I'd have never wasted 1 minute thinking of or anticipating this game. Gearbox really lost some respect and credibility with their fans on this one, for not being up-front about this. The low review scores I think are largely in line with that thinking, and a big "F U" to Randy Pitchford and Co. Plus, it really does look like an early-gen game, rather than a beautiful "swan song" for this gen of hardware, as it SHOULD have been.