I was one of the thousands that signed the petition asking Namco Bandai to make a PC port for Dark Souls. I never even played Demon Souls, but numerous prompts from fellow gamers intrigued me towards the Souls franchise. And when finally Dark Souls: Prepare To Die Edition was released for PC, I got my hands on it to see what the fuss was all about.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."
Danish from eXputer: "FromSoftware's unique approach to difficulty in their games allows players to customize their own experience, which is really cool."
"Souls Like" is a literal genre.
I'd just like to point out that Rise of the Ronin which recently released is in large part a Souls Like as is the upcoming Stellar Blade. And both games have 60 FPS.
More? Like every other game in the last
5 years has “Souls” elements or difficulty. I think we need to pump the brakes a bit Jesus they don’t all the the “grind or die”/“get good” mentality.
It's hard. And the combat feels balanced.