WC: I have to be very careful when it comes to video games, because while I appreciate them as much as films and novels, I must also admit that I am not that good at them. A truly brilliant game may often not sit right with me due to my sheer incompetence at certain parts of it.
Even so, I realise a difficulty that challenges and rewards the players is a virtue in the gaming industry; it’s what sets it apart from all other entertainment. It’s a different story when the game loses its appeal as a result, or for any other reason makes the hard-fought struggle feel needless. If whole games are like this they’ll probably fail, but very often certain moments of frustration can find their way into individual levels without a bearing on the overall success.
I genuinely believe that this is a danger that even the best of games may face, and I hope I can convince you with these 10 examples from top releases over the years, along with why I believe their particular levels are enough to turn us into Nicholas Cage characters.
GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."
Little Big Planet 1 and 2 deserve a mention, IMO.
Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.
A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.
Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.
Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.
I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.
Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.
I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
worst level for me was trying to escape the bloody spider temple in Overlord 2.
absolutely ruined an otherwise brilliant game.
i just can't play the game any more, i could start again but i know that bit is there and i'll never get past it.
i was really enjoying it up until that point as well.