I hope they get the IP and make boss fights and enemies actually harder to kill. Darksiders series have the worst boss fights. It's mostly wait and counter. I want a dynamic fight. They could have made Death awesome by making the boss fights harder to beat but I guess casual gamers will cry if the bosses had any sense of difficulty.
I'm talking about boss fights. Normal enemies were fine.
At least, it wasnt as bad as Darksiders 1 boss battles. Remember the bat? I forgot his name but that was anti-climatic. The skeletons and the level design on the way were much more interesting compared to the boss. Actually, that applied to all of them...
I actually wished there were more levels in the arena like the 9999 levels of Bloody Palace with constant boss battles for every level that's divisible by 10 and non-stop epic boss fights at lv 9999.
Weird that people do not wish for better boss battles. I want the game to be even greater than what it is. Do you guys really think Absalom was a worthy final boss? Samael minus the lame fireball dodging was way better.
Hopefully, Darksiders 3 (Platinum Games) would more combat/skill oriented, especially since they got the loot system and the level up system down properly.
I thought the boss fights were alright, some were hard some were easy. Honestly I think the way boss fights are executed in most games is stupid. They are typically very repetitive (eg-you have to hit one part of the boss and then he's weak for a bit and then you have to attack while they recover). They also usually depart from the games typical gameplay, which kind of irritates me.
Oh god not Platinum games they are the most overrated developer this gen. The Metal gear revengeance demo is shit combat sucks so bad, no skill required just button mashing. They get a free pass for past success as cloverfield studios at Capcom
I would like to see a western dev/publisher pick up the franchise.
I dunno. Madworld, Bayonetta, and Vanquish were pretty great (especially Bayonetta). I haven't tried MGR, but P* is a proven developer both now and in the past as Clover.
Bayonetta and Vanquish were both excellent games. I think the problem with MGR, well even Kojima Productions couldn't make it. MGR is just a difficult concept to execute. Fact of the matter is like their games or not Platinum is making some solid games well deserving of any praise they've received... two cents.
I kind of agree. I hated Bayonetta, and I love DMC. Platinum Games is garnering all of this praise and rabid fans, but I really don't see what all the fuss is about. lol
OMG Platinum Games are one of the best developers in the world at the moment. MGR looks amazing, and judging from their previous work on Bayonetta and how amazing Vanquish was, it's going to be to the same quality. With them doing Darksiders, it could become an amazing franchise. Fingers well and truly crossed on this one.
Bayonetta 2 did hurt, but I don't blame Platinum for that one. I blame every publisher that turned the game down. Plus, having the game in the world is a lot better than not having it.
i want to see god of war team work on darksiders 3 just to see what their vision could be, but this is more of a fan dream than anything else. i don't think sony will buy the IP but i do see one of the console makers buy this
TBH I never played DS1 when it first came out , but with announcement of DS2 I played DS1 for 360 and loved it , amazing game. I just finished DS2 for Wiiu last week and it's even better. Great story , great franchise , great games.
I say let Nintendo buy it and buy Platinum while they're at it. Need some so called core games to woo in the HD console owners. Would be a match made in heaven and if N owned Platinum we might finally get an Infinite Space sequel I so desperately desire.
I'd say keep Vigil together as the dev though. Don't hand off the ip as they know they're baby best. This THQ thing could really benefit some console makers as they can pick up some awesome ip's and developers. Hope all peeps find work soon.
Really people are disagreeing with this? Platinum Games could take this combat to a whole other dimension. Hopefully they would hire some guys from Vigil for the story and the guy who designed the combat for DS2. I read a forum post from him and it seems like he is a huge fan of games like Devil May Cry so working with Platinum could be a dream come true for him.
They are working on Bayonetta 2 and Wonderful 101 for Nintendo, but that's it. They were not bought buy Nintendo at all. We have no idea where Platinum could land. They could be working with Konami in the future for all we know.
Platinum is perfect. Keep in mind as that key members of Platinum came from "Clover Studios"--The same team that made Okami, and The Legend of Zelda: Seasons and Ages game for Gameboy (when Capcom made it for Nintendo). It's EXACTLY the style of game Platinum alone is equipped to make.
Also made minish cap I believe. That game was awesome. I'd love to see an Okami sequel on HD consoles. I know there's the ds title I haven't tried yet (kinda pricey now that's been out a while) but I'd settle for a 3ds sequel. Platinum has made some seriously good games as did clover. They def know Zelda-ish games well, second only to Nin themselves.
I think platinum is a good publisher for Darksiders as long as they don't mess with the story and make it to action packed, but at this point in time I will take anyone buying Volition, I don't want them to not exist anymore.
I'm really surprised that neither Sony or Bethesda wanted Darksiders. Platinum Games would most likely shut Vigil down and develop the games themselves. I really don't want that. And they're only interested because they think they can get it for dirt cheap.
As others have said and as a fan of the series, Platinum Games or Sony Santa Monica would be perfect new homes. My only worry is keeping the art style created by Joe Mad consistent going forward or would they go a diffeent art style for Darksiders?
http://www.youtube.com/watc...
I like the series but I'm not being forced to use all my abilities because it's so easy.
At least, it wasnt as bad as Darksiders 1 boss battles. Remember the bat? I forgot his name but that was anti-climatic. The skeletons and the level design on the way were much more interesting compared to the boss. Actually, that applied to all of them...
I actually wished there were more levels in the arena like the 9999 levels of Bloody Palace with constant boss battles for every level that's divisible by 10 and non-stop epic boss fights at lv 9999.
Weird that people do not wish for better boss battles. I want the game to be even greater than what it is. Do you guys really think Absalom was a worthy final boss? Samael minus the lame fireball dodging was way better.
Hopefully, Darksiders 3 (Platinum Games) would more combat/skill oriented, especially since they got the loot system and the level up system down properly.
Glad someone agrees.
I would like to see a western dev/publisher pick up the franchise.
lol
Deserves a new home.
I'd say keep Vigil together as the dev though. Don't hand off the ip as they know they're baby best. This THQ thing could really benefit some console makers as they can pick up some awesome ip's and developers. Hope all peeps find work soon.