Comments (1)
aliengmr  +   703d ago
Pricing will be a huge issue. More importantly is how they approach pricing from the start, IMO. Having to switch payment models down the line could kill it.

I personally prefer the GW2 model of paying up-front and for subsequent expansions plus a trading post. Its simple and straight forward. I'm willing to pay more than average retail price (60$) just to have access to everything and not have to refer to a complicated checklist to find out what I can and cannot do. Just my opinion.

But the fact remains that if it goes with a subscription based model its going to fight an uphill battle.

I disagree that the series has potential as an "MMO". On the PC you have the ability to craft your own experience with mods. In an MMO you take what you are given. I really think losing the classic solo TES experience could have a big impact.

Business model aside, sure, it has potential but there are many things that can kill an MMO that aren't even related to the game itself.

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