It's cgi. Almost all games shown from sony in 2005 were cgi. I'm not using this as a bases, but it does infact look cgi as well, there is nothing that looks realtime about it.
Killing Day and especialy Killzone 2 2005 E3 Tech demo that sony showcased was probaly the stupidest, saddest and dissapointing moment in hisory of E3.
Killing day looked like a revolutionary shooter and Killzone just looked beyond what everyother game was capable of...we all knew how that turned out. Good if u compare it to other shooters but to the original E3 pre render..haha no chance. I hope the $ony clowns never show a Pre rendered CGI ever again.
I hope we get graphics like that though...man that would be a milestone.
well Ubi use all that tech and assets to make CALL OF JUAREZ so you got a idea on it already..
and to those who say sony lie, go back and look at the tech demos from 2005 e3 and you can see that most today games seem or just better and they reach their goal, they look outdated..
Solid_warlord is right. My friend and I were GOING NUTS when we saw the 2005 demo for Killzone and couldn't believe how amazing it looked. That sure didn't happen. I agree that that was a huge mistake, the other tech demo I remember was the one with like elephants and stuff (it looked like an African safari or something). Those animals looked real as well, and well PS3 was nowhere near that in reality.
Looked at the video last week to see if the cgi video would hold up to the games released now. I can easily say that the games released right now are soo much better looking then what was promised at e3 2005/2006
Possible. Maybe they were into development, and found out the processors in current gen systems couldn't handle the destructive environments and visuals the developers wanted, and put it on the back burner. Maybe they have the game design, and are making new assets for it. Hard to say, just speculation... maybe they just wanted rights to the name for another project.
There was an FPS on PC during the nineties that had a similar approach to this. You could see your character's body as you looked down (revolutionary for its time) and your whole arm out stretched only when aiming weapons, otherwise it was by your side. It also had a different approach to movement for a standard FPS game. Your head turned before your body did for example. In a way Mirror's Edge perfected the idea. Sadly the name of the game escapes me. All I know is Kieron Gillen reviewed it for PC Gamer and Killing Day reminds me of it.
Something tells me that years from now we may be saying the same thing about The last Guardian.
Also if this Killing Day game ever comes to fruition, it won't see the light of day with that name. With all the gun violence in the US right now, this game will get hammered by critics.
Last month i ve contacted the responsible for the ubisoft trademarks, asked him if ubisoft was interested in selling the trademark rights, he said yes and the trademark was alive in europe, it was abandoned in usa since 2010/2011, they wanted a offer, since i didn´t know which value was for an almost abandoned trademark, i've offered 2k dollars, they rejected it was far away from they wanted, i've asked how much ubisoft wanted, i didn´t get a reply, the last e-mail I receive was the rejected proposal in january 5th
I knew it wasn´t a smart move, I didn´t have an ideia of the trademark value, also am just a newbie modeller, but fell in love with this game, i was thinking about a black comedy FPS.
Game still looks surprisingly impressive for a 7 in a half year old tech demo.
EDIT: One more thing, its funny how the video isn't streamed in HD but in SD. Ahh we came so far from 2005.
Killing day looked like a revolutionary shooter and Killzone just looked beyond what everyother game was capable of...we all knew how that turned out. Good if u compare it to other shooters but to the original E3 pre render..haha no chance. I hope the $ony clowns never show a Pre rendered CGI ever again.
I hope we get graphics like that though...man that would be a milestone.
and to those who say sony lie, go back and look at the tech demos from 2005 e3 and you can see that most today games seem or just better and they reach their goal, they look outdated..
http://www.youtube.com/watc...
And not to forget about wardevil https://www.youtube.com/wat...
And Coded arms Assault https://www.youtube.com/wat...
I can easily say that the games released right now are soo much better looking then what was promised at e3 2005/2006
http://www.youtube.com/watc...
Someone needs to attack Intel so that they let those rights go to the proper developer.
Looked totally different than any FPS COD crap out there.
Darkness come close to that kind of weapon handling, still hoping for a game like Killing Day.
Also if this Killing Day game ever comes to fruition, it won't see the light of day with that name. With all the gun violence in the US right now, this game will get hammered by critics.
Last month i ve contacted the responsible for the ubisoft trademarks, asked him if ubisoft was interested in selling the trademark rights, he said yes and the trademark was alive in europe, it was abandoned in usa since 2010/2011, they wanted a offer, since i didn´t know which value was for an almost abandoned trademark, i've offered 2k dollars, they rejected it was far away from they wanted, i've asked how much ubisoft wanted, i didn´t get a reply, the last e-mail I receive was the rejected proposal in january 5th
I knew it wasn´t a smart move, I didn´t have an ideia of the trademark value, also am just a newbie modeller, but fell in love with this game, i was thinking about a black comedy FPS.