Comments (14)
jujubee88  +   563d ago
Hmmm.
I might need to buy a simulview TV soon.
ABizzel1  +   562d ago
The PlayStation TV was only $99 at Best Buy on Black Friday. Got one for my little brother.

Now they need to focus on this tech, because it's more important than 3D. Give us 40", 50", and 60" and let people watch multiple things on the same TV, and people will buy.

Husband plays the game, while the wife watches TV.

Husband watches sports, while the wife watches a Lifetimes.

kids watch cartoons, wife watches soap opera, husband watches a movie, and grandma watches the new all on the same TV.

Now find out how to get the audio worked out, and you have a seller. 1080p models, 2k models, and 4k models. 240hz
jujubee88  +   562d ago
Mixing media into simulview is a great idea.
I wonder if it would work. PS4 would be more than powerful enough to do that kind of trick; it's just up to the TV display tech to see if it can be done.

Most Simulview tech demos have been running two overlapped images of the same game (not stuff like you described).

240hz and up is also really important. Sony has been ragged on by rhythm genre fans, fighting genre fans and John Carmack for not optimizing the hz rate on their display technologies.

p.s. I remember seeing people at bestbuy grab a bunch of those Playstation simulview TV's along with PS3's (during black friday). If I would have known the display was that low ($99), I would have bought one as well.
#1.1.1 (Edited 562d ago ) | Agree(2) | Disagree(0) | Report
ABizzel1  +   562d ago
@jujubee88

I know, it sounds great having simulview TV, and IMO that's the next step for TV's not just standard 3D.

TV providers need to look towards that, and Sony needs to lead the way by producing TV's capable of up to 4 "simulviews".

At least 240Hz is needed, because I'm sure it'll drop down to 60Hz per simulview, since it's basically rending 4 3D images at once, but that's expected (480 Hz would still give you a beneficial 120Hz).

As far as gaming it would be the greatest thing since split screen. I love playing with my friends, but I'm usually better than them, so they cheat and screen peak all the time, having this eliminates that, and I can thrash them as I've done before when we play online.

On top of that gaming on a 40" and everyone having their own 40" screen is so much better than breaking the 40" up into 4 tiny 10" x 10" squares.

Yeah Sony needs to get this out and selling.

P.S. (lol)

Yeah that's too bad, I tried to check and see if Best Buy had anymore, and they've been sold out since Black Friday. It's a great TV and it's 240Hz I believe, if only it was bigger (32").
MultiConsoleGamer  +   563d ago
Simulview was already amazing. This is incredible.
r21  +   563d ago
I gotta say, that must be one hell of an UltraHD/4K experience.
black911  +   563d ago
The reason Tech like this doesnt succed. Is

$$$$$$$$$$$$$$$$$$
joel_c17  +   563d ago
Fantastic - did Sony create this technology first?
krisq  +   563d ago
I don't think so. Phillips did something similiar few years ago with onboard car entertainment systems where driver and passenger could see two different things on one screen through polarizing layer (navigation and dvd movie for example). Sony could be first to use it on TVs though.
#5.1 (Edited 563d ago ) | Agree(5) | Disagree(0) | Report | Reply
Neo-Axl  +   563d ago
Wow, technology has truly come a long way!
If only I had the cash to get one of these..
a08andan  +   563d ago
I predicted this back in 2010. Can I get 8 bubbles noooooows? :D

http://futuregamesandtechno...

Amazing to see this coming, luv it!
Kennytaur  +   563d ago
The problem is that Simulview is only supported on Sony TV's, if they made it available on all 3D TV's it would be a great feature for their consoles.
jujubee88  +   562d ago
LG is doing it, I think.

http://www.gizmag.com/lg-du...
Kennytaur  +   562d ago
No they have their own thing called DualPlay. I have an LG 3D TV with DualPlay, but it doesn't support Simulview. It's basically the same thing, but I can't use simulview in games like Gran Turismo 5.

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