Comments (7)
csreynolds  +   568d ago
I expect some people might react badly to what I'm about to say, but ce la vie...

This video demonstrates exactly what's wrong with Call of Duty today: you can dominate without needing any real skill. This is a 5-perk class, which offers increased mobility and speed, unlimited ammo (providing you collect Scavenger packages from downed foes), and completely removes the need to aim down sight. It screams noob. Seriously, the guy's hip-firing at people from across the map.

When Treyarch announced Pick 10 I was excited about the changes it'd bring, but in hindsight I think the original Create-a-Class paradigm worked better. Able to choose only 3 perks, you had to make careful loadout decisions, and make up for any shortcomings by actually being good at the game - y'know, aiming and everything. Now, you can just load up on perks/attachments and beast without having any real ability.

*shakes head*
#1 (Edited 568d ago ) | Agree(1) | Disagree(1) | Report | Reply
lorenzoarnold24  +   568d ago
do the same
csreynolds  +   568d ago
I'd rather not fall into the category this sort of class belongs to - call me a CoD snob if you will, but I'm better than 'hip spray all day' loadouts...
Lucid84  +   568d ago
The reason why I made this class was for people I knew who never used their secondary or equipment. I thought it was a waste to do that, so I thought about making a class for that. However, I'm going to stick to Black Ops 2 for two more episodes before I move on. They both will have all 10 slots filled and one of them I'm going to make really interesting.
lorenzoarnold24  +   568d ago
i do the same but i use engineer instead of dexterity i feel i can move around the whole map without the hassle of being claymore'd or running over a betty.
Lucid84  +   568d ago
I can agree with that, but remember with a betty you can just crouch down to avoid its damage ; )
up2snuff  +   568d ago
Exactly! I knew this pick 10 would suck and it does. Of course most like it. It gives them MORE without hardly a sacrifice. Most want easy mode crap. I'd rather they go back to a stricter design where it was a tougher choice on what Perk to choose. That is, as long as they make the Perks balanced and put them in the correct Tiers.
#3 (Edited 568d ago ) | Agree(1) | Disagree(1) | Report | Reply

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