Push Square: "PlayStation All-Stars Battle Royale is an excellent game. It may lack polish in areas – the menus in particular are some of the worst we’ve ever seen – but the core gameplay is superb. Developer SuperBot Entertainment clearly invested a lot of time into making each character’s fighting style unique, and it results in a brawler that’s as entertaining to watch as it is to play.
"However, despite a slew of positive reviews – including a firm thumbs-up from the website you’re reading – the game is struggling to make an impression at retail.
"The question is: what's gone wrong?"
While Playstation All-Stars Battle Royale didn't get the best review, there are still some aspects of the game that deserve some credit.
Though PlayStation All Stars Battle Royale is a bit of a cult classic, it could have been a big hit if it launched in 2022 instead of 2012.
It wouldn't have mattered, Sony would've rushed it out and left it to die. More so now than before with their focus now being on SP narrative driven AAA games.
Oh, but somehow Smash Bros. 64 made it work?
It just couldn’t compete with Smash Bros. and it wasn’t a free-to-play game like Multiversus.
I think it released at the right time. It's just after the success of Smash and Multiversus, it's finally time for a sequel.
I'd be all in on a remake or remaster of the original. I enjoyed it because I didn't sit there and compare every aspect to SSB. I just enjoyed it as it was.
Sony should make part 2 and dump a good amount of money on it. Scrap super only kills and it's bound to succeed.
God of War: Ragnarok has plenty of fun references to PlayStation history, but now fans have discovered a conversation that calls back to PlayStation All-Stars Battle Royale — the crossover fighting game released for the PlayStation 3 and PlayStation Vita.
That’s interesting. It actually does make it canon lol. He mentioned it in a mainline game. I’d say that’s pretty cool.
The game itself seems like a hell of a lot of fun. I just wish they put a lot more effort into the story mode and added some more modes....more cutscenes, voice acting, a decent story.
One of the problems is they don't have enough 1st party characters for a game that celebrates their 1st party characters.
cliffy b 4 life
A couple more of these articles, and we might just figure this puzzle out.
One of the major problems was that the damage you did to the other characters only builds meter, which is just a bad idea. It surprises me that the fighting game guy they hired, Seth something, didn't explain to them properly why this was such a poor idea. Then you had the fact that you couldn't k/o players by knocking them out of the stages. I know they made these decisions to limit the comparisons to Smash Brothers, but they should have just added this and not worried about it.
Also the insistence that this isn't a Smash Brothers rip off is just silly. Smash Brothers is hardly the first game like that, PowerStone anyone, so there was nothing to be a shamed of at all, rather they should have been proud of their game and boasted that they where offering something new to that genre of games.