Comments (7)
modesign  +   598d ago
whats the percentage of kickstarter games that actually get finished and then published.
dedicatedtogamers  +   598d ago
The percentage isn't that high, I imagine. There are a lot of crappy games on Kickstarter.

I think that Kickstarter won't fizzle out QUITE yet. Star Citizen just shattered every crowdfunding record with $6+ million pledged. Several other high-profile games also got several million bucks (Project Eternity, Wasteland 2, Shadowrun, Double Fine Adventures) so there's definitely some interest in funding these sort of games. Even no-name games like FTL managed to get 10 times their original goal.

But eventually the gas will run out and it will be harder and harder to get pledges. I mean, how can an indie dev compete with the likes of Obsidian, or the Wing Commander crew, or the Wasteland crew, or Double Fine?
Bimkoblerutso  +   597d ago
Well to start, a real indie dev should never expect to bring in the same amount of money as the bigger boys. It's just not realistic to assume that a quirky platformer or an artsy adventure game is going to attract as much attention as a new RPG from Obsidian.
#1.1.1 (Edited 597d ago ) | Agree(0) | Disagree(0) | Report
Somebody  +   597d ago
Interstellar Marines had sadly failed to meet up it's Kickstarter goal. I'm not sure what happened to it now as an aftermath. I do hope these indie developers aren't too dependent with Kickstarter to keep their games alive. IM was kept alive by pre-orders and the community so seeing it cancelled simply because it failed to meet its Kickstarter goal would be devastating both for it and the indie scene in general. Putting all your hopes, plans and dreams in one basket is not a good idea at all.

Maybe these developers should do what Born Ready Games did for their game, Strike Suit Zero: turning to Kickstarter only to fund the last leg of their development process. The game is almost finished but they need that extra money to polish it up. If they had failed to meet the goal, the game would still be finished but released at much later date.
Bimkoblerutso  +   597d ago
^ That really is the problem. I honestly don't think there's anything wrong with indie developers both big and small sharing the Kickstarter stage.

The real problem is that a bunch of these ridiculously tiny studios suddenly think that they should be collecting as much money for their games as the more established, proven development houses like Double Fine and Obsidian. They don't understand that you have to work up to that level of success, and inevitably end up getting frustrated and claim that the entire Kickstarter system is broken.
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cleft5  +   597d ago
The first major backlash will be the Ouya deal. I would be incredibly surprised to see them even release a console and if they do I don't see it being anything more than an utter failure. I hope I am wrong and everything turns out great, but I don't see that happening.
chasegarcia  +   597d ago
it is based on old cell phone tech. It will release.
#2.1 (Edited 597d ago ) | Agree(0) | Disagree(0) | Report | Reply

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