GamingLives takes a look back at the classic theme park sim, RollerCoaster Tycoon.
"My collection of ancient games is fairly impressive, and contains many childhood favourites, among them the original X-COM games, Star Trek: Birth of the Federation, The Settlers 2 and Majesty (the first game, not the awful sequel). All of these are fantastic games from a bygone era, and I would urge you to go out and try all of them immediately (they can all be found online for free or incredibly cheap prices). However, it wasn’t one of these games that I chose. Oh no, the game that I chose is quite possibly the king of my childhood favourites, and that game is: RollerCoaster Tycoon."
Ishan discusses extensively the idea behind RCT's game design and how it excels as a simulation game using extremely simple but restrictive methods.
This was one of the greatest games of all time and I wish Chris Sawyer still made games like it today.
Join Hardlydan, AwesomeRob029, SherrysJoy and Amras89 for game talk and fun! This time, The Gamesmen play some Dungeons and Dragons. Games discussed are Far Cry: New Dawn, Rocket League, Dungeon Quest: Builders, Sekiro: Shadows Die Twice, Counter-Strike: Global Offensive, Bubble Pop, Dungeon Painter Studio, Minecraft, 7 Days to Die, Apex Legends, Pokemon Go, Reigns, Trials: Rising, and Roller Coaster Tycoon.
Marcel Vos once built a roller coaster in Roller Coaster Tycoon 2 that took 232 days to complete. In real time. Now he’s made one that takes 18 times as long
Got to give him kudos for dedication is what you need, plus he goes into so much detail about the mechanics of brake blocks etc. Wow.
such a great game, and one i have very fond memories of.