It's by far the buggiest AC yet. I have to reload checkpoints a few times a day because the character I'm following stops moving or the objective doesn't update. It's ridiculous for the amount of time the game was in development for.
I must be one of the lucky ones to not experience that.
I first I thought there was a issue with one of the AIs following me, but then I realised that I was telling them to stop following me. I had to run up to them and press O again for them to follow me.
Still compared to some linear games, certain issues can be understandable. One of which I randomly came across was a layer of snow higher than the regular layer you walk on. I mean if the angle of the camera was shifted to looking slightly upwards you would see 2 layers, the one you are standing on and the other your feet seemingly disappear in.
Edit:
By understandable I mean issues that are found in the open world, it is hard to go through and fix every little mistake in a open world. However issues in story missions are expected to be better cared for, as they are the most linear aspects of the game.
I was confused at first, but then remembered that the devs mentioned that Connor is mixed. This isn't a spoiler as it has been revealed prior to the release of the game (for those who think it is).
So I foresaw the situation that was to occur, and I was obviously right. However that twist at the end of the introduction was a big "wtf", I am sure it was for everyone who are fans of the series.
I think the series needs a dedicated future version with a sci-fi feel. What better way to follow-up Assassin's Creed 3: Now with Bears?
If not the next title, then some future release. I love the historical vibe, but given how this game jumps all over time, isn't it only a matter of time before it jumps into some sort of scifi/future for the entire game? There's quite a bit they could do with that and I think it makes logical sense given the story direction thus far.
I first I thought there was a issue with one of the AIs following me, but then I realised that I was telling them to stop following me. I had to run up to them and press O again for them to follow me.
Still compared to some linear games, certain issues can be understandable. One of which I randomly came across was a layer of snow higher than the regular layer you walk on. I mean if the angle of the camera was shifted to looking slightly upwards you would see 2 layers, the one you are standing on and the other your feet seemingly disappear in.
Edit:
By understandable I mean issues that are found in the open world, it is hard to go through and fix every little mistake in a open world. However issues in story missions are expected to be better cared for, as they are the most linear aspects of the game.
So I foresaw the situation that was to occur, and I was obviously right. However that twist at the end of the introduction was a big "wtf", I am sure it was for everyone who are fans of the series.
If not the next title, then some future release. I love the historical vibe, but given how this game jumps all over time, isn't it only a matter of time before it jumps into some sort of scifi/future for the entire game? There's quite a bit they could do with that and I think it makes logical sense given the story direction thus far.