Comments (2)
The Great Melon  +   647d ago
Fun read that makes you think a bit. Games typically provide you a way to win, lose, or tie. However this framework happens to limit us. I wonder if there are any games out there that break the mold of the life or death or the win or lose mentalities. Are those games actually enjoyable?

The closest thing I can think of at the moment is Journey. While there is aspects of preserving your life (not sure if you can die in the game), my goal in the game was to simply explore and see what happens. I was quite satisfied when I reached the end after a couple hours. It was a great experience.

Anybody know any other games that may fall into such a category?

EDIT

Another thought. It would be really funny and interesting to see a developer make a game from the enemies perspective much like the video in the link.
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benjimino  +   646d ago
Haha! I was thinking of things like that the other day whilst playing Dishonored.

Imagine a game where the enemies could save and re-load. It would make for some odd, time-twisting, puzzle mechanics.

As for other games that leave success and achievement open to the player's own interpretation, I'm really not sure. Journey is the most I can think of. There are probably some awesome underground PC titles, but I'm not too familiar with that.

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