One of the strangest sensations in Assassin’s Creed III has nothing to do with brutally shanking hapless redcoats, magic apples, or Animus technology. It’s that feeling of stepping into a huge, sprawling environment that feels more akin to Skyrim than it does to the urban cityscapes of old. Rushing waterfalls, dappled foliage, jutting cliffs and peaceful wildlife; the American frontier feels like a place begging to be explored – and not only at ground level. Point at a location and our hooded hero Connor can most probably get there, scaling trees and leaping from rocks across numerous hidden pathways in an environment that feels oh-so-very different from the marble ruins of Venice and Rome.
Sure, Assassins’ Creed III is going to feature some pretty familiar stuff. You’ll be leaping from high places into convenient leaf piles, you’ll be running from rooftops to rooftops, you’ll be shanking dudes left right and centre. But for all that has come before it, ACIII feels both pleasantly familiar and markedly different than its predecessors...
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.