Will PlayStation All-Stars Battle Royale manage to appeal to both a casual and competitive gaming market? Paul LaCen has a chance to sit and talk with Community Manager Daniel Maniago about PS All-Stars and see just how dedicated SuperBot is to garnering feedback to deliver a unique and solid experience.
While Playstation All-Stars Battle Royale didn't get the best review, there are still some aspects of the game that deserve some credit.
Though PlayStation All Stars Battle Royale is a bit of a cult classic, it could have been a big hit if it launched in 2022 instead of 2012.
It wouldn't have mattered, Sony would've rushed it out and left it to die. More so now than before with their focus now being on SP narrative driven AAA games.
Oh, but somehow Smash Bros. 64 made it work?
It just couldn’t compete with Smash Bros. and it wasn’t a free-to-play game like Multiversus.
I think it released at the right time. It's just after the success of Smash and Multiversus, it's finally time for a sequel.
I'd be all in on a remake or remaster of the original. I enjoyed it because I didn't sit there and compare every aspect to SSB. I just enjoyed it as it was.
Sony should make part 2 and dump a good amount of money on it. Scrap super only kills and it's bound to succeed.
God of War: Ragnarok has plenty of fun references to PlayStation history, but now fans have discovered a conversation that calls back to PlayStation All-Stars Battle Royale — the crossover fighting game released for the PlayStation 3 and PlayStation Vita.
That’s interesting. It actually does make it canon lol. He mentioned it in a mainline game. I’d say that’s pretty cool.
Don't understand how you can camp until you get your super attack. You don't get any AP unless you fight and even if you block and gain AP it goes up very slowly. And if you try to block too long then your opponent just grabs you. also if you block high can't I just hit you low or from beneath. The way the author talks as if blocking makes you invincible or something. The people actually playing the game made it work quite well. And once again we can't leave SSB out of the equation. This gen is so stupid.I don't remember everyone attacking Soul Caliber for being like Tekken or Battle Arena Toshinden.
@ Rykoshet. But isn't that the point of Radec. He is a long range fighter so of course he would be most effective at a distance. And no you really don't have to mention SSB all the time. People don't have to mention Tomb Raider every time they talk about Uncharted. Or Forza every time we talk about GT5. Besides these people are guys who are used to working on fighting games. I am sure they will tweak what ever is needed
I have faith in Superbot and Seth Killian to balance the game before it ships.
Well, the beautiful thing is...It is made on the PS3 which means they can make a patch at anytime if characters are too unbalanced. That was the main problem with supersmash bros. Once the characters where done, that was it. People are getting too ahead of themselves. How about we wait for the game, play it ourselves, then judge it.
More than anything get rid of the horrible white lines around the characters
With this system, you can't wait for someone to beat up another person and you go steal the point by finishing them off like in SSB