Omri Petitte of BitMob writes, "Growing up, I plunged myself into the breakneck and keyboard-cracking world of twitch deathmatch shooters. My library consisted of games emblazoned with chest-thumping verbs and wicked synonyms of misfortune: Quake, Doom, Painkiller, Unreal Tournament, Counter-Strike, and so on. My right hand curled into the agile claw shape around my mouse, and my left hovered a callused thumb over the spacebar anticipating a swift swing into the almighty bunny-hop.
"At some point, zipping through a map via speedy jumps transformed into an oddity over a display of skill. What happened? Some say it died completely. Others swear by alternative forms of the same mechanics such as Tribes: Ascend's skiing. The video below, crafted by the folks over at Gather Your Party, posits bunny-hopping should remain an integral component of PC gaming's identity - and judging by the community's often artful use of it, I'm inclined to agree."
Video games are no longer just a simple past time. Today's games are evolving into true works of art. Offering intriguing narratives, cinematic setpieces, and profound messages, games can entertain us for hundreds of hours.
I never got around to mass effect - I’m skeptical that it would hold up if I were to try it now
Valve has finally introduced the much-needed 64-bit support in an unexpected Team Fortress 2 update after 17 years since its release.
64 bit support is not the same as a next gen upgrade. 64 bit has been used for like 12-15 years now?
Do you remember what gaming was like before Fortnite entered the gaming space? One of the biggest arguments was about loot boxes. Now we have conversations about crossovers, battle passes, and community outreach.
Idk. Loot boxes did disappear and battle passes and in game purchases are all cosmetic. We get free weapons and maps post launch, any gameplay affecting content. I could care less about all the cosmetics.
I absolutely hated the days where weapons were locked behind a less than 1% chance lootbox pull where it'd take 5+ hours to have enough tokens to do a single pull and lazy remastered/remake maps cost you $15 each wave or $50 for the season pass that you didn't know what you'd get and these maps were only available to those that bought it so you get a smaller pool of players match with.
Call of duty can simply not copy the bad aspects of Fortnite? Or is that too out of this world? Like COD, a realistic shooter-just HAD to have Nicki Minaj running around? Or super heroes?
I prefer the battle passes with free maps than the $50 season pass that divided the community. I definitely feel that Fortnite had some influence on CoD having loot boxes with Blackout being introduced in 2018 with Black Ops 4.
Actually Fortnite bullshit ruined Unreal Tournament. Epic are sellouts and I will never have that shitty store on my PC, fuck them and that shit bag Tim Sweeney. At least the community keeps the games alive, I still play UT2004.
Actually this was more about how the Author thinks the art of Bunny Hopping in games has Died.
Well I say go play Tribes Ascend, were Bunny Hopping and Surfing are a Glorious skill to master along with Jet packs.