Sony PlayStation 3 gamers across the United States are eagerly awaiting the arrival of the DualShock 3 controller and will finally be able to enjoy haptic feedback in their PS3 games. While most gamers might be applauding Sony for bringing back this feature for their latest console, maybe we shouldn’t be so forgiving. The way I see it, gamers are still getting the shaft.
We’re now required to buy new controllers in order to enjoy vibration feedback in our PS3 games. Consumers looking to replace the four SIXAXIS controllers they already own with four DualShock 3 controllers will pay a hefty price of $54.99 each simply to get a feature that’s offered within older versions of the DualShock.
I understand the Immersion litigation was the main culprit behind the exclusion of haptic feedback in the SIXAXIS, but this problem was out of the gamers’ hands (no pun intended) and it seems like we’re the ones getting punished. I’m sure I’m not alone when I say the SIXAXIS always felt like a half-baked controller since vibration feedback was removed, but there weren’t better alternatives offered to play our PS3 games.
Don’t get me wrong, I’m glad Sony is offering the DualShock 3, but this is the controller we should have been using all along. Sony needs to take care of the consumers who bought the SIXAXIS, and here are some options:
1.) Create a trade-up program where consumers with a SIXAXIS controller can trade-up for a brand new DualShock 3. Since the shells of both controllers are exactly the same, I’m sure Sony could gut the SIXAXIS to include the vibration components.
2.) Offer a voucher for every SIXAXIS we own that would allow us to purchase a DualShock 3 at a reduced price. We can provide Sony with the serial numbers of each SIXAXIS we have and get a voucher in return. If Nintendo can give away free rubber jackets for consumers who previously bought Wii remote controllers, I don’t see why Sony couldn’t arrange this to happen for consumers who previously bought the SIXAXIS.
3.) Drop the price of the DualShock 3.
Any of these would be viable solutions that would prevent PS3 owners from feeling cheated because they purchased a SIXAXIS prior to the release of the DualShock 3. Let’s hope Sony doesn’t make a habit of excluding rudimentary features from peripherals only to offer them in later versions down the road.
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
TSA go hands on with the beta for Inazuma Eleven: Victory Road, but how is the game transitioning to the post-stylus era?
Although I do not own a PS3, it is still a big rip off.
And Sony is not really being called on it like they should.
What they should do, is, without question,
make the DS3 available for the people
with the sixaxis for either a minimal price,
or free, as an apology.
Word.
That was very well written. All though I agree with you I really don't think we'll get any breaks on this one. It's an early adoption issue.
Sony must have really thought most people would trade the rumble for motion control. Turns out they were wrong. Luckily I never bought a second controler until now.
I am glad they kept the SIXAXIS though. In some games it's well used,like Ratchet & Clank and Heavenly Sword.
I guess I don't feel ripped off because my sixaxis (pos controller by the way) broke and I replaced it with a DS3.
I fail to see how this is a rip off though.
shaft? to those who didn't plan ahead.
But in truth, I'd rather have a dualshaft3 than macroshaft
Dark Sniper agrees with you. Unfortunately, Sony didnt do this when Dual Shock was introduced on PS1, so it's highly doubtful they will do it now.
$niper