160°

Ninja Theory’s Hellblade Getting First Dev Diary Video Next Week: Teaser Pictures Shared

After its announcement at Sony’s Gamescom conference Ninja Theory’s upcoming game Hellblade created a lot of curiosity within the community, and next week you’re going to see more about it.

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dualshockers.com
Darkwatchman3526d ago

Ninja Theory gets a lot of flak, but they're in my opinion underrated developers. Sure, their games are all far from perfect. Technical and frame rate issues plague their games, sometimes they even play a bit simple compared to others in the genre, but a Ninja Theory game has a certain charm that is very distinct to them. None of their games will likely ever reach absolute all time best games lists for me, but I appreciate their penchant for style and storytelling. I really wish the planned Heavenly Sword trilogy never got canned. It would have been great to see what these guys could have done with that, but I guess Hellblade is the closest we have to a sequel, even though it's more of a spiritual successor.

starchild3526d ago

Agreed. I loved Heavenly Sword and Enslaved. Both had great characters and narrative, nice graphics, and fun gameplay. I'm really looking forward to Hellblade.

Forn3526d ago (Edited 3526d ago )

Sweet! Hellblade is definitely a highly anticipated game for me. Is it indeed a PS4 exclusive? I assume it's timed, though I've heard both things.

starchild3526d ago

It's "first to console on PS4", which likely means there will be a PC version and eventually other console versions.

ScorpiusX3526d ago

Yes their will be an XBOX Version . This game looks badass.

SoapShoes3526d ago

It's exclusive to PS4 first. It's only being worked on for PS4 right now until completed and released. They may possibly port it to other systems but long down the road and if they get a publisher.

DarkLord10033526d ago (Edited 3526d ago )

I don't want to be an asshole but did they ever release a successful game? Not critically speaking - but from a business stand point. I don't think any game of them was ever a commercial success. Which is sad because their games are really something special. Perhaps thats the reason why they fail - because their games are too special and not generic enough to appeal to a broader audience...

SoapShoes3526d ago

Heavenly Sword did over 1 million. It did fairly well but they didn't seem to think so.

DigitalRaptor3526d ago (Edited 3526d ago )

http://www.hellblade.com/?p...

You can read through this presentation for some insight into Ninja Theory's trials and tribulations in the gaming industry and why their games may have "failed".

It's a long, but very worthy read. I have more respect for them as a creative studio than I ever did before after reading it.

Elda3526d ago

Loved HS & DmC definitely looking forward to more developing news about Hellblade.

Kingdomcome2473526d ago

This trailer looked cool. How was Heavenly Sword?

DigitalRaptor3526d ago

Heavenly Sword was an early PS3 gem in my opinion. It's was supposed to be a trilogy, and has probably one of the most requested sequels from PS3 gamers.

It has some real style, charm, beautiful art, along with fairly solid and unique gameplay mechanics. It's also a very cinematic game. Story and characters were the absolutely best part of the game with Anna Torv and Andy Serkis being standouts. It's a short, but satisfying, game.

Kingdomcome2473526d ago

That sounds right up my alley. I, obviously love great gameplay, but what I look for most in a game is character development environmental immersion and narrative. I, would love for a game this gen to come along and knock Bioshock 1 out of my favorite game of all time spot. So that gives you an idea as to what I look for in a game. I, enjoyed Lost Odyssey from them. If devs draw me into the story, I can oftentimes look over gameplay shortcomings. The story is what sticks with me personally. Thanks for the response man.

100°

Ninja Theory on Hellblade's Development, "Independent AAA" Market and Their Future

Ninja Theory's Tameem Antoniades talked with Wccftech on Hellblade's development, the "independent AAA" market and what's next for the studio.

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wccftech.com
2450d ago
80°

Talking Hellblade with Tameem Antoniades, Chief Creative Director at Ninja Theory | GodisaGeek

Chris White: "I had the pleasure of talking to Tameem Antoniades, Ninja Theory's Chief Creative Director about the game's development, including how a research into psychosis helped to shape Hellblade, the game's leading actor, sybolism and how that plays a role, and more."

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godisageek.com
The_Sage2453d ago

The 8th is quickly approaching.

90°

Hellblade’s dark portrayal of viking hell and psychosis is this year’s anti-God of War

How Ninja Theory built a dark AAA game with 20 people and some Ikea poles.

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gamesradar.com