We get updated versions of fantastic games, and the industry gets a ton of money. What's the problem?
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
My thoughts exactly. What about the people who didn't have a PS3 but have a PS4? People are just haters who would rather complain about something that has doesn't affect them in any way than let the rest enjoy a good thing.
The reasons people come up with for opposing remastered games just don't make any sense. Some claim that developers have to divert resources away from other games in development to make these remakes even though most people understand that most large development companies have several teams that work on several projects simultaneously. Then some claim that remakes are shameless cash grabs. If you have a choice to not buy the game and you already know in your mind if the remake is worth price, how is it a cash grab if you have an informed choice? The arguments against remastered games make absolutely no sense to me at all. If someone could come up with a logical reason as to why they oppose remastered games i'm more than willing to consider it. Haven't seen one yet though.
I dont mind remastered games, just dont like them so soon.
Im a big fan of most of the HD collections on PS3 as they include 2-4 games, all released over a long period of time on older consoles. They werent released one year prior.
But, no one forces anyone to buy these games. I will buy The Last of Us on PS4, as I havent played it on PS3 yet and would rather have the "definitive version".
Alot of remakes I will probably just ignore, I am building up a PS3/360 backlog thats going to take me years to get through anyway so its not like Im going to be short on games - ever.
Mcc with its ridiculous amount of content and last of us remastered, both at 1080p60fps, completely nullify any arguments agsinst remasters
as long as the devs dont bitch about the game not selling as many as they thought... then go ahead make your re-mastered versions... just realize your target market may be reduced...