110°

Mighty No. 9 Doesn't Need More Money

CCC Says: "No. Back off Comcept. Get your hands out of my pocket, Keiji Inafune. I... I gave at the office. You got my money 10 months ago. Mighty No. 9 already raised $3,845,170, so don't come asking for more.

Stop with the puppy dog eyes. That won't get you anywhere. I'm immune to those measures. In fact, we all are. Gamers have been innundated with crowdfunding efforts and we're wiser with our investiments. Especially since it's come to pass that enough never seems like enough."

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randomass1713577d ago

This author is extremely bitter, that much is for sure. I'm still not understanding what people are so upset about. You don't have to donate if you don't want those extra features. They're not asking for more to get the game made with the original stretch goals. This is pretty much them adding more stretch goals to provide incentive for an option to donate further if you so wish. Shantae did it and so did A Hat in Time. Why is this one so vile and greedy and evil in comparison?

EcoSos33577d ago

I think is because they made 4 million in kickstarter and they knew most of the donations where from western players, so why didn't they have a English cast from the beginning.

randomass1713577d ago

I would go look at the original stretch goals for that answer. It was never planned, probably because they did not anticipate the fan desire for voice acting at all. Voice acting as one of the original stretch goals and then being used as an incentive for more donations would definitely warrant a lot more outrage. But it simply wasn't in the pipeline at the time. It's hard for me to fault them simply for offering more stuff that wasn't offered before if more stretch goals are met.

thehobbyist3577d ago (Edited 3577d ago )

*Western player gives Japanese developer money, expects English game*

That's like if I made my game's first language Spanish just because most of my donators were Spaniards. I wouldn't.

THamm3577d ago

Wonder how he feels about the 30 thousand dollar potato salad on kick starter? Yes but if the goal was surpassed by that much, more should have been added to the game, other than that I see this a money grab, shame as it was an exciting thing in the beginning

randomass1713577d ago (Edited 3577d ago )

For kicks, I went to the main Kickstarter page to check whether or not they actually had any extra money after the last stretch goal. Turns out they did not. In fact the Kickstarter donations was just under the last revealed stretch goal and only after Paypal donations were initiated did they meet it. So as far as we know, they really did not have a lot of extra money after what was offered. I still don't see it as a money grab but more like an offer for extra features.

https://www.kickstarter.com...

^Check out this link. Yeah, they went way past the goal, but this covered the game and all of its original stretch goals. You're STILL getting this. This hasn't changed. So I really can't understand what is so upsetting about them opening up the window for more donations and basically newer stretch goals.

THamm3577d ago (Edited 3577d ago )

I see, thanks, bubbles up. I also heard a lot of the backlash has to do with the game not being exactly as everyone expected and infafune"s past history.

3577d ago
Blacklash933577d ago (Edited 3577d ago )

I don't understand why people are acting like victims of injustice, here. They aren't stealing from your wallet. If you give them money, it's your perogative and it's your risk.

hellothere19773576d ago

The concern comes from the issue that it appears they are abusing the "spirit" of the kickstarter program.

When you have people abuse something designed as a goodwill type model, it will begin to degrade the whole program. This in turn may lead to people shunning the program and less people will have faith in this.

As it is now, arbitrary numbers are put up as stretch goals. Money donated is not accounted for and then, even when people know the project has elicit more than enough, these guys come back with their hands stretched out for more.

Don't be naive enough to think the numbers they put up for stretch goals are minimum amounts they need to do something. More than not, those goal intervals are PADDED with at least 100% for profit and miscellaneous things.

Cha0tik3576d ago

i think people are failing to see that this is not needed to finish the game. Just don't donate.

+ Show (1) more replyLast reply 3576d ago
Th3o3577d ago

Yeah...good idea Editor, sell voice acting as a DLC...That won't piss ppl off at ALL after 3m$ fundraiser.

Unless the Dlc is free, this is a situation where you're trapped between a rock and hard spot.

I personally do not need any voice acting for the game, i'd just be glad to have the game.

I do think the writer is a bit too bitter, I mean it is an optional donation, but I can see where the greed comes in.

I mean we know he will get the 200,000. People are so desperate for a good megaman game I'm sure many ppl would cough up another 200,000 and get a complete game in the image of the creator.

110°

Mighty No. 9 vs Mega Man 11: Who Wore It Better? A Retrospective Look

Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.

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CrimsonWing69628d ago

Lol, I literally said that out loud when clicking on this article.

VersusDMC628d ago

Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.

Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.

VersusDMC628d ago

Just tried Mighty No 9 again on PSExtra...graphics are atrocious and taking down enemies by dashing into them feels so hollow.

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90°

Kickstarter's Gaming Successes Prove Big Gaming Doesn't Know What Fans Want

Kickstarter has allowed game developers all over the world to bring their respective visions to life, while AAA Studios remains out of touch.

TheEnigma3131510d ago

This is very true. Companies like EA, UBI, MS seem to be disconnected from what fans want.

1510d ago
AK911510d ago

Um I’m not too sure about that check how well those games sold besides the money they got from Kickstarter they didn’t sell nearly as much as most games from publishers (AAA or not).

The unfortunate reality is these days games like Shenmue 3 and Bloodstained are incredibly niche and the only way it could survive is by use of a fan funded website like Kickstarter.

100°

Top 5 Heart-wrenching Gaming Disappointments

There are games people hoped would be good. Maybe there was a great developer making it or fun premise. Unfortunately, those things couldn't save these titles.

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LordoftheCritics1517d ago (Edited 1517d ago )

No Man's Sky had the most disappointing launch after the massive hype.

It also had the best turn around of any game.

Today it is basically a mammoth sandbox/city builder/space sim/casual podcast in the background meditative play. Love it right now.

smolinsk1517d ago (Edited 1517d ago )

But you jumped on the hype train without seeing what the game really came with.

Sean Murry absolutely caught up in the hype and talk about future stuff that wasen't there from the start.

But what i was promised before the game came out was an unlimited univers and everybody else was looking forward to just that and nothing else. So he gave us just that..that people could not see the true picture about an Early access kind of game was delusional, it was so clear it was not ready...

akaFullMetal1517d ago

CD3, and ff15, maybe shemue 3, I feel are more recent disappoinments than Duke nukem and perfect dark.

AK911517d ago

Anthem was predicted to be a failure from its beginning especially since the last game Bioware put out was the abomination called Andromeda.