Josh of GeeksPodcast follows-up on his last vs. article, this time showcasing some areas where GTA outperforms Watch Dogs despite their both being phenomenal titles!
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
i can give you fifty not just 4 ...
WD is a good new IP its not fare to compare it to the best open world game series ...
- Drive-Bys ARE at least possible on Watch Dogs. Play with a friend and one of you can shoot out the passenger window.
Also, it's unnecessary for the main game.
- Yeah, Watch Dogs' licensed music wasn't as good as GTAV's. It's pretty bad actually. But GTAV's music wasn't all that great either.
However I do have to point out that the original music in Watch Dogs is pretty good.
- The reason why Aiden can't go around punching random citizens is because he's supposed to protect people. There are plenty of side missions in Watch Dogs where your goal is to stop crimes. There's not such thing in GTA cause everyone's a psychopath.
I do wich Aiden had a lot more take down animations. I wanted to beat up a certain character by the end of the game, but couldn't because Aiden's only close combat move is a single-button prompt.
Also Sleeping Dogs' hand-to-hand > GTA.
- Yup.
Both of these games try to accomplish completely different things...
Forget the actual quality and individuality of each title. Let's just compare the shit out of them as both are open world and based in a city.
can these games really be compared?
seems like watch dogs isnt really the same type of open world like gta, saints row, sleeping dogs.
i mean its similar, but its almost like comparing gta with infamous or the new gtaV.
just because it is open world does not mean its the same type of game to compare.
GTA wins by a landslide, it's not even a contest.