One of the writers here at MiddleOfNowhereGaming tells us about the top ten games on the PS Vita. Do you agree with him? If not, what are your favorite Vita games?
With all the PlayStation games that are now coming to PC, is it time for Sony to release a dedicated PC launcher?
Unless they are trying to kill their recently created PC business, I would advise against opening a dedicated PC store. It's an extremely hard endeavor, and people, in general, are very comfortable with Steam. Even Epic, with their billions of dollars invested, is still struggling to find a foothold, and they have Fortnite.
Can tell who ever put this together is not all that clued up on pc gaming.
It's just a known fact. The PC gaming community prefer Steam and Steam alone. They don't like different launchers. I personally don't mind them. But majority just stick with steam. Hence why EA and Ubisoft went back to on releasing on steam and why Microsoft release games on steam as people hated buying from the windows store.
The only other launchers that I imagine are doing ok is GOG due to being drm free and epic games due to the free games every week. Sony shouldn't release any sort of pc launcher n
This is just another ridiculous double standard article.
It's like how Microsoft can spend 20 years of making nothing but gaas and live service style games to sell microtransactions, dlc and subscriptions and get praise for doing it, but if Sony wants to make a single game like that every website under the sun is writing articles saying how Sony is anti-consumer or whatever.
"Driver was a technical achievement for PS1, a pioneer in cinematic gaming, and an often brutal challenge - TechStomper asks if its brand of 70s car chase antics still holds up."
Sadly youd be hard pressed to find any driving game with better physics these days. But the draw distance really kills it for me
Gran Turismo for PlayStation launched a sub-genre and revolutionised console racing - TechStomper asks is it still worth playing in 2024.
I'm not big into sim racing, but I got sucked into the hype for this one from magazines back then. I just played arcade mode and that was enough for me to feel like I got my money's worth.
Yeah, it's definitely worth playing today. GT 2 has a few interesting fan made graphical mods when played on an emulator as well.
Cars back then had much more personality then those we see today. Modern cars all about the led lights and the tablet size screens and they all seem alike, back then they could be simpler in design but had tons more personality.
That Corvette Stingray to this day is one of the most ferocious whips ever driven. Overpowered against other cars yes. But to drive it and be that close to losing control, but being in command around those curves, just can't be duplicated.
HiFi mode is also something I miss. There should be a mode in today's GT where it's Mano o Mano and the detail and resolution jump full throttle. In today's games, Max Ray Tracing and lighting and textures to make it look even more real..
Not according to Former Playstation president Jim Ryan for he told Time that he doesn't see why anyone would play old games given the advancements in fidelity achieved today.
https://time.com/4804768/pl...
Does anyone else wonder if people stay away from the Vita or at least cling to the Vita is nothing but a dumping ground for ports because of lists like this? You figure, in the 2 years the Vita's been around, this site considers 6/10 of the best games of the games are mutliplatform / ports and 3/4 of the exclusives make up the bottom 5 titles. I'm not saying the Vita doesn't have a lot of ports / multi plats, but it does make me wonder.
The more I see Vita related news, the more I regret owning one. Damn!
I'm in the process of playing Persona 4: Golden right now and it's pretty great so far. I have a Killzone: Mercenary question for anyone who can answer it, as I can't find a concrete answer anywhere online. My question is this: Do the controls in Killzone for Vita do that thing where the latency on the control sticks (particularly while aiming) causes a slight input delay between the player and the game? Uncharted: Golden Abyss, for example, does this and it really kills the game for me because I end up not being able to aim for crap. I'm just curious because Killzone: Mercenary looks gorgeous and I've been thinking about picking it up for a while, but nowhere does anyone speak about whether the aiming is silky-smooth or not. Thanks!
Here's my own PS Vita favourites list:
1. Persona 4: Golden
2. Muramasa Rebirth
3. Uncharted: Golden Abyss
4. Gravity Rush
5. Ys: Memories of Celceta
6. Danganronpa: Trigger Happy Havoc
7. Dokuro
8. Soul Sacrifice
9. Zero Escape: Virtue's Last Reward
10. Assassin's Creed III: Liberation
Doesn't matter if they are ports or not as long as they are great to play.
I haven't put Borderlands 2 down, not sure why it didn't make the list, especially after the first patch. I have had my Vita since release and have played Borderlands 2 for more time in total than all my other games put together. Well Vita games anyway.