Sean Halliday of Pixel Gate writes:
"Recently, a short article went around named ”Exclusives Need to Die’.” It created some discussion and promoted some interesting points. On the whole, I disagreed with the main point presented, mainly as it wasn’t put forward very well, but the post set off some cogs in my head, and soon I was thinking about why exclusives are needed, and why they tend to be staples of a generation of systems and games."
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How is this even a topic? Would you like to play Uncharted on Xbox and Halo on Playstation. It sounds good if you think about it, but what's the point of owning 2 or 3 consoles that will play the same games? Hahaha
Exclusives might seem silly, but the fact is that the rivalry between console manufacturers is the main driving force behind quality. It always has been, ever since the SNES vs MegaDrive/Genesis continually pushed forward with Mario/Sonic, FF/Phantasy Star etc. Exclusives are a key part of that as console manufacturers do their best to secure great games for their system.
A one-console or exclusive-less future could be a meritocracy, but just as likely, would mean that great games can get lost in a flood of complete crap. As we're seeing on Steam at the moment.
TL;DR: exclusives are a good thing, because console rivalry keeps companies *relatively* honest and quality high. Long may it continue.
Exclusives need to live. Its the point of competition
While I agree with the author has to say in regards to the importance of exclusives. I will say though that with Playstation Now and Xbox Live Cloud service will render consoles irrelevant. Moving away from the silly hardware war to which console manufacturer can deliver the better service.
Exclusives are the reason I gave Sony a chance with the PS3.