Back in June 2013, it seemed like Sony pretty much stole the show from Microsoft with their E3 briefing. But do their promises still hold up now, almost a year later? Following yesterday's look at Microsoft's big press conference from last year, it's time to examine Sony's.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
If you don't care to read the article or don't like Kotaku (or both) I will sum it up for you.
Sony made around maybe 30 promises or so. In the end they kept around 26 of them. Only a few weren't kept and for the most part they were minor ones.
For the most part, yes.
not too badly really. They delivered for the most part bar a few delays.
Pretty much but there is that one nagging promise of 20 games from WWS in the first year. They said that multiple times. How is that even possible or do they mean by end of fiscal 14? And TLOU and Beyond don't count because they aren't new.
Here is an ign article with the same quote. http://m.ign.com/articles/2...
Even if you take away the Order its seems so unlikely unless there is some technicality like XDev indies or E3 is the mother of all bombshells.