500°

Watch Dogs PS4 Will Run At 1080p and 60 FPS, Listed In Sony’s Database, Says Sony Customer Service

GearNuke: "Another evidence points towards Watch Dogs running at 1080p and 60 fps on the PS4."

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GarrusVakarian3628d ago (Edited 3628d ago )

If this is true, then there's no way it will be locked 60fps. It will be variable, like it is on Tomb Raider, Killzone SF and Infamous SS.

Hopefully, Ubisoft give the option to lock it at 30fps for people who don't like variable framerates....assuming this is true anyway, which i doubt it is.

DarkLordMalik3628d ago

It is important to mention that the early build of the game, that was shown to the press, was not locked to 30 fps. Although the frame rate was not really stable at that point. I don't think it is locked 60 fps, seems to me it can be unlocked like Tomb Raider: DE.

LoveForGames3628d ago

Don't know why... but i prefer the unlocked. Played infamous locked and unlocked and the variable FPS was the most enjoyable.

Meltic3627d ago (Edited 3627d ago )

well i Think its 60 fps beacuse the Graphics on this game is good. So a lock on 30 fps wouldnt be good. But by the other hand. If they scaled the Graphics down on ps4. A 30 fps would have been perfect. And scale down is not a valid option. 60 fps is more than enough.

Neixus3627d ago

Keep in mind that Killzone and Infamous was never advertised as a 60fps game tho. But I'll think it stay closer to Tomb raider. Generally 55-60 fps, with some drops when alot of stuff happen

Volkama3627d ago

Kinda hope it's not 60. Only because I can't see this cross-gen multiplat game out-doing infamous, so if it is 60 it will surely be at the expense of visual fidelity elsewhere.

ArchangelMike3627d ago (Edited 3627d ago )

@Lukas,

Whats the deal with wanting it to be unlocked at 60FPS. Surely having it locked down prevents stuttering frames rates during gameplay. If Ubi have managed to get the game running 1080p 60fps, then why lave it unlocked just so the frame rate can dip. What am I missing here?

@Volkman
If Ubisoft have got the game running at 1080p 60fps, how is that a loss in visual fidelity? Again what am I missing here, isn't 1080p 60fps the 'holy grail' of console visual fidelity?

rainslacker3627d ago (Edited 3627d ago )

You might be right. But occlusion culling can work wonders. Being in a city with skyscrapers means the draw distance can be limited. I've seen some scenes that show more of the city at once, but most of the actual game play seems to be in areas where much of the view is blocked off.

Not saying it's the case, just theorizing.

@Mike

If they locked the frame rate and resolution, they may have to lower the polys, textures or rendering effects to keep it locked, thus lowering visual fidelity. Ryse for instance used a lower resolution to maintain the look of the game that Crytek wanted. Again, not saying that's the case with WD though.

Army_of_Darkness3627d ago

When it's 1080p @60fps, people complain about downgraded graphics... When it's 1080p @30fps people complain about it not being 60fps... Come on! Just enjoy the Damn game for what it is already, gezz...

Ipunchbabiesforfun3627d ago

"well i Think its 60 fps beacuse the Graphics on this game is good. So a lock on 30 fps wouldnt be good. But by the other hand. If they scaled the Graphics down on ps4. A 30 fps would have been perfect. And scale down is not a valid option. 60 fps is more than enough."

meltic, I'm not going to lie...I don't have a single clue what the hell you're trying to say. I read this at least 5 times and I'm lost.

3627d ago
mogwaii3627d ago

I dont see the problem with a variable frame rate as long as it dosnt drop too far below 30, then its really noticable. us console gamers are just so used to 30fps i guess.

osprey193627d ago

@archangelmike

no 1080p is not a holy grail of the visuals of the game, lighting, shading, aesthetics and the game engine matter alot more than resolution.

randomass1713627d ago

Wonderful news if true, but I agree, it probably won't be stable. Ubisoft is skilled but not THAT skilled.

MYDEATH213627d ago

Just give me the option to lock it at 30. I mean, if it could handle explosions and chaotic scenes without dropping badly it would be amazing. But if jumps and falls like crazy I would want it locked

UltraNova3627d ago

Remember all those zombie apocalypse movies where no one knows what causes the outbreak except for the obvious virus infection?

Well the ‘Bitching Virus’ has overtaken N4G and its spreading at 30fps, for now with a slight chance to 60fps!

+ Show (12) more repliesLast reply 3627d ago
3628d ago Replies(4)
ramiuk13627d ago

if it is,WELL DONE UBI.

just hope the trend of making most of each consoel carrys on throughout.

im a ps4 gamer but i hope that dx12 helps MS with there current display issues

THamm3627d ago (Edited 3627d ago )

http://www.youtube.com/watc...

This game did it, why couldn't Watch_Dogs
Lots of stuff going on in many of those scenes

randomass1713627d ago

Ground Zeroes isn't as big as the city in Watch Dogs I guess.

LetoAtreides823627d ago

You're comparing a secluded detainment camp with a simulation of Chicago? I love Ground Zeroes but to think that just because GZ was able to do 60fps locked that WD will be able to do it too is ridiculous.

Clearly these Sony customer service reps don't know what they're talking about and it's not the first time they posted incorrect information on their website. Most likely WD on the PS4 will run 1080p with unlocked framerate, sometimes hitting 60 and sometimes going as low as the 20s.

If the Xbone can do this game in 1080p native I'd be extremely surprised. And whatever resolution it ends up with I expect the framerate would dive to the single digits quite often. This game requires a hefty system, Xbone isn't cutting it.

Sci0n3627d ago

If true it would be a amazing feat in itself to hit a full 1080p 60fps in a open world game so early in the consoles life cycle.

elsuperamigo3627d ago ShowReplies(1)
aquamala3627d ago

if true, 60 fps is a must, you can see a huge difference

if false, you don't need more than 30 fps for this type of game, 30 fps is fine

lol

+ Show (4) more repliesLast reply 3626d ago
randomass1713627d ago

Not the greatest reason not to buy a game to be fair.

pyramidshead3627d ago

I doubt it will be. Either features were cut back to get this gain or some cheeky PS4 hardware customisations are being abused if it turns out to be true.
Not hopeful though.

MaxwellBuddha3627d ago

"better be locked 60fps"

If the framerate is not locked, then it is not 60 frames-per-second. PERIOD. The rest of the world calls that a "variable framerate".

MysticStrummer3627d ago

Oh damn, if what the rest of the world thinks matters then MS might as well scrap the XB1 right now.

iistuii3628d ago

They wouldn't have this problem if they made the console just that little bit more powerful. Don't try & tell me the dev's choose to make it either 30 or 60, the fact is if they could just make it 1080/60 which should be standard in 2014, they would.

Bathyj3628d ago

Actually it's always going to be up to devs where they spend their power. Every single game could be 1080p@60fps if they downgraded the graphics to get it. It's up to devs how far they push the effects and what rez and framerate they settle on.

iistuii3627d ago (Edited 3627d ago )

Yeah, if they downgraded the graphics. That's my point. Games like SS & Killzone would have been a steady 60fps with those amazing graphics IF the console was a tad more powerful, without having to downgrade anything.
People come on this site every day talking about 1080/60. Every day there's talk of it. I've been playing 1080/60 on PC for years & although it enjoy the great games on my PS4 it is a fact that it can't do these high graphical games at both 1080/60. Take B4, why do you think it's running at 900/60, it's because with the graphics they want to produce on the console hasn't the power to hit that magic 1080/60.

yezz3627d ago

@iistuii

That would mean the machine would cost more which probably wasn't an option for Sony. PS4 is not a high end gaming machine like your expensive PC.. People keep talking about how 60fps should be the standard but the thing is that games are constantly evolving and they need more and more power.

If the PS4 would be a little more powerful you would still be here complaining in few years because the games need even more power to hit 1080p/60fps and it couldn't handle it with "high graphic settings"..

iistuii3627d ago

@yezz
Yeah I agree we will always want more, I also agree that they wanted to keep the price down. But that's not my point. My point that nobody seems to accept is it can't do a smooth 1080/60 on high graphical games & no matter how many times people disagree it's a fact. People are disagreeing & making the price or other arguments, but if people didn't want 1080/60 they wouldn't keep coming into forums in hope they will get it.
Anyone can look at my gamertag. I have played & completed nearly every PS4 game that's been released, I'm just not blind to facts.

THamm3627d ago

MGS GZ had amazing graphics and achieved this. So how do you guys figure the machine has to be more powerful?

beerzombie3627d ago

that's why crying that one can not do 1080p/60 is false. Its up to the dev. to use their best judgment to make the best game for each platform from 3ds all the way up to cpu's.

rainslacker3627d ago

I've been playing great games for years, and the resolution and frame rate was never really a consideration. The only time it was bothersome was when the frame rate would stutter in a couple games here and there.

This whole resolution/FR thing is getting boring. So far I haven't been disappointed in any game's graphics, and while i know it won't match up to PC, I know that games will continue to look good, and hopefully play good.

I wouldn't have minded if both systems packed in more power, but we got what we got, and so long as the games for these consoles are fun, I'll continue to buy them.

+ Show (3) more repliesLast reply 3627d ago
WalterWJR3627d ago (Edited 3627d ago )

A tad more powerful? To maintain 60fps in killzone and infamous at all times you would need 2x power. Do you think that's worth the money for the masses?

WalterWJR3627d ago (Edited 3627d ago )

Disagrees from geniuses lol. How do you think you go from 30 fps to 60fps??? You need TWICE the power.

Notice how I said locked 60fps "at all times", considering these game can drop to the low 30's.

beerzombie3627d ago

That's the problem with high-end PC gamming it's all ways "a tad bit more". I used to play that game along time ago, then Xbox came out and I said close enough. with out all the time and money and still Fps to boot.
Console gamming is just about gamming find the platform you want to support and plug and play. A lot of PC elitist think its just stupid people not wanting to learn or know how but its just smart people who want to game and not worry about up grading drivers or tinker with a pc.

Ninjatogo3627d ago

It's not quite as simple as you seem to think. How would Sony build a machine that could run everything at 1080P/60 without knowing the kind of requirements each game would demand? How would they set the baseline for the hardware specs?
Let's say they included a GTX 680. Don't you think some developers would use that power for even more effects rather than frame rate and resolution?

It's ALWAYS up to the developers on what frame rate/resolution they want to push.

solar3627d ago

i believe what the OP is saying is it shouldnt have to be a decision. the power should be there to do it. and i agree with him. 1080p/60fps has been a standard on PC for years now. these new consoles are not next gen. just a half gen.

beerzombie3627d ago

Plus what ever they built it would all ways need more power because devs would push the technology.

Myze3627d ago (Edited 3627d ago )

beerzombie is absolutely correct. No matter how powerful the ps4 was, most devs would always sacrifice 60fps for higher graphics. It's the reason the ps3/360 games didn't look like ps2/xbox games but with 60fps instead of 30fps, and it will be the same with ps4/xbone.

Regardless of what people here want to believe, the average gamer will be more impressed by flashier better graphics than they will be by a higher framerate (when it comes to aesthetics), which results in more sales.

As for the story, I'm of the camp that believes this is probably unlocked 60fps (locked would be nice). I don't have a problem with this as long as they have some form of vertical sync or something to stop it from going over 60 and cause screen-tearing. Unlocked will worked best if it can stay at 60 most of the time, of course. If it's usually running closer to 30, it would probably be best to lock it at 30.

GameDev13627d ago

@Thamm

I don't know why you got disagrees, but you are partly right, Ground Zero graphics fidelity was visually great, big open world, although just a prologue. If it can achieve 1080P 60fps on the PS4 i don't see why Watch dogs can't even with unlocked framerate

LetoAtreides823627d ago

I have news for you, your PC isn't going to be running this game at a locked 60fps much less anything higher than that. If you're expecting locked 60fps on at least 1080p resolution, if it's even possible with today's graphics cards which I'm doubting, you're going to need a brand spanking new graphics card, but you PC guys are used to upgrading aren't ya?

iistuii3627d ago

Of course it will. It's just a case of if they have the game optimized. I have only 1 game that struggles on ultra settings on my PC & that's Arma3/DayZ because its a shit engine, everything else is maxed out.

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Bathyj3628d ago

Interesting, I wonder if they're just repeating the same information or if it's further proof it's true.

beatled3628d ago

the real question is.... is it NATIVE 1080p or some trashy upscale like shadowfall mp?

(love kz sf btw, just that the multiplayer is low res, would rather it been locked 30 frames and native 1080p)

imt5583628d ago (Edited 3628d ago )

There is NO UPSCALING in KZ MP, dude. How work "temporal reprojection" in KZ's MP ( read this or stay stupid ) :

http://www.killzone.com/en_...

And....no more bubbles! :)

Volkama3627d ago

That's upscaling. Seriously, half the pixels are the result of an upscaling algorhythm.

Did you know when a sony tv upscales a lower resolution image it uses 4 algorhythms including a temporal calculation like that in killzone? It also has a database of images and textures that it references in order to add detail that is not included in the native image.

Upscaling can be quite fancy, but it is still upscaling.

mike32UK3628d ago

It's funny how not a single person mentioned that KZ:shadow fall MP looked any different to the Single Player until it was actually acknowledged about the different resolution method... I still can't see any difference

MasterCornholio3628d ago

What's funny is that Digital Foundary didn't notice that until several months after launch.

GarrusVakarian3627d ago (Edited 3627d ago )

"not a single person"

I'm not sure what websites you were visiting around the time of KZ's launch, but i saw people all over the internet, on multiple gaming forums question why the MP looked blurrier than the SP. Anyone who can easily tell the difference between resolutions could instantly tell that the MP didn't look the same as the SP, but nobody knew why exactly due to us being told it was 1080p.

grassyknoll3627d ago

Lots of people thought the multiplayer had terrible post processing. I could tell the difference in single & multiplayer at a glance.

mike32UK3627d ago

That was because of the overstated motion blur, which has since been fixed.

GarrusVakarian3627d ago

"That was because of the overstated motion blur, which has since been fixed."

I'm not talking about it looking blurry in motion due to motion blur, i was talking about the image quality. It was obvious to many people that the image itself didn't look as sharp or as crisp as the SP did.

Now we know why.

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MasterCornholio3628d ago

The PS4 isn't infamous for trashy upscaled games. As far as I know most PS4 games run in native 1080P and they dont suffer the effects of a terrible upscaler like crushed blacks for example.

I haven't played any sub 1080P games yet though so I really can't tell you what a 900P PS4 game looks like from my personal experience. I only made this conclusion based on some of the comparisons of BF4.

DrJones3627d ago

BF4 looks great on the PS4. I think it looks really sharp.

MrSwankSinatra3627d ago

Shadowfall does not have an upscaled image, you really need to do you're research.

Volkama3627d ago (Edited 3627d ago )

Sony could tell you gullible was removed from the English dictionary and you'd preach it.

Incidentally, Ryse doesn't use the GPU scaler either. It's a 1080p frame, the pixels are calculated software side. That's why it never suffered the over-sharpening in other One games. Is Ryse native 1080p too?

MrSwankSinatra3627d ago

@Volkama I'm the one that's gullible yet you preach about microsoft's cloud. The irony...

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70°

The entire WatchDogs series is 87% off and it's not even Black Friday

If you are looking for a bargain, check out the huge discounts across the entire WatchDogs series on Steam.

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200°

Watch Dogs Deserves A Remake, More Than Ever

With the world of information and technology, privacy and security growing every day, Watch Dogs deserves another chance in the spotlight, now more than ever.

RaidenBlack992d ago

The only Ubi title that deserves a faithful remake right now is Splinter Cell 1.
All 2014+ Ubi titles are just underwhelming. Especially ones from 2016+ are just cancer.

LucasRuinedChildhood992d ago (Edited 992d ago )

Seriously, are we so far removed from Ubisoft actually making good games that people now praise Watch_Dogs in retrospect?

"Watch_Dogs has remained one of my favourite games of the last ten years." Jesus Christ.

HankHill992d ago

I remember being so disappointed in Watch Dogs when I played it at release. It was alright, but I think I fell for the hype and I needed a game to play on my new PS4.

obidanshinobi992d ago

This is what happens when mediocrity gets praised as good.
Standards are slipping across the whole entertainment industry.
What was once considering rubbish is now considered as OK, what once was OK is now being praised as good etc etc.

LamerTamer992d ago

Everyone has their own likes. I liked it a lot myself. I played through it twice and liked the car chases and the open world with fairly decent environments and missions. It suffered from the whole downgrade thing where they showed graphics that weren't actually there. No game will appeal to everyone but it was still ambitious for it's time.

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gantarat992d ago

assassin's creed 1 should get a remake.

ExBee992d ago

For certain! AC1 was brilliant at the time but with new graphics and gameplay it would be amazing! Do you prefer old combat or new though?

RaidenBlack992d ago

I'd say a reimagining of AC1.
I direct AC1 remake would be a bad idea. It'll need better story pacing and significant better world building.

BlaqMagiq1992d ago

Old. Let it play like how it did with AC2-Syndicate style gameplay but refine the setting and story.

Profchaos992d ago

It would need a lot changed for it to be enjoyable again as even back in 2007 on launch we were all complaining about it's repetitive gameplay go here perform one of three side quests repeat then assassination now do it over and over until a big battle with a unforgiving checkpoint system.

BlaqMagiq1992d ago

Absolutely. It needs it. The only AC I truly didn't enjoy.

chicken_in_the_corn991d ago

I'd prefer it didn't. Ubisoft would make it so bloated, it wouldn't be anywhere near the original

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smolinsk992d ago (Edited 992d ago )

Absolutely, this watch dogs legion was terrible boring.

Profchaos992d ago (Edited 992d ago )

As a fan of the franchise legion was garbage and I regretted my purchase for the first time in the franchise the entire thing felt like an experiment in NPC behaviour and released without the writers input on what makes a good story.

I don't think I'm alone in that feeling though as wrench and Aiden are brought back and the campaign was rewritten to fit them.

I am tempted to buy the season pass to play it again with Aiden but fool me twice shame on me I'm waiting for a deep sale

camel_toad992d ago

Agreed. Despite the annoying hipness of the characters in part 2 I thought it was a really fun game. I was extremely disappointed and surprised at how many steps back they took with Legion. You'd think it was made by an entirely different team. Or was it?

It was just so devoid of fun.

LamerTamer992d ago

Honestly one of my biggest annoyances with Legion is that they took out the camera views for the driving. I mean the behind the car view that they stuck us with is near unplayable. I always used a first person driving view. After two releases why did they take OUT features? I don't get it.

TheSinsibleOne992d ago

The fist watchdog game was the best by far
After that they weren't weird and annoying with that hipster stuff. Aiden was a badass.

LamerTamer992d ago

I thought so at first too. I got used to it and it ended up being good after some play time. I just had to give it a chance.

TheEnigma313992d ago

Remake the PoP series from xbox/ps2/gc era

RaidenBlack992d ago

They are remaking Sands of Time.

TheEnigma313992d ago

That's good news. Hopefully it's done right.

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290°

Inside the Driver game that died so that Watch Dogs could live

From VG247: "When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate direction of travel – long after the car itself has vanished into the distance."

vallencer1057d ago

Different spellings in different parts of the world friend. Tyre is a correct way to spell it.

Pridefall1057d ago

Dunno why you got downvpted when tyre is correct in Australia.

mikefizzled11056d ago

The mystery that is En Fore Gee

neutralgamer19921057d ago

Give us driver San Francisco remastered

IGiveHugs2NakedWomen1057d ago

Why did they stop making some of the best games ever? Driver was one of them.

Gameseeker_Frampt1056d ago

Assassins Creed 2 showed Ubisoft how to make money and Far Cry 2 showed them that gamers don't like complex ideas. Now Ubisoft just turns out games that are just variations of the same thing.

WeAreLegion1057d ago

Best driving mechanics ever made. Nothing has come close.

Gardenia1057d ago

A story driven game with pure driving gameplay. I'd love to see a new Driver game or a remake of the first one.

ApocalypseShadow1057d ago

Yes. This one. A definite remake of the first without adding any ridiculous fluff. The first game had great physics and sound for its time. The start of the car in the beginning cinema I watched constantly. My father and uncles were big muscle and classic car freaks. Only thing crazy about the game was the relentless cops in the last level. Insane the way those police cars were and launched at you.

Bleemcast made it look better just like PC emulators. But would definitely take a remake.

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