60°

Talking Point: Why Sony's Right to Retain the Franchises It Funds

Push Square: "Insomniac Games announced its soda-based sandbox excursion Sunset Overdrive to an explosion of goodwill this week. The colourful Xbox One exclusive harks back to the Dreamcast era, boasting oversaturated skylines and some decidedly SEGA gameplay mechanics. Sporting a system that sees your firepower increase as you combo tricks, it looks like a cross between Tony Hawk's Pro Skater, Ratchet & Clank, and inFAMOUS – a concoction tantalising enough to make this editor thirst for a taste of its bonkers blend. Sadly, with Microsoft publishing, it’s very unlikely that the game will ever arrive on the PlayStation 4 – but with the veteran Burbank-based studio insisting on brand ownership, that is something that could theoretically change."

Read Full Story >>
pushsquare.com
JustPlay43636d ago

Very interesting, I agree with everything said, but who knows

Mystogan3636d ago

What is the benefit of owning your IP if its going to be an exclusive?

Honest question.

They have every right to deny Sony's request to keep the IP. But I want to know what the benefit to that is if its an exclusive anyway.

OrangePowerz3636d ago

You could always change to another publisher for the sequel if you own the IP.

It's not surprising that companies want to have the IP of the game they fund for several reasons. The game could do badly sales wise and you loose a lot of money without gaining anything or the studio could close and there are times where the IP just disappears without anybody owning it for games done by independent studios.

3636d ago
30°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

Read Full Story >>
gamingbolt.com
-Foxtrot4h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack3h ago(Edited 2h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

40°

Athenian Rhapsody Throws WarioWare into a JRPG

Athenian Rhapsody is a JRPG with a difference: alongside turn-based combat & exploration, you'll need to complete WarioWare-style microgames.

70°

Star Wars Jedi: Survivor Is Now Available Via EA Play In Some Regions

EA and Respawn Entertainment's action adventure game, Star Wars Jedi: Survivor, is now available to EA Play subscribers in some regions.

Read Full Story >>
twistedvoxel.com