120°

Video Games Are Getting Shorter, They Don’t Have Much Meat on Them

Non-Fiction Gaming writer Meztrov laments the cost of AAA titles compared to the amount of time it takes to enjoy them.

Focusing specifically on Metal Gear Solid V: Ground Zeroes.

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nonfictiongaming.com
incendy353630d ago (Edited 3630d ago )

I agree, but I am not sure that I dislike it. Many games in my opinion are too long, at least the story/campaign parts. Would rather games focus and create a great narrative in a shorter time and flesh out the gameplay through additional challenges, kind of like what Ground Zeroes did.

RPG's where you make your own story such as Skyrim, Fable etc don't fall into this category but games like MGS, Ryse, Tomb Raider, Last of Us, Uncharted etc I think they benefit from having a great narrative much more than they do from extended gameplay.

NFGaming3630d ago

I agree in part. We actually scored MGSV: GZ quite highly.

I think some of the issue comes in from the cost vs time issue.

incendy353630d ago

Yeah, I would love to see the costs of games come down across the board. Seems they would sell so many more systems and conversely games if they just made the content more reasonable. The biggest barrier of getting into gaming is the ridiculous cost of content. Personally I don't think length plays a part in costs of games, same as I don't care if movies are long or short but I do wish the average price overall would come down to a level that more people could afford the games.

If they can figure out a way to get rid of used games and piracy I do think it could happen as their margins of returns will increase exponentially "similar to what we are seeing on Apple's App Store".

fenome3630d ago

MGSV: GZ was just a prologue to Phantom Pain though, it wasn't meant to be a full game. I skipped out on it specifically because of the cost vs time issue. I'll probably get it right before Phantom Pain releases to get me in the groove, plus it'll be a lot cheaper by then.

I'm sure Dragon Age: Inquisition and The Witcher 3 will have a full buffet of content once they release :)

3-4-53630d ago

$50 Million used to get you a good 20-50 hours adventure.

Now: * $100 Million gets you pretty good graphics & an 8 hour game.

Next Gen for me, is more about content and gameplay than graphics.

thricetold3630d ago

Same here, I stopped being wowed by graphics long long ago when I realized that you aren't going to just stand there and drool over the pixels the whole time and eventually you have to play the game.

Gameplay matters more to me, I mean how many times are you going to stop and look at the damn grass blades?

3-4-53630d ago

Graphics "wow" me for like 5-10 minutes and then from that point on, the Gameplay needs to be really fun, or bring something else to the table like a great story or really likeable cast.

Activemessiah3630d ago

Never thought i'd see the words "Many games are too long" from a gamer... wow.

ThichQuangDuck3630d ago

This is again a silly argument to me. Ha one I am a vegetarian,but really the meat of what I am trying to say is. Let this MGS Ground Zeroes thing go. I paid 40$ for MGS subsistence on ps2 when it came out. It had a full singleplayer that took me between 10-20 hours and a multiplayer. Should I have paid more because of how long I spent with it? Kojima has offered many values. Originally Ground Zeroes was going to be the only Metal Gear Solid game at all then he decided to do Phantom Pain 20-30$ for an interactable experience that can be played multiple times in different ways and has a high production value is not a "ripoff". Games don't need to be "long" because that quite often leads to a lot of filler princess in another castle moments. Games simply need to be fun and evoke emotion

Activemessiah3630d ago

Man, do you know how many times I've been playing a gaming realising it's near the end and I just felt really sad because I was enjoying it so much? I don't play games to complete them... I want an experience, the journey and if the princess is in another castle then so be it, I'll go there.

3630d ago Replies(2)
fonger083630d ago

While most 1st person shooters are realitively short, and are back loaded with MP, I think games are just simplier now. I am by no means one those gamers who plows through the hardest setting with ease, but it seems many action/western rpgs I can just breeze through without even trying (Dark Souls/Demon Souls being the exception). I breezed through GTA, Infamous, Tomb Raider, South Park, Ryse. I understand there's the obvious tacted on side-quest stuff, but it rarely seems to add anything to main game worth enough to add difficulty or depth. It may just be me, I just feel too much has been put into presentation rather than depth or challenge.

Clown_Syndr0me3630d ago (Edited 3630d ago )

Games are becoming shorter and easier, in my opinion.
Either that or I'm getting much better at them, and playing through them twice as fast.
I'm rather dissapointed though that an increasing ammount of games seem to be released with around 6-8 hour campaigns.
Call of Duty, Battlefield, Ryse, Tomb Raider, South Park, Knack (on easier difficulties) I'm looking at YOU!
But then other games I've played lately like Assassins Creed Black Flag have been good lengths.

Ghost_Nappa3630d ago

In what univers does a cod campaign last over 6hrs?

Clown_Syndr0me3630d ago

The first couple definately did, for me at least.

NexGen3630d ago

Doing everything on infamous ss also takes about 12 hours per morality. I love the game, but it's very short.

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140°

The Metal Gear series has sold over 59.8 million copies

300,000 Metal Gear games were sold during the first quarter of 2023, Konami has announced, bringing the total number to 59.8 million.

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metalgearinformer.com
FallenAngel1984334d ago

Still waiting on Konami to put the MGS Collection back on digital stores

Nyxus334d ago

I know right? And rerelease the games for current gen systems while they're at it.

just_looken333d ago

Do not worry they will give use those pichincko remakes for top dollar soon.

Metal gear solid 3 in the fox engine looked/ran amazing but was sealed away :(

https://www.youtube.com/wat...

Sarcasm334d ago

I know re-makes and stuff have been played to death this generation.

But damn I wouldn't mind an MGS4 remake

gold_drake333d ago

i played it quite recently and it holds up very well

CantThinkOfAUsername333d ago

It does, but a remake will be available on platforms other than PS3.

itsmebryan334d ago

I thought the series would have sold more over all these years and different releases.

Ready4nxtgen334d ago

Yeah I would have thought over 150 Mil. Something.missing here

Nyxus334d ago

Metal Gear isn't that big, and there hasn't been a new release in years. Also MGS2 and 3 are still missing from digital storefronts.

shinoff2183333d ago

5 mgs games in total if I'm not mistaken. 59 60 million seems about right. Mgs is dope to some of us but it would be hard for a lot of regulars to understand

ChasterMies334d ago

I would love to buy MGS4 but it’s still a PS3 exclusive.

JEECE334d ago

Although there are notable exceptions (GTA, certain first-party Nintendo games, Gran Turismo), as a rule games didn't sell as much in earlier generations as they have in the past few generations. So a lot of PS1-PS2 era titles that are viewed as seminal games didn't actually sell all that much by today's standards (yes, despite the large install bases of those systems lol). I remember a similar surprised reaction happening a few months ago when Square announced the total overall sales of Final Fantasy VII.

Deathdeliverer334d ago

Some of the best fun you can have online was the first metal gear online and to a lesser, but still fun to an extent, MGO2. The magazine, CQC, stealth, and tactical play Vs real players is just a blast. Not to mention playing Snake vs everyone? Amazing. The game will never be the same without Hideo, but Konami can definitely update what’s already there and take my money.

ceyoga333d ago

You wouldn't be talking about the OG MGO that was included with MGS3:S would you? It's rare running into another former player. Those were some of the best memories of any online game I had.

Deathdeliverer333d ago

Yes my man!! That seems like the BEST game that nobody played! Tranquilizer pistol, drag the body to a corner and lay a girly mag right by their head so they wake up and instantly get caught by the mag. You could get real toxic if you wanted at that point, but man that game was incredible! The only thing annoying was that damn Konami ID

P_Bomb334d ago

Did my part!

“You’re pretty good” 🫡

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220°

Kojima looks back on Metal Gear Solid V: Ground Zeroes on its 9th anniversary

Hideo Kojima: "After the launch, many people seemed to expect GZ to be a full game."

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metalgearinformer.com
-Foxtrot392d ago

People would have gotten “your intention” if you stated it from the beginning but people didn’t want smaller episode like MGS games.

He should have just focused on MGSV and work Ground Zeroes into that game instead

I_am_Batman392d ago

I don't remember there being confusion over Ground Zeroes being a full game. But then again I was just starting to catch up on the MGS series as a whole at that point so I might've not paid enough attention or simply have forgotten that there was confusion about it. I bet the whole Moby Dick Studios thing didn't help the casual observer understand what the hell was going on though.

I only got both MGSV games when Phantom Pain was already out and I kinda agree that it probably would've sucked if I had to wait one and a half years to pay The Phantom Pain after Ground Zeroes.

jambola392d ago

I'm sorry what now?
Who expected that?
If it was meant to be episodic or an experiment for that, the price should / would have reflected that

MadLad392d ago (Edited 392d ago )

To be fair, there really wasn't enough content to actually justify even the smaller price tag. It was still half the cost of a full game, yet a 20th of the content.

I can't stand these paid glorified demos.

CrimsonWing69392d ago

Honestly, it was basically similar to the FF15 Duscae demo. My theory is he was taking too damn long to make a game and Konami was like, “Sell what you got!” It just has kind of a scummy corporate “let’s sell this demo for half the price of a full game,” feel to it.

That’s just my take on it. I love Kojima and I love the MGS series, but this and 5 were the biggest let downs, ever. Clearly unfinished work forced out because, in Konami’s defense, Kojima was going over budget and taking forever on the project.

MIDGETonSTILTS17392d ago

Lol, I loved Ground Zeroes, but releasing that level at $40 during a dryspell for games at the onset of the new gen was an obvious cash grab.

I handed over my money happily, but plenty of non-diehard fans were understandably letdown by the scale of what $40 bought them.

Chocoburger391d ago

The price was originally $40 for the physical PS4 and XBO versions, but due to controversy it dropped down to $30 before launch. And as much as I love GZ, and even bought it twice, I do agree that $30 was too much. It should have launched at $20.

https://kotaku.com/konami-c...

staticall392d ago

I don't know how about anyone else. But i've bought it for $20 1 week after release (or $15, don't remember the exact exchange rate) and spent 24 hours beating every mission and getting all the steam achievements. I was 100% aware what the game was about beforehand though and i did enjoy every second of it. I knew it was a work in progress and it was probably the best and less restrictive game i've played in a long time (and controls were just perfect).

Even previous MGS games didn't gave me that much freedom as Ground Zeroes did.
Love stealth? Got you covered.
Want to speedrun? Here's the timer.
Wanna kill everyone? No problem, grab that AK then and let's party.
Wanna cause chaos? Just tell Pequod where to land.
Love to drive? Then go ahead.
Miss Raiden? Then play as him.

I wish they would continue MGSV, finish remaining chapters and add more missions as DLCs, there was SO many options... A poor man still can dream...

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370°

Metal Gear Solid V Is The Greatest Stealth Game Ever Made

Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful. Everything about it is mechanically focused and aesthetically nuanced, and not a single thing feels out of place or without purpose. Big Boss moves about each environment with a pace that provides the perfect cadence to use all manner of gadgets in whatever ways you like.

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thegamer.com
Mobis-New-Nest564d ago

You are incorrect and I will be taking this time to correct you. The Legend of Zelda Wind Waker Forsaken Fortress is stealth that no game has yet to match. Having Link, crawl, sneak and hide under a barrel is innovative stealth that Metal Gear Solid, Splinter Cell, Thief and Tenchu wish they had achieved. I rest my case.

ChubbyBlade564d ago

Cardboard box beats barrel

563d ago
got_dam563d ago

Lol I see what you did there.

fr0sty563d ago

So tired of opinion pieces... I come here for hot news, not hot takes.

-Foxtrot563d ago

Shit Metal Gear Solid game though

It's boring, empty, repetitive

Great mechanics and gameplay but it's just so dull....

564d ago
Chard564d ago

I played it long after the hype had settled, and I had a blast with it. Strip away the disappointment over what it could have been, and you're still left with a great game

porkChop564d ago

The gameplay loop was phenomenal, no question. From a gameplay standpoint it's an incredible stealth game.

porkChop564d ago

"Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful."

Let's not pretend Kojima was entirely innocent there. The game was 5+ years into development, way over budget, and wasn't even halfway done. That's why Chapter 2 is so unfinished and Chapter 3 was scrapped entirely. He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made. The same thing happened with MGS: Rising. That's why the game got rebooted as MGR: Revengeance and was handed off to Platinum. That's the only way the game was going to get finished. And yet after wasting millions on a scrapped game, MGR only went on to sell a little over 1 million units. It was a failure no matter how you look at it.

That's why Kojima was "locked away" in his office for the final 6 months of development of MGSV. So the team could actually piece together and finish the game. Was Konami just supposed to let Kojima spend more than a decade with infinite funds to make one game? Kojima isn't Rockstar, his games don't sell 170+ million units. At some point the game has to come out.

I get that Konami are a garbage company but they aren't solely responsible for what happened with Kojima. As much as I love his games and will always be a fan, MGSV was almost entirely Kojima's fault and I'm tired of people pretending that it wasn't.

MIDGETonSTILTS17564d ago

Sounds like mismanagement by Konami.

generic-user-name564d ago

Can you prove any of what you're claiming? Because I've seen Kojima build a studio and release a AAA game in 3 years with Death Stranding. All I'm seeing here are the same conspiracy theories that people like to believe to confirm their biases towards certain people, same with Neil Druckmann. For instance, MGSV may have been in development for a while but you leave out that he was also having the FOX Engine developed alongside it, an engine so good that MGSV ran at 60fps on a PS4.

He's gone on record disputing that he ever goes over budget on very rarely has to delay his titles.

"He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made."

Where did you get this from?

563d ago
Workshyskiver564d ago

Best gameplay of the series hand down, its not even close. Worst story in the series hand down, its not even close.

Ezio2048564d ago

But that ending though with amazing music. The Man who sold the world.

1Victor564d ago

I can’t say it’s the best or the worse to me I stopped playing metal gear at the end of 4 the official end of the snakes saga and the best in my book was 3 snake eater excellent gameplay and excellent story telling giving us the reason for big boss to go and create his own country before the metal gear saga on the 4-8 bits consoles.

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