Microsoft re-introduced the Xbox One to the Japanese audience today during a series of livestreamed stage events at the Nico Nico Chokaigi 3 festival at the Makuhari Messe in Chiba, near Tokyo.
Considering the results of the Xbox 360 in Japan, Microsoft is facing an uphill battle to sell the console to local gamers, and isn’t afraid to make bold claims to bolster its guns.
The Outerhaven writes: A hunting we will go... Brightcore is important for making Power Cells and other crafting materials.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Games such as Mad Max, Red Dead Redemption 2, and Batman: Arkham Knight desperately deserve a modern-day revisit.
RDR2 still looks astounding on PS4 Pro. i cannot imagine how it could look with a next gen upgrade.
My PC is still more powerful.
"It’s relevant to mention that the rep talked about computational power, not graphical fidelity" - Hmmm reminds me of Dan Greenawalt's claims 1080p+their physics engine they are running that wouldn't have be possible without the cloud or the 600% more AI capability with the cloud. These claims are always hard to measure from our perspective especially the one of 1080p+their physics engine because it's not like if you don't go online you won't be getting the underlining physics model.
These things lean too heavy toward PR.
So can cloud allow 2160p@120fps gaming?
To be honest, MS is maybe telling the truth but it makes no difference as the results will ultimately come down to each persons internet connection. If you're still on broadband rather than fibre optic (like a large portion of the population) then I doubt it will work as well as they claim. Then again the same can be said for stream gaming I guess, a slow connection will result in less responsive gameplay.