60°

Nintendo's Nostalgia Magic Wand

I ask a person question about how Nintendo uses Nostalgia the best when it comes to video gaming and remembering some of the groundbreaking moments of Nintendo's history.

randomass1713654d ago

I like Nintendo's approach. They like reinterpreting beloved characters so they can try out new ideas without upsetting fans (looking at you Capcom). They could do with some new IPs, but I hope they tap into their older ones like Star Fox and F-Zero. A Metroid game that retcons Other M would be nice too.

lilbroRx3654d ago (Edited 3654d ago )

Yay, more of the popular nostalgia insult...

Apparently people can't like things that have a history of being fun and good. They only like them because of nostalgia.

Even the children who have never gamed before and weren't around in the old days of Nintendo are somehow only buying their products out of nostalgia...

I mean it certainly couldn't be that Nintendo makes high quality, fresh, fun software that people actually want.

ShinMaster3654d ago (Edited 3654d ago )

No, children are buying certain games because those games appeal to children (and the parents who buy them).

The same argument can't be made for older gamers who may not have grown up with some Nintendo games. The appeal of certain games is just not as big. Maybe it's because those games lack the depth of other modern games. Who knows. But for an older experienced gamer to suddenly love Mario games, for example, is very rare.

I'm not saying that people can't like old franchises for simply being fun and good. But you can't deny that nostalgia is a big factor.

Beastforlifenoob3654d ago

Nintendo games ARE designed for children. That's why they have simple controls, charachters and plot.
Hell even Nintendo's advertisment campaigns are aimed to attract kids.

Nintendo 1st party games ARE for KIDS.
~End of Story goodnight~

marloc_x3654d ago

..don't forget your teddy and Pull Ups noob.

fonger083654d ago

Please don't speak to that which you know nothing about noob.

Retroman3654d ago

maybe some gamers tired of open world gaming. so Nostalgia games seem better to young/older gamers.
simple,easy,fun.

christicehurst3653d ago

It might be a shock to some but people buy games to be entertained and have fun. Doesn't matter what console it is but if you having fun than that's great.

130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

Read Full Story >>
gamedeveloper.com
thorstein2d ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga1d 3h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing691d 23h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 6h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 22h ago

Yes. Stop all the live service bs.

jznrpg1d 22h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 21h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

Show all comments (15)
60°

The Battle Pass Is The Worst Thing To Happen To Modern Gaming

Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."

got_dam2d ago

Battle passes AND meta gaming both.

DivineHand1252d ago (Edited 2d ago )

I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.

I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.

lucian2291d 23h ago

battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional

80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."