Over the next year the PlayStation 4 will receive 100 games. Those 100 games are basically guaranteed to launch in 2014. This was made clear in 2013 during Sony's E3 press conference. Even more than that, the future of the PlayStation brand is in good hands, as Sony has secured the services of more than 1,000 independent developers.
The Nerd Stash: “The letter scene in Grandia is a magnificent, layered early example of the game's wonderful NPC interactions, and a real tear-jerker.”
A third game in the Falconeer series has been announced as the second, Bulwark: Falconeer Chronicles, launches.
While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.
Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.
I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.
Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.
It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".
its going to be about the quality at the end of the day. good number for sony anyways.
One of the difference between the two self publishing programs is the application process between the two. MS has to be careful who they offer their program to since they are giving each dev free dev kits and a unity licence
This is very good news…..I did not buy an xbox one for Indies, I want games that push the console to its limits. I feel the same about the nintendo and playstation when I get them.
Indies are fun sometimes but not high on my gaming priority list.
It's funny because at one time Microsoft was all for Indies then roughly the same time Kinect came along and Microsoft started to go downhill with the Xbox 360 they just went weird on them.
Now it seems they are playing catch up because they know they need to make the effort again.
I like indie games but there are way too many of them with retro graphics and old style gameplay. I know there are fans of old school games however the market is being flooded by them currently and I hope I don't have to dig through tons of crap to find good games on PSN and Live. I wonder how many of the 1000 are working on retro titles?