Fextralife sat with Producer Takeshi Miyazoe at the recent Dark Souls 2 launch party in San Francisco, to ask some questions on the minds of fans, and also came away with some brand new info reveals on new items, summoning, NG+ changes, and more.
Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."
Danish from eXputer: "FromSoftware's unique approach to difficulty in their games allows players to customize their own experience, which is really cool."
"Souls Like" is a literal genre.
I'd just like to point out that Rise of the Ronin which recently released is in large part a Souls Like as is the upcoming Stellar Blade. And both games have 60 FPS.
More? Like every other game in the last
5 years has “Souls” elements or difficulty. I think we need to pump the brakes a bit Jesus they don’t all the the “grind or die”/“get good” mentality.
Danish from eXputer: "With FromSoftware getting new directors, it might be time for the studio to take a break from its iconic Soulslike games."
Honestly I want more lol. Plenty of different settings, time periods, fantasies, and myths they can still use.
Armored Core and Elden Ring are both different than the Souls formula.
Souls formula: You Will Die. Gothic. Not open world. Punishing difficulty. The feeling that doing is completely on the player.
From software can make as many souls games they want. It's the rest of the industry that needs to stop copying them.
What they did with NG➕ is really great
I only want this on my Xbox one.
Make it happen From Software!!!!
they've finallly got NG+ right.
Wow, awesome changes, can't wait.
That NG+ info is really awesome, an step in the right direction indeed.