"We’re not talking about games that had a bad sequel, but rather games whose sequels did nothing to forward the franchise or that continued a story that had already been concluded perfectly.
Today, we list off five great games that have unnecessary sequels that just didn’t need to be made." - Travis Tucker
Shenmue: Reclaiming the Path is a fan game using Dreamcast-era visuals, and tells a new story within the Shenmue saga taking place in both Hong Kong and Guilin. Its expected to release on September 16th.
Something about recreating old school graphics in an era of HD high poly photo realism just hits a spot. I'm not nostalgic cause I mostly played GameCube and GB/A, but it's a visual style that gets over looked even by indies.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
CCP Games has unveiled an ambitious roadmap for their sci-fi MMO EVE Online in 2024, headlined by the massive Equinox expansion set to launch on June 11th.
GOW:A and GoW:J or which ever way round the internet prefers it today.
Oh and FF XIII
I'd like it if Uncharted 4 or whatever it is called looks back to the original Drake's Fortune for some inspiration.
Giving variations on what happened in UC2 and UC3 is just going to give diminishing creative returns. You don't have to keep on trying to out-Citizen Kane Citizen Kane. Making the next Uncharted fun is enough- do things that have not been done at all or for a long time. When Drake enters a room give him multiple options to finish off enemies and progress. A collapsible building that he can shoot for instance.
Personally I miss the pleasure of traversing a river on jetskis. I know that the section is not everyone's favourite because it can be tricky but I'd like to see more jungle and more set pieces (traps if required) in the next Uncharted game. I'd like more atmospheric opulence as well- Dishonored has stayed in my head. It'd be good if it all went a bit James Bond Licence to Kill and you were forced to join sides with an enemy and do tasks for them.
a multitude of COD sequels definitely.
How about the xbone? It's not a game but it sure was an unnecessary sequel.