While it was known that the PS4 version of Final Fantasy XIV: a Realm Reborn would run at 1080p native there has been a bit of back and forth on its frame rate. With Producer and Director Naoki Yoshida changing version a couple times about it. Now at last he explained how it'll work, also drawing a comparison with the PC version.
Final Fantasy XIV fans can now properly benchmark their PCs and check out some of what's coming to their game this summer.
Richard writes: Final Fantasy XIV Online on Xbox is built for newcomers.
TheGamer: "At PAX East, we sat down with the team behind Final Fantasy 16's upcoming The Rising Tide to see what's coming next in the DLC and what may be beyond."
Will the PS4 have heat concerns with all games running at 1080p60fps? because I just found that a very odd thing to say unless it applies to all games. Could this be future PS4 concerns incoming.
"1.8 millions of registered accounts" Active accounts is what matters. My family is registered but none of us play anymore.
Good thing the PS4 will simply shutdown if it gets too hot just like your laptop pc. No YLOD this time around.
Shit that is crazy,.. It is really hard to get it at 1920*1080 (at maximum) at 30 on pc,.. fuck,.. you need 2000 dollar rig.
WOW the ps4 ran FFXIV over 60FPS! To my eyes that's an amazing accomplishment
"As expected, the thermal runaway of the PS4 chassis can be scary, so we decided to cap the frame rate to 60 FPS." - This is rather interesting good thing that it only happens over 60FPS which would be not beneficial to most as they don't have the screen see those extra frames. So the game could run over 60FPS then goes all the *it's hardly* a demanding game arguments.