110°

Multiplayer Only Games- Is the full price justified?

Gameondaily discusses whether paying full price for multiplayer-only games like Titanfall is justified.

"With the announcement that The Order: 1886 will be a single layer only title, one has to ask, why do single player games get a free pass for not having a multiplayer component but multiplayer only games come under scrutiny from console gamers?"

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gameondaily.com
Thatguy-3103710d ago

Nope. Specially when they'll most likely be making you pay for future dlc.

Gazondaily3709d ago (Edited 3709d ago )

What? Single player games make you pay for DLC. Look at The Last of Us. You could probably complete that ina couple of hours. Compare that to an MP game; how much longer are you going to spend playing on the extra maps etc?

MP games, more often than not, tend to have loads more replayability value than single player games. Just by virtue of that fact, a full price is justified no?

carlingtat3708d ago

Actually The Last Of Us had both Single Player and Multiplayer so there was replay value all round. Paying full price for multiplayer is not worth it as you're only getting half of what other games are offering for the same price.

user95970823709d ago

The titanfall beta alone has had the value a full retail game to me.
Multiplayer has the longest reaching appeal to most games. It's the single player only games that often leave me wishing I had gotten more for my buck.

You sir, are wrong.

carlingtat3707d ago

So you're happy to play €/$60 for a game with just two maps and 3 game modes that should only be worth about half of that which is exactly what the BETA was?

Replayability is great but companies are ripping gamers off more and more for less content and your attitude is the exact reason why. Some players prefer single player, others prefer multiplayer but charging so much for less content is ridiculous?

What about the next titanfall? all it will be is a basic DLC but they'll charge you €/$60 because gamers think that multiplayer only games are worth it just because of replayability.

user95970823707d ago

No, it's people like you who are the problem. The ones that feel entitled to more and more while paying less all while constantly whining about how developers are insidious a-holes who want nothing more than to take your money and leave you hanging until the next shallow iteration. People who decide that a subpar game is somehow better because it has an extra 20 hours chocked full of uninteresting crap that nobody wants to do.

I judge the value of a game by how well it executes it's goal and by the amount of enjoyment I get from it.

Battlefield 1943 was better than Battlefield 4
Halo ODST's short campaign was better than all other Halos
And the Titanfall beta by itself was more fun than any modern first person shooter developed in the last 5 years. I can't even imagine how much better the game is going to be in its entirety.

And I would happily have payed $60 for any of those games knowing how much fun I have had with them.

Go have fun slogging through the next 60 hour Final Fantasy-esque grind fest.

JohnKenway3706d ago (Edited 3706d ago )

Just because you want to pay $60 for less and less content doesnt mean the rest of us do.Noone is feeling entitled but the way publishers treat gamers I feel, as the paying costumer, that I shouldn't be treated like shit by these publishers. If EA had its way you'd be paying $60 for the BETA which is in fact a DEMO of the full game.

And its the publishers not developers who practice anti-consumer bullshit trying to get as much money out of the comsumer for less content. An article recently re-appeared that said DICE would not charge for extra maps and would have free DLC. Are they doing that now? No because they know people like you are willing to pay $60 for a demo.

Just because a game isn't 50+ hours doesnt mean I'm not getting my moneys worth. And I would say that Titanfall will be worth retail value when it has the full game mode of loads of maps and loads of game modes. However what about the next one? You know well EA will charge $60 which will basically be a DLC update of maps as a full game. That is some anti-comsumer bullshit and you're already opening your mouth to eat it.

megazero123709d ago (Edited 3709d ago )

are $60 single player only games with little to no replay value justifiable? (there are exception hence i put little to no replay values, before you start wanking about games like skyrim)

Value is justifiable to worth. If you feel that you will get hours in a mp games then IT IS worth it.

also people there is something called renting, neither EA or Respawn locked the game with an online pass.

lolCHILLbro3709d ago

What kinda question is this? multiplayer games add the most replayability with hundreds of hours of gameplay, single player only games need to justify the price more than a multiplayer only game

example: counter strike

Gazondaily3709d ago

I don't know who disagreed with you. Like I said in the video, the mp has the biggest replayability. I guess my mate Ilyas differs on the basis that single player games offer more 'memorable experiences' but that's completely subjective.

But look at the comments above; people still think that MP only games aren't justified in charging full price. That makes no sense to me.

lolCHILLbro3709d ago

@Septic, i know right, multiplayer games can be replayed countless times, singleplayer games with some exceptions are pretty much the same everytime

pompombrum3709d ago

I think it's sad that such questions are even being asked in 2014. Respawn are a small team by today's standards, I'd rather they take their talent and focus it on improving the MP than pulling a Battlefield and having a mediocre single player just to say it's there.

CrossingEden3709d ago

When they have alot of maps, guns, modes, and consistent support from the developer than hell yes it's worth ti, especially considering that multiplayer automatically has higher replay value(if it meets the standards above).

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350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

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eurogamer.net
VenomUK250d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT251d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto251d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007250d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack251d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai251d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto251d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666250d ago (Edited 250d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666250d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein250d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69250d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai250d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto250d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai250d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto250d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

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zumlauf14250d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai250d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro250d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein250d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721250d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad250d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM250d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

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anast250d ago

People cried this game was too short. No people are crying because games are too long.

isarai250d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast250d ago

Thank you for the ok. I needed that.

RaidenBlack250d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast250d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

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90°

15 Underrated FPS Games You May Want to Try

Popularized by Doom in 1993 and still making video game haters gnash their teeth today, first-person shooter games are the best thing to happen to gamers since pizza rolls. So here are 15 underrated first-person shooter games you may have missed.

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ghettogamer.net
Jiub585d ago

Although the late 2000s Turok wasn't my favorite, I would love a new entry. Open world survival with shotguns and dinosaurs. Not sure how we'd get the fusion cannon, but that would be pretty sweet too.

MadLad585d ago

Lol

All of these games are pretty much universally praised. Outside of Timeshift I literally own all of these.

Venoxn4g584d ago (Edited 584d ago )

XIII, The Darkness 2, Far Cry: Blood Dragon, Timesplitters: future perfect, Bulletstorm are awesome games

230°

The Curious Case of The Order: 1886 - A Retrospective

Ready At Dawn cut their teeth developing spin-offs for PlayStation Portable and porting games to consoles. When they got a chance to establish their own with The Order: 1886, its poor critical reception ostensibly halted their trajectory. Can one middling game really sully one’s reputation in the eyes of Sony?

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lordsofgaming.net
moriarty1889716d ago

Wanted a sequel for this game so much. It was left wide open for one with the ending it had.

porkChop716d ago

Sony did file a new trademark a while back, so you never know. Though if I were to guess it would be a reboot rather than a sequel.

REDGUM716d ago

The Order was great from my playthrough and really enjoyed it. The same with Days Gone. Both, amongst others out there, deserve a follow-up. Anyone who actually played through the complete games knows there were hidden gems in and around these 2 games. Too many out there put too much faith in reviewer's opinions instead of thier own and get put off or join the hate bandwagon.
Seriously, gamers need to game & not read or view other people game with added opinions thrown in.
Honestly, if you haven't played either of these 2 games yet, do yourself a favour, pick it or them up, forget anything you know about them & just play it for yourself & create you're own opinions.

Ninver716d ago

I ignored the reviews and went straight to the store to but the game. Thoroughly enjoyed it I might add. If only Sony had the balls to summon enough faith to reboot or give us a sequel. Maybe even a prequel done right and make it a 3 part series. Wasted opportunity for a really different exclusive if you ask me.

barom716d ago

Days Gone is really an exceptional game though it feels like it took a bit of time for it to get interesting.

The Order 1886 was unfortunately not very good. Super beautiful game with beautiful cinematics but felt incomplete and don't really remember much happening at all in the game i.e. it was kind of bland. A sequel where they learned from their mistakes would be very intriguing though and I would have bought it.

monkey602716d ago

I loved Days Gone and I would have loved a sequel.

I didnt like The Order. There was enough there for me to give a sequel a chance if they improved on bits but I'm losing no sleep over the absence of it. I thought the 1st one was genuinely terrible for a multitude of valid reasons.

S2Killinit716d ago

I really enjoyed it. I was hoping for a game in the same world but less linear. With lots of that sweet lore.

YoungKingDoran716d ago

Yeah with the tech sorted and expanding on the existing assets, they could/should have been able to do a trilogy that gen. What happened..

moriarty1889716d ago

Agreed. Such an interesting title just abandoned. Makes no sense. As I said the ending of the game sets up for a sequel perfectly.

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porkChop716d ago

Incredible graphics and presentation. Great use of photo mode. A really interesting premise. The actual gunplay felt solid. The game just needed to be longer, and the levels could have been a bit less constrained. More enemy variety as well. At full price it just didn't have the value, at least in my opinion.

I would like to see a sequel or reboot, which I think is more likely. It would need to be a new dev as Ready at Dawn are part of Oculus now

robtion716d ago

I think Bluepoint could do a good job. They have the technical capability if Demon's Souls is anything to go by.

MeatyUrologist716d ago

Agreed. Because of all the bad reviews I waited until the end of last gen to buy it, but was really surprised. The only knocks against it were length and linearity. Really loved the visuals, atmosphere, story, and characters. The gunplay was actually really well done with unique and fun weapons.

You mentioned the photo mode, and this was one of the best examples I have seen. They actually allow you to add filters and modify the visuals in the photo mode, and then apply those to the game. I have never seen that before or since. I really wish more games would allow this. Give the users more control over how the game looks to cater it to their tastes.

uth11716d ago

This was a weird one in that the community hated the game but also demanded a sequel

SonyStyled716d ago

Because it’s literally a 5 hr game, yet had the same quality offering of the other AAA Sony games that are tens to hundreds of hours of gameplay.

I used a walkthrough trophy guide for the platinum to not miss any collectibles in one run, it took 8hrs. I thought it was actually a pretty great game, but always wonder why that level of game development didn’t continue for a 15hr single player campaign.

robtion716d ago

I'm part of the community and I loved it.

I think a lot of the hate was from people who didn't even play it jumping on the bandwagon. Clearly there was the usual hate from xbox fans but also from insecure PC players as the graphics were (still are) phenomenal.
The game is a flawed gem. A new entry on PS5 would have great potential (doubt it will happen though, Sony isn't into risk taking these days).

Eidolon716d ago

All the early hate was a people who haven't played it and were quick to call it a QTE game.

AuraAbjure716d ago

I'm an Xbox fan and I'm planning on getting a PS4 pro one day to play this game along with gravity Rush 2 and others.

coolbeans715d ago

-"I think a lot of the hate was from people who didn't even play it jumping on the bandwagon."

Can we please stop retreating back such tired defenses? It's had a heavily mixed reception ever since critics PLAYED the game back then, and justifiably so. Even trying to rope in "insecure PC players" just shows how shallow this view actually is.

716d ago
Shiore2u716d ago (Edited 716d ago )

Can't ever forget those terribly designed lycan fights.

ClayRules2012715d ago

Ugh, I love this game! But yes, those lycan fights were terribly designed, for real.

Overall though, solid gameplay.

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