970°

The Removal of the Hated Xbox One Sharpening Filter Comes at the Price of Texture Detail

When the Xbox One February update removed the much reviled sharpening filter that interfered with antialiasing and created jaggies and artifacts on games upscaled to 1080p from a lower resolution was welcomed by many as a very positive change, and it definitely is, yet it comes at a price.

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dualshockers.com
ShugaCane3719d ago

I could say a lot of bad things about Microsoft, but honestly those are details I wouldn't even have noticed lol. Games still look a lot better now that before the update, imo.

3719d ago Replies(15)
DeathOfTheFanBoy3719d ago

I honestly can't tell the difference, I have a 40" Samsung, it looked fine before as it does now.

Might fire up Ryse and see if I notice anything but I'm pretty sure I wont.

Baka-akaB3719d ago

You would never notice a change in Ryse . Crytek already disabled the MS filter to apply their own .

Basically it was never there for Ryse

medman3718d ago

"Might fire up Ryse"...you do that. If you had any sense whatsoever, you'd throw that hunk of garbage they call a game into a fireplace...that would fire it up nicely.

MorePowerOfGreen3719d ago ShowReplies(6)
dsswoosh3719d ago

A new low from n4g and neogaf liars.

99% of xb1 owners know nothing about this. The picture was great before and it is great now.

I cant see any difference in any of my games. Whatever people are talking about in this article it wasn't hated or even a slight problem.

die_fiend3718d ago

Graphics looked really jaggy before and now look slightly less laggy. If this is xbone's exclusive graphics, I'm glad I jumped ship. All of my ps3 games look better than this

medman3718d ago

People keep on making excuses for the xbone, and that makes me chuckle. If you have to explain away all the problems that system is having, you're part of the problem. Dat bone takes one step forward, and two steps back. Only the deaf, dumb, and/or blind would pay good money for an inferior, overpriced, lackluster xbone. Dat bone will be behind this entire generation. Enjoy.

+ Show (3) more repliesLast reply 3718d ago
Chaostar3719d ago

I'm not sure which is worse :S

I love high texture details but hate too many jaggies, somewhere in between these two would have been better imo.

Bathyj3719d ago

Yeah, seems like they just cant get the balance right.

s8anicslayer3719d ago (Edited 3719d ago )

Although the game play is there, the graphics engine is so last gen, I pre ordered the game bought the Titanfall XBOX One controller and I'm playing the beta and enjoying it all, However I can't wait to see this year's iteration of MW since the devs are building it with next gen graphics enhancements with hopefully new features maybe vehicular combat implemented like BY and Titanfall.

hkgamer3719d ago

@s8anicslayer

MW? as mean modern warfare? I don't think there will be anymore MW, infinity ward(or whats left of it) made Ghost. A new team will make the new COD and then treyarch will make Black Ops. COD turned into a 3 team francihse. Think the extra year of dev time could help the COD series.

CharlesSwann3719d ago

There is no in-between. You always have to sacrifice when up-scaling to in indivisible resolution. That is why 1:1 in resolution is so damn important.

XiSasukeUchiha3719d ago (Edited 3719d ago )

Like i thought this was going to happen (losing detail, less power all for $500)

Mexxan3719d ago

Simple, just give us the option.

MegaRay3719d ago (Edited 3719d ago )

We have a genius here.... we dont have much on n4g

OT "kinda": its a bad time to be an xbox fanboy and a good time to be a PS fanboy lol (no offence intended)

hduce3719d ago

Its never a good time to be a fanboy.

kickerz3719d ago

Well why are you in this Titanfall article then. Go play knack already

Baka-akaB3719d ago

The option is literally on most TV settings .

Mexxan3719d ago

Of course. But it seems to be do or die on most X1 stories lately. I on a Ps4 but considering an X1 too

OrangePowerz3719d ago (Edited 3719d ago )

There is always a tradeoff when a picture is upscalled. I think it was the better decision to remove the sharpening because it sharpened too much or they could have reduced the effect to have it somewhere between the two.

shivvy243719d ago

Either somewhere between the 2 or they could just give us an option to turn it on/off or scale it

Baka-akaB3719d ago (Edited 3719d ago )

I dont see the point of adding it as an option . It's already there on any HDTV . Those wanting it can fiddle with the default sharpness of their screen and usually always have access to some fancy named BS post processing effect affecting sharpness and contrast

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50°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot5h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack3h ago(Edited 3h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

50°

Athenian Rhapsody Throws WarioWare into a JRPG

Athenian Rhapsody is a JRPG with a difference: alongside turn-based combat & exploration, you'll need to complete WarioWare-style microgames.

70°

El Shaddai: Ascension of the Metatron - Coming Back for a New Generation

Originally launched in 2011, El Shaddai: Ascension of the Metatron is coming to Nintendo Switch, so It's time to look back at the original.

jznrpg1h ago

Still have my ps3 copies. Bought it at launch and another one when I found it cheap and in perfect condition about 10 years ago. I wouldn’t buy it on Switch but if they made a PS5 version I would. I still have one of my PS3 Fats hooked up so good to go either way.

darthv7253m ago

Id play it again on the switch. I wished my 360 version was bc but this is still a good way to play.