GR-UK writes: After getting hands-on with Evolve, we talked to Turtle Rock's Matt O'Driscoll about the development of the game, how they've balanced the action, and the reason the studio opted for PC, Xbox One and PS4.
"If we put in a fifth hunter it's just too much, the monster's just going to struggle to play with that many hunters. We kind of found that four is our sweet spot. 4 v 1 was where we ended up, because it's controllable from the monster side, but there's still that slight edge from the hunter's side, so we found that four's the magic number."
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
This is on my anticipated list for sure. Cannot wait.
Great news on this game. Better news than Watch dogs with none news...
"Four is the magic number"
I knew it was a safe bet buying the PS4 !!
Joking aside, kind of excited about this game. With the 4v1 gameplay, I hope they really balance out the monster vs four other aspects of the game.
I saw a video of how their is a trapper for example and how it can harpoon the monster to limit its movement. In capable hands, it might be too OP if there isn't the right checks and balances in place.
I am sure the devs realize this and will make it as fair and fun as possible, if not, there is always patches afterwards to make the necessary changes.
Looking to be a fun game to play with friends and family.