TheSixthAxis review Toukiden, a monster-hunting Vita-exclusive from the team behind the Warriors franchise.
"...t came as quite a surprise then when Omega Force announced Toukiden, a Vita-exclusive action RPG looking to capitalize on the Monster Hunter-shaped hole left in the handheld’s software catalogue.
To summarise, Toukiden is currently the closest you can get to playing Capcom’s cash cow on the Sony device without trawling the compatible PSP archive. Without a trace of irony, Omega Force have torn away Monster Hunter’s trinkets and baubles, before adorning its bare bones with a few of their own fresh ideas. It’s rather uncanny and although the game has its flaws there’s a good chance Toukiden will garner a following in Monster Hunter’s absence..."
VGChartz's Adam Cartwright: "A recent piece of news doing the rounds revealed the PlayStation Vita’s top 10 selling games in the United States of America, and it makes for some grim reading. While Uncharted: Golden Abyss rightfully tops the list, it only managed to shift a little more than 400k copies in the States, which is low by the series’ standards and paints a dire picture overall given that it's above all other AAA titles on the list, including Assassin’s Creed III: Liberation, Call of Duty: Black Ops Declassified, and Ki llzone Mercenary (although it’s worth noting that this top 10 doesn’t include any bundled software, otherwise Borderlands 2 would be at the top and Call of Duty at #2)."
I would think Uncharted Abyss and Killzone Mercenaries should be included in the list.
VGChartz's Adam Cartwright: "the handheld was unable to attract certain types of software – western AAA development quickly evaporated, as did Sony’s own support, because there weren’t enough consoles out there for such titles to be profitable. But that doesn’t mean that every publisher failed to find success. Indeed, there are a number of franchises out there that have been able to appeal to the Vita’s niche and which have seen positive sales numbers and critical reception, leading to them becoming mainstays on the handheld.
It’s these series that I intend to examine in more depth this article – what they are, what entries we’ve seen, what success they’ve had, and what it’s meant for the console’s future. I’ll be using known sales figures where possible to back things up, hopefully demonstrating that the Vita has been a solid home for a number of great series despite its otherwise weak commercial performance on the market."
In this exclusive interview with Toukiden Kiwami producer Takashi Morinaka, he explains what's new about this updated version of Toukiden: The Age Of Demons
one of my most anticipated game this year
"Currently, we are considering a variety of Toukiden Kiwami series."
YES!
-1 for being on the Vita.
-1 for not being Monster Hunter (must have mentioned it about 10 times in the article.
As far as this "monster hunter shaped hole" in the Vita catalog, I'm not seeing it. Never liked the plodding, chorelike grind of MH and all these other "hunting" genre games - which, an educated reviewer would know are merely PHANTASY STAR ONLINE CLONES - are reinvigorating the genre with new takes and ideas. Take SS with its dark fantasy elements and nothing but large boss take-downs, or Toukiden with an actual, thought out lore for the universe and faster-paced combat. Or Ragnarok Odyssey, again with faster - better - combat and more diversity in skill setups.
So no, MH is not missed, not by this gamer at least. And from the 12 or so hours I clocked into the Toukiden demo, comparisons to it are weak unless you know nothing of these other games or the hunting genre as a whole.
Just.. WTF why is it bad for being a MH Clone? Why is it a MH clone to begin with. MH is based on Phantasy star online... Weapon movements aren't basic.. You haven't followed enough of the trainings i presume. What also is innovative which isn't mentioned in your article that you can cut bodyparts of the Oni's you fight ( MH only the tail). Missions get repetitive... Please this is a hunting game
This is just what happened to PlayStation all-stars when it came out. Too may people busy comparing it to smash brothers to enjoy it for what it was.
Will pick this up with my vita one day
None of you know what you're talking a bout. MH can't be more different from Phantasy Star online, the only thing the have in common is having the option to play it with 3 other people.
Weapons and armor in PS are loot based. MH has a crafting system, not only for weapons and armor but for items as well. Weapons and armors resemble the monsters they are crafted from. Most of the missions on PS had no boss only when free roaming the areas to the end. PS is more spam a button type gameplay while MH is more strategic and by the way in MH you not only cut the tails, you can brake fangs, horns, claws and there are other visual damage like wings and other body parts as well. Anyway like I said you know not what you're talking about.
As for Toukiden, well the demo was enough for me to know that I'll buy it. Boss hunting is now considered a genre and this game it's in it and it does a couple things new and different, like the Mitama system.