230°

Content Is King At PlayStation And They Plan To Deliver

iGR: "The games industry is fast approaching a new age. One that greatly compliments the "quality over quantity" sentiment. That fact has independent developers salivating, and companies like PlayStation are embracing the future wholeheartedly."

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igameresponsibly.com
Codey473735d ago

Well Sony...deliver that content.

I'll be a waitin'

afterMoth3735d ago

Will it be 4th generation in a row of the best games? Well we know the PS4 is by far the best hardware.

thorstein3735d ago

So excited for Outlast! Awesome! Coming next week for free. Simply superb!

Negative773735d ago

"Embracing the future wholeheartedly"

With zero innovation.

captainexplosion3735d ago

How has Microsoft innovated in either of their last 2 consoles? Sony has had blu ray, remote play, Now, Plus, Sixaxis, bluray 3d, rechargable controllers, its stronger, and 1080P.

Hyper_Tension1403735d ago

@captainexplosion

You nailed it! lol

truefan13735d ago (Edited 3735d ago )

Ok, here is a few things xbox contributed to the industry, achievements, hardcore online gameplay to consoles, OS with a dashboard, media and apps, party system, downloable indy games,rumble triggers, ability to speak to console, cloud storage,first to use usb ports, internal hard drives, the standard for a controller, full body controller w/ kinect (over 7 million kinect sports games sold) and these are just a few off the top of my head. I think this list easily trumps yours. I give you blue ray, but that's about it. Sony has just been the best at incorporating Xbox and Nintendo ideas into their own console.

MysticStrummer3735d ago

@truefan - Keep thinking, because most of what you listed off the top of your head wasn't started by MS.

thorstein3735d ago (Edited 3735d ago )

And coming soon, PS Now.

@True

lulz. You just keep on trolling, don't you? You do realize "teh cloudz" has been around much longer than your favorite console.

LexHazard793735d ago (Edited 3735d ago )

Great list but NOW and Plus are in no way innovative when Now is like Steam/Netflix of games and PS+ is now the better version of XBL. Which if you put your fanboy hat away for a few minutes was always better than PSN til plus came around with free games and discount. Also trophies came from MS achievements besides those things I dont care was was innovated by who just that you give credit where its do!

MatrixxGT3735d ago

Lol @tru

Only thing imo I can give MS credit for out of your non sensical post is the 360 controller. Imo the DS4 is slowly changing my mind on that one. Find me someone who still plays kinect sports...please...anyone? Hello? *crickets*

MetaReapre3735d ago

Guys let's be real now, neither ps4 nor xb1 are innovative at all. They are like the next batch of computers, just more powerful than the last. The most innovative parts about them are the click able touch pad on the ps4 controller, which is great as right now it provides at least 5 more inputs to the controller and with its positioning its not in the way, and the runner triggers for the xb1, which is a really cool feature and I quite enjoy it. Like really, PS+ is just a worse version of steam, and for the xbl, its not innovative at all unless you think paying for online play is great. I'd say the proper way of saying who was more innovative is: with the ps3: six axis, using blu-ray as a format for games (which I don't know if I really call that innovation), remote play, and rechargeable controllers without the use of removable batteries. For xb360: deffinetly kinect was a nice innovation (too bad it wasn't very good whenever I tried it unless it was a dance game) and achievements (although correct me if I'm wrong as steam has achievements but I have not been PC gaming for that long to know when it came into effect)

See if any console was innovative it was Nintendo's consoles, although seemingly gimmicky, it wasn't like it wasn't bringing something new to the table with the likes of n64, Wii and even Wii u.

Now, for the people like truefan and captain, you guys list off a bunch of those features but seriously, can you really call something like psNow which is just gaiki/onlive on a console, or downloadable Indy games or Hardcore online gaming (like seriously truefan? Why would you even say that? Ever heard of computer gaming?). You can list features off all you like guys but a lot isn't exactly innovative.

Vipre773734d ago

@tru
PS1 had an "OS with a dashboard". Just turn it on with no disc installed.
PS1 could play audio CD's with a few built-in visualization options. PS2 was the first cheap DVD player on the market and helped drive the format.
Party system on 360, OK, MS was first to do this on a console. It was done years before on PC by apps like GameSpy.
Downloadable indie games? Maybe MS was first on consoles, but not by much. This was do-able on PC for at least 30 years.
Rumble triggers? How is this any different than other rumble controllers like the first DualShock on PS1? The only difference is the location the motors are placed inside the controller. That's hardly "innovative."
Voice commands? Sorry, the NES LaserScope did that back in the 80's and it sucked then too.
Cloud storage? Not sure when PS3 and 360 started doing this. They weren't far apart. I'll give you the benefit of the doubt on this one, but it's not a strong advantage.
PS2 had USB ports before the Xbox was launched, sorry. Also, PC says hello, welcome to 1998.
PS2 had an optional internal HDD. No one bought it cuz it wasn't necessary at the time. Also, PC says hi again.
"The standard for a controller"? Says many people, but not me. It's good, sure, and I have one for my PC and I like it, but I prefer Sony's controllers. This point is entirely subjective.
Kinect? Really? Eyetoy on PS2 says Hi this time.

+ Show (5) more repliesLast reply 3734d ago
Hicken3734d ago

"NYRforever77"

With zero content in his comments.

What's your definition of "innovation," and give some examples of it having been done by someone else(in the gaming industry, of course).

That said, the future isn't completely about innovation. Evolution and perfection(not saying any one product has ever reached it) are also key components. Doing the same thing, but 1000 times better doesn't require innovation; but if you keep refining the process, you keep getting more efficient, and the end result is a drastic improvement. Rather than constantly throwing away old ideas and labeling them as obsolete, improve upon it and make it relevant again.

Sometimes, the KISS method is the best, after all: Keep It Simple, Stupid. No need to reinvent the wheel, or get rid of it altogether. Just having marked improvement over the last version is enough.

And thinking ahead to the time when something that can't be done now CAN be done, and preparing accordingly, is part of embracing the future, as Sony says they've done. I daresay it's a form of innovation, or part of it.

But enough of my ramblings. NYRforever77, what do you consider innovation?

Charybdis3735d ago

Sony is doing well with attracting indie developers

akurtz3735d ago

I need a PS4. I really want to play the Order!

Majin-vegeta3735d ago

Bring on the content Sony.I got a side bank account with your name on it.

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60°

Disney Dreamlight Valley teases part two of paid expansion

Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.

60°

Best Stardew Valley Farm Names – 100 Funny, Nerdy, Cute Ideas and More

Starting out a new farm, but need help choosing a name? Check out this article for a 100 farm name ides for Stardew Valley.

170°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot10h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack8h ago(Edited 8h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo5h ago(Edited 5h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

Duke194h ago(Edited 4h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--2h ago(Edited 2h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke1945m ago(Edited 42m ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

mandf2h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor3h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave2h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor39m ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

Duke1944m ago

I mean you aren't wrong. People are going to complain about anything

isarai2h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris2h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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