60°

Mapping the Road Ahead: the 2014 Racing Games Preview

VVV: "But now it’s time to map out the road ahead and find out what 2014 has to offer in the world of automotive gaming. Quite a lot, judging from the tailback of titles we’ve painstakingly compiled in this piece.

Of course, the advent of the next-generation consoles are partly to blame for this influx, which will potentially revolutionise racing games as we know them, offering tremendous strides in graphical detail and innovative online multiplayer experiences as part of this generation's 'always-connected' philosophy.

But this year’s not all about big-budget, big-name titles. Several of the games listed below actually come from smaller indie houses seeking crowd-funding in order to self-publish their titles. That's not to say they are any less deserving of your attention - in fact, many of them are innovative unique IPs that stand out against the predictable raft of mass market annual sequels like Need for Speed and Formula One."

Retroman3736d ago (Edited 3736d ago )

if DRIVECLUB,PROJECT CARS dont have autolog,alldrive and remind you of BURNOUT with constant drifting in every corner im sold. good bye NFS hello Project cars, Driveclub.

p.s.
EA your NFS movie will not help NFS sales this time. you killed NFS when it left BLACKBOX studio. criterion games screwed it up could not move from burnout ghost games doing no better burnout taste still in that game. time to move onto REAL racing games without burnout as the main engine.

170°

The Crew is Being Removed from Your Ubisoft Connect Account Right Now

The Outerhaven writes: With the closure of The Crew's online servers, Ubisoft has started removing access to the game from anyone who owns it on Ubisoft Connect.

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theouterhaven.net
shadowhaxor11d ago (Edited 11d ago )

Wait. I don't get it. I reported on something that I recently noticed. I did mention in my article that I wouldn't have noticed if I hadn't gone to play The Division 2. That said, if this was nearly a week ago, I wouldn't know, as NO ONE REPORTED ON IT! Not IGN. Not Gamespot. Not Kotaku. No one.

You got people here complaining that there are any real gaming journalists and game journalism sucks, but when someone is acting, doing something to make something known to the public about what a company is doing. What do you do? You poke fun at it. What is it that people want? Do you want to complain for the sake of it? Or do you actually want people to do something to make those who aren't in the know aware of the shady stuff that's happening and to sound the alarm?

ravens5211d ago

It's the "oh well" setting in on digital users. They don't care they don't own their stuff for some odd reason. 🤷🏽.

FullmetalRoyale10d ago

Good for you! People sometimes just feel the need to show how little they actually have to say. Very respectful dressing down, btw, which is another thing we need more of.

fan_of_gaming10d ago

I appreciate your article,
- "If this isn’t considered both a “WTF” moment and setting a dangerous precedent, I don’t know what else it would be"
- "it could also signal other publishers that removing games from our accounts would be okay"
- "Maybe those firmly against this digital future have a point after all"
- "This. Is. Fucked. Up."

As someone against an only-digital/streaming future for entertainment content (movies/TV shows/games/books), it feels like talking into a void about the points above on this website, or on Twitter, or with my friends, etc. People don't get it. I'm strongly contemplating whether this will be my last generation of PlayStation & Xbox consoles (I'm confident enough that Nintendo's next system will still support physical media and that their 1st-party games won't have online-required installation or usage restrictions).

Chocoburger10d ago

He is one of the long running trolls of this site, he never says anything positive. Every single one of his posts are either incorrect or flat out stupid. Pay him no mind.

OtterX10d ago

Thank you @shadowhaxor, we appreciate you.

+ Show (2) more repliesLast reply 10d ago
KyRo11d ago

Yet people will sit here and still say that digital is better 🙃

TheSenorCheese10d ago

Welcome to the era where you no longer own your games.

gvrd001910d ago (Edited 10d ago )

I'm so done with Ubisoft, removing games one paid for is a new low...
Bye Ubisoft,
You've done f#c*ed it up !

Chocoburger10d ago

This was me 9 years ago, when I realized all they wanted to make were filler boring games that are packed with micro-trash-actions.

Snooze! Moving on from Ubi-junk!

vTuro2410d ago

I see they're trying their best to surpass Activision Blizzard for being the most hated gaming company. Keep at it, Ubisoft, I believe!

Show all comments (14)
190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv72101d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85101d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio101d ago (Edited 101d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack101d ago (Edited 101d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972101d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183100d ago (Edited 100d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim101d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno101d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183100d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 100d ago
Chocoburger101d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai101d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC101d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

80°

Top 10 Best Racing Simulators to Fuel Your Need for Speed

Racing simulator games are more realistic than ever. Here's a list of the best racing simulator games if you need a Holiday rush.

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thenerdstash.com