420°

Rumor: The Last of Us 2 in production, launching in 2015

Translation: Omelete is a well known Brazilian website (it's the biggest entertainment website over here actually), they claim that their insiders confirm the game is already in production and it will be releasing in 2015.

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TomShoe3732d ago (Edited 3732d ago )

I doubt it. It's too soon for another one.

Not to mention this game works best as a standalone. It doesn't really need a sequel.

GraveLord3732d ago (Edited 3732d ago )

The Last Of Us = 2013
The Last Of Us 2 = 2015

2 Years. How is that too soon? If it launches in the holidays that would be make about 2 and a half years.

Game's universe has potential. No reasons why we shouldn't get another one, original did sell well after all.

I would love another new IP from Naughty Dog too but that may be asking too much. They do need to make money and ditching their assets and only creating new IP is not a good way to do it.

TomShoe3732d ago

2 years is too soon for a game this good.

thehitman3732d ago

I did take them about 2 years to make it... I think all the UC had 2 years between them as well this so this is not far fetched. I sort of wished though NaughtyDog main team were working on something other than Uncharted I dont mind another TLOU, but I guess the UC IP has grown to big to put it down.

Axios23732d ago (Edited 3732d ago )

What happened to your comments in this article?

http://n4g.com/news/1445244...

Where is your disdain for "Repeat" franchises?

truefan13732d ago (Edited 3732d ago )

I can't lie even though i think tlou is overrated, it looked like an awesome game. My question though is would this clarify as milking, looks like the Ps4 cycle is going to be infamous, uncharted, tlou repeat. Sony is doing everything Ps4 gamers hammer MSN for doing.

@axios we thought the exact same thing.

Riderz13373732d ago

And what about Uncharted? No way it's releasing in 2014, so I'm guessing 2015. Two Naughty Dog games in 2015? No thanks, world would explode.

theWB273732d ago

@Axios
"GraveLord + 10h ago
It got shelved for the development of the easy bet, Gears of War 4. Microsoft is just unwilling to invest in new IP.

Forza, Fable, Halo, Gears....REPEAT. This is Microsofts plan, if it appeals to you, have fun with your Xbox One."

Lol, it's that Microsoft bad doggy, Sony good doggy complex in full effect. It's everywhere and hilarious to see the same people praise one company and slam another for doing the same crap.

Nice call out.

Tontus3732d ago

They started development on TLoU late 2009, released it mid 2013.

2 years isn't enough to create another masterpiece, it needs 3+ years to reach the same quality of ND's best work yet, TLoU.

Looking forward to the sequel, hopefully they move on from Uncharted after the next one and have a new IP + TLoU in store for the PS4.

fenome3732d ago

@truefan1

Please don't call this game overrated if you haven't played it yourself. Me and my girlfriend absolutely love this game and adore Ellie, the DLC being released on Valentines day is an awesome way for us to spend some time.

I'm just gonna wait and see what they do, the Uncharted announcement was expected from that team. I'll be anxious to see what the team that made The Last of Us is gonna do next though.

And as for milking, at least the original game studios are the ones creating them, they're not just buying the IP and handing it to another studio so they can still claim to have these same games on their system. Halo- different studio, Gears- different studio.

Personally, I'm not one to bash sequels as long as the original creators are the ones making them. They can make improvements on what they made in the first place and listen to fan feedback to make the next one a better experience. I think they should stick with the original creators though, they're the ones who thought it all up and have the most heart in it.

I'm not saying other studios can't create something amazing or anything like that, that's just how I feel about it. Opinions and what-not.

OrangePowerz3732d ago (Edited 3732d ago )

2 years is too short when you change from one system (PS3) to a new system (PS4). It would be a different story if it would still launch on the same console.

It is also unlikely that Uncharted will launch this year and even though they have two teams they will get people from the other team for the final crunch time.

Outside_ofthe_Box3732d ago

I would rather ND put out a new IP first then get back to the sequels later.

scott1823732d ago (Edited 3732d ago )

lol @ Xbox fans that get angry at sony fans being on Xbox articles. Look at the swarms of Xbox fanboys on every TLoU article every time one comes up, calling it over rated on every one of them...

ot: This is one of the greatest games I have played, whenever they feel like they should release a sequel is perfect for me.

Persian_Immortal3732d ago (Edited 3732d ago )

Naughty Dog have established a 3-4 year dev. cycle, between both of their teams since the development of Among Thieves.

Uncharted 2 Among Thieves 2009(Team 1),
Uncharted 3 drakes deception 2011(Team 2)
The Last Of Us 2013 (Team 1)
Uncharted 4 2015(Team 2)

Taking a gander at this roadmap Naughty Dog team 1 will have a 4 year development on their next game and no it aint The Last Of Us sequel this is obviously false news. During Neil Druckmans keynote at the idgaf in Toronto he said they were brainstorming a new IP which by doing the math makes its clear that I will release two years after the release of Uncharted 4 meaning a 2017 launch is what to expect.

kneon3732d ago

@Persian_Immortal

How do we know there isn't a team 3 now?

CrossingEden3732d ago

It's too soon because we'll end up getting another overly scripted demo and false advertising like "innovative and reactive A.I." which will probably be scrapped in order to make the release date.

fenome3732d ago (Edited 3732d ago )

@CrossingEden

I watched that same video on here earlier, why don't you stop quoting Youtube and form your own opinions?

Plus, dude got called out in that video trying to say he was playing on Survival Mode. Items don't flash in Survival, he was showing gameplay on an easier setting and trying to say enemies were retarded. Trust me, enemies suck on survival mode, I've never had such visceral, personal, hand-to-hand combat moments in any other videogame before in my life.

DigitalRaptor3732d ago

@ truefan1

"i think tlou is overrated, it looked like an awesome game"

You just admitted you haven't played it. So you gather that it's overrated from not playing it, or is it simply the fact that it's yet another Sony exclusive you want to call out?

"looks like the Ps4 cycle is going to be infamous, uncharted, tlou repeat."

Yes, if you are only interested in those 3 games, that will be your PS4 generation in a nut shell. Thankfully there are FAR, FAR more exclusive games in production than those. I mean, we've all shown you that PS4 has more games and exclusive new IPs in production than any other console this generation, but you refuse to acknowledge. of course.

"Sony is doing everything Ps4 gamers hammer MSN for doing."

Everything? ... Do you want to say that to yourself again to realise how inaccurate it is? You wouldn't even have room to count the amount of fails and malpractices that are exclusive to Microsoft, not Sony, in the past few years on both your hands.

Muffins12233732d ago

Isent uncharted being made too?

guyman3732d ago (Edited 3732d ago )

True fan- look at your disagrees, what does that say? Judging by your previous comments, you are pregnant with Microsoft's babies. You make a prediction: Sony will only bring out 3 (apparently) games featured on the ps3 and milk their success by only getting the their first party studios to make sequels for those specific games. Ha! Don't make me laugh. Sony and their exclusive developers WILL bring out amazing games, even if it may take a little longer than with the Xbox . Also, I can guarantee titian fall (average and coming to ps anyway) halo, gears, qb will all have many sequels... Hypocrite.

Truefangirl

abzdine3732d ago

a sequel is definitely happening because ND themselves said it was good to release a new IP at the end of a console cycle. that makes the next episode on a new console a success without a doubt.

serratos273732d ago (Edited 3732d ago )

Uncharted 4 won't even release this year, it'll come out 2015. Why would TLoU come out the same year as U4?? That's so soon.
I wish I had a source to link you with. *tartar sauce*

sklorbit3732d ago

@axios2
@thewb27

There is undeniably a huge difference between a game getting a sequel and a series being pushed into its 5th game and 3rd developer. Same with halo that has now switched developers.

It is sad that microsofts few major franchises are treated so poorly, and its probably why dev teams like bungie and epic arent willing to continue working exclusively for them.

ALARM-clock3732d ago (Edited 3732d ago )

Naughty Dog has two dev teams that work on their games side by side for an average of 4 years each. They only release two years apart because of the way they've lined up their schedule. That said, TLoU is Neil Druckmann's baby, only his team will be working on it in the future, which means we won't be seeing a new release every two years like we have with the Uncharted series.

Tei7773732d ago (Edited 3732d ago )

2 years is quite a short time to develop a game of that quality on an entirely new platform. Possible, but very unlikely. Furthermore we're probably receiving Uncharted in 2015 so if that team have been working on their game since early 2012 and we still havent seen gameplay from it, I really doubt The Last of Us's team are just gonna conjure up a PS4 game out of nowhere.

Also just because something is successful does not mean that it needs a sequel. It wasn't the universe that got critical acclaim for The Last of Us, it was the characters. For me at least the ending of the game was brilliant and I really hope they leave it and let it exist as a stand alone piece of work, something not practiced enough in the industry.

If this was any other developer and publisher we were talking about a sequel would be a given, but I don't believe sony would force their hand and I believe Naughty Dog have enough artistic integrity to leave it as is, if they didn't feel a sequel necessary.

BISHOP-BRASIL3731d ago

I'm from Brazil and "Omelete" is well know for trolling and comical content, not for gaming news. Just to put things in perspective.

+ Show (21) more repliesLast reply 3731d ago
Salooh3732d ago (Edited 3732d ago )

Don't forget that the ps4 is easier to develop for. They already prepared the engine for ps4 because of Uncharted. So it's all development , no wasting time here. So i for one think it's possible. Who knows what will happen. Every body said it's impossible to reveal the ps4 and release it in the same year but look what happened. Same thing can be applied here. The only way to know is by waiting for official stuff...

It's too soon to talk about the sequel though since Uncharted is revealed first so when that game release i'm sure we will hear about the last of us 2.

joab7773732d ago

No way! Why would they ever do a sequel to this game? Lol! Of course its true but it will launch in mid 2016.

Lord_Sloth3732d ago (Edited 3732d ago )

Uncharted 2 was made in under 2 years from start to finish. I won't comment yay or nay on this though. Just tossin that out there.

psman0123732d ago

I loved The Last of Us. Beat it twice, going on three times now. However, I think that creating a sequel to The Last of Us is like creating a sequel to Forest Gump...it's just such a classic on it's own, it's almost too risky to create a sequel (although I'm sure Naughty Dog could pull it off flawlessly). I loved the game, but I agree with TomShoe on the second part of his statement. It was an emotional roller coaster the whole way through, and there isn't exactly a need for a second full game. I'd rather see a few expansion packs detailing some of the shadowed aspects in the game, *SPOLERS* ex. what happens once Ellie and Joel get back to Tommy's at the end, or Joel and Tess's relationship...or even following up on Bill and how he got where he was. I would personally rather see these, but I support anything Naughty Dog does 100%.

kneon3732d ago

It doesn't necessarily need to be a sequel, it could be another game set in the same universe with completely new characters. Or perhaps a prequel showing the situation shortly after the outbreak.

wsoutlaw873732d ago

SPOILER there would be know problem with them picking up where the game left off. The ending didnt really resolve anything and I still want to know what happens with the 2 of them. That colony isnt safe or anything and ellie might still want to do the operation because it seemed she sort of knows the truth.

serratos273732d ago

Even the way the creative director spoke about this game, I think, gives off the impression that TLoU is best as a stand alone game. One of the replies to your comment says nothing gets resolved in the game...well true but, if you look at interviews Neil Druckman has done he sounds content with the way it ended. He even mentions we, the players, misinterpreting the ending. Think about it. Subtlety is one of this game's strongest qualities. We hardly know much of the infection/virus, but we know enough! Any who, my point being TLoU sequel would be awesome but I honestly would love for a new IP or even some more DLC (doubtful).

psman0123732d ago

@kneon; a sequel with a different venue would be great, but I've grown onto the characters so much. The game really would not be complete without Ellie or Joel. I love them both. But, a prequel would be pretty awesome.

@wsoutlaw87; the ending didn't wrap much up at all, you're absolutely right. But if anything, that's what I liked about it. I like having open ended discussions on what could happen after the end...well, ends. And maybe that's just how the creative director(s) meant for it to be. The writers Naughty Dog are pros for telling stories. If the ending was not sufficient for them, they would have changed it to something more fulfilling. I would, however, like to know what happens at the end.

@serratos27; My thoughts exactly. I like being lead on by the game and now knowing everything about it. That's part of what kept me restarting it over and over again, HOPING I could find something new (and each playthrough, I have).

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ziggurcat3732d ago

my feeling is that it can have a sequel, but not with the same characters.

sinncross3732d ago

I think the rumour is wrong about TloU 2 but I do think that TloU goty edition will see a PS4 release.

I think that can be expected.

Sevir3732d ago

I don't know how ND will even Top The Last of Us. That story is self contained and really doesn't need a sequel. It's an insurmountable task, personally I think that they should do a new IP that's open ended in nature like Uncharted. Joel and Ellis's story is a story you can't top

3732d ago
bjmartynhak3732d ago

2 years is the time for a new COD...

Too early. If a sequel is produced, I want ND to have plenty of time. Better not rush a game that many people are afraid of sequel.

Austin483732d ago

I disagree it doesant have to be Joel and Ellie it can be new people there is several ideas they can youse for sequals. I want a sequal!!!!!!!

asmith23063732d ago

It doesn't need a sequel, but do I want a sequel? Absolutely. That world and the characters are too good to turn down a second time round.

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XiSasukeUchiha3732d ago

LastOfUs is awesome can't wait for the sequel!

MrSwankSinatra3732d ago (Edited 3732d ago )

it was inevitable

Relientk773732d ago

Cool, but I thought if a sequel was happening it would be a little longer away then that

deafdani3732d ago

2 years and change is a sensible time for a sequel.

whitefang19883732d ago

Well this news story will be top in about an hour lol

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130°

Monopoly Go Devs Spent More On Marketing Than It Cost To Develop The Last Of Us 2

The game's huge marketing budget has worked out for it, bringing in $2 billion revenue in its first 10 months of release.

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ChasterMies28d ago

That’s how it is with most movies. Why should it be any different with games?

Eonjay28d ago

It could also be that development cost were just very very low.

Kaii28d ago

I think it's about time for government agencies to step into mobile gaming and look around, this is shit.

just_looken28d ago

Do not worry 82yr old joe biden is on it he will have 88-100 year old friends in the government to fire up there talky box's.

150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

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Scissorman73d ago

Just make a new IP with the same concept. :)

toxic-inferno73d ago

Or just release a remaster of Bloodborne 😛

rippermcrip73d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno73d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno73d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno73d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

73d ago
toxic-inferno72d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff218373d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno73d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius73d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

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600°

Original The Last of Us Part 2 ending is better than what we actually got

Callum writes: The revealed original ending idea for The Last of Us Part 2 is better than the actual conclusion we got instead.

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anast82d ago (Edited 82d ago )

No, Druckmann was right in going with the ending we got. It's clean and simple. The ending that was cut was clunky.

senorfartcushion82d ago (Edited 82d ago )

The ending we got is thematically incorrect.

Thematic incorrectness is cancer for a story.

anast82d ago

Give me a concrete example how it was thematically incorrect. I might change my mind.

Christopher80d ago

***Bullshit, especially not in a post apocalyptic world. ***

Most notable post apocalyptic stories don't have happy endings for the protagonist. Typically others are aided in some way along their path, but in the end they tend to suffer and move on alone.

---

I disagree that a story of revenge would have been better than one of eventual heart ache, forgiveness, and moving on. Both are brutal, both show a loss of life, only one represents a brighter chance for a future.

Even if you prefer a story of revenge only, though, recognize that wasn't ND's goal and you should not assess the quality based on your preference of outcome but the quality in which they present their own story.

senorfartcushion79d ago

It's how they succeeded with the first game and failed with th story of the second.

😘

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-Foxtrot82d ago

How?

Yes lets have Ellie slaughter everyone in her path to get her revenge, loose her fingers where she can't play the guitar anymore (the last big connection to Joel), have Dina leave her, see Tommy badly hurt where he struggles to walk and is half blind only for her in the LAST MOMENTS go "Gee. I shouldn't do this, revenge is bad"

Yeah. I don't think so, it's awful writing trying to get a message across where there's been no build up to it. Hell, Abby and Ellie don't even talk about Joel, there's no confrontation of "Why did you do this?" so both of them sees the other side of the story.

The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point? Least killing Abby he'd have gotten her revenge.

Bwremjoe82d ago

The pointlessness of it all IS what is good about the original ending.

Christopher82d ago (Edited 82d ago )

If Abby had been killed, then the whole purpose of the story would have been changed to just revenge and not what they were aiming for. Just because you give up on your revenge doesn't mean people forgive you for everything you did up to that point.

ravens5282d ago

It ended up being a story of redemption instead of revenge. To keep the faintest bit of humanity she had left. Abby spared Ellies life before, let's not forget that; twice if I'm not mistaken. It was a great ending, full circle.

JackBNimble82d ago (Edited 82d ago )

In the end after her great adventure Ellie gave up her family for revenge on Abby.
This is post apocalyptic, Ellie lost her kid and wife regardless, only to let Abby go. This is why the story doesn't make sense.

The story should have ended with her and her family at the farm.... and they lived happily ever after. But no, give everyone up for nothing at all.

Bullshit, especially not in a post apocalyptic world.

generic-user-name82d ago

Why do people conveniently forget Ellie tried to stop after killing a pregnant Mel? Then she stopped again until a vengeful Tommy came knocking and guilted her into going after her again.

"The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point?"

Why can't she go back to Dina? If Dina doesn't take her back then Jackson itself, her community will. And so what if she can't play the guitar anymore? Does that mean she loses her memories of him? She can't still watch cheesy 80s movies that they watched together? Take up wood carving which Joel was into?

I don't get where this notion comes from that Ellie lost everything when she has a life waiting for her that's better than 99% of the rest of humanity in that world.

Charlieboy33382d ago

@ Fox I agree with you 100%

@Chris 'just revenge' would have been perfectly fine. As you said, giving up on her revenge wouldn't change anything she did up to that point or make people forgive her.

So why not follow through on what started it all in first place!? The damage was done already...finish the damn job and get the payback.

And I don't want to hear that 'revenge is never ending' pussy bullshit from anyone. Abby got revenge on Joel for her father. Ellie could gave gotten revenge on Abby for Joel. End of story.

The 'message' was retarded and lazy, trying to come off as 'deep'. It ruined and lacked everything great from Part 1....that is the truth and I don't give a shit what anyone says.

Tody_ZA82d ago (Edited 82d ago )

I think you missed the point of the ending. The point was that revenge had cost Abbey and Ellie everything. This wasn't about their catharsis or completion of their revenge. It was that by the end Ellie realised that nothing was going to fix how she felt or give her back what she lost, the absolute pointlessness of all the death and bloodshed and loss culminated in a moment where she physically could not continue with it anymore or bring herself to end it with her revenge. Abbey and Ellie just couldn't do it anymore. And by that point the idea was for the player to be so exhausted along with them by the idea of revenge that you accept it. Even the fruitlessness of the final mission to hunt Abbey felt like all Ellie had left by that point, all she was holding onto.

Love or hate the story, it certainly didn't fall into cliches or the obvious which would be Ellie and Abbey coming to an understanding. It just had to end.

I personally love the game for being so daring with its story.

outsider162482d ago

"Yes lets have Ellie slaughter everyone in her path to get her revenge.."

I don't understand why people even bring this up. The killing everyone gameplay wise is just because its "videogame" if that makes any sense. You want a game to just walk across the country doing nothing but hide?
Even the ones that were killed (cutscene), it was because she had'nt any choice(atleast). Only one who actually got tortured was Nora..but even then all she did was tell where abby was and she wouldn't have been killed.

Toecutter0082d ago

Dina leaving and Ellie losing her fingers was a result of her path of revenge. She did not know or do these things prior to the third act. Also, Abby spared her life on more than one occasion. Ellie murdered all of her friends. Abby had just as much cause, if not more, for wanting her own revenge. Breaking the cycle of violence was the entire point of the game.

DuckOnQuack3582d ago (Edited 82d ago )

Jeez liberals have to try to find some fake deep message in everything.
Joel killed a guy that pulled a knife on him and was going to end the life of an innocent child. In doing so some dude girl gets some of her friends and brutally murders another girl's father figure, right in front of her eyes might I add. But oh no oh no Ellie can't kill the people that did that cuz then ellie is bad. Dumbest shit ever

Tody_ZA82d ago

@DuckOnQuack35 Wow, you either don't remember the first game or you have an extremely limited narrative scope and played the second game half asleep. The surgeon pulled a knife on Joel because he barged into the room with a gun and it was obvious to anyone with half a brain cell that he was there to take Ellie. In the Fireflies' minds, she was their hope to save humanity. At this point Joel had killed dozens of Fireflies who genuinely believed they were saving the world with a cure. Joel didn't kill Abbey's father figure, he killed her actual father. This was the plot of The Last of Us 2, there is no fake deep message it's literally the point of the game : both sides had justified reasons to pursue revenge, and it cost them everything. What do you find hard to process about that?

This wasn't Taken with Liam Neeson. Ellie was justified just like Abbey was, but at some point you've got to accept that Ellie is not the hero in the story, and neither was Abbey. But they were certainly the villains from each other's points of view.

anast82d ago

Killing Abby would have flattened the story, which wouldn't have given us anything to talk about afterwards. All good art inspires dialogue and discussion, and ND has accomplished this with Last of Us Part 2.

S2Killinit81d ago

The fact that we are still talking about it, is why it was a good ending.

+ Show (10) more repliesLast reply 81d ago
TheEnigma31382d ago

Abby actually grew on me by the end. I hated her friends though, they were annoying. I'm glad Elli didn't kill her. She's mentally screwed though going forward.

raWfodog82d ago

I totally understood Abby's motivation for wanting to get revenge on Joel. Many people hated what happened simply because they played through the first game as Joel and loved him. But he admitted that even before he met Ellie he and his brother killed innocent people to survive so he was not a 'good' guy per se. We understood his loss and pain though, so we sympathized with him. And we cheered him on when he went to save Ellie, killing people who were trying to find a cure for everyone. He even hid the truth from Ellie because he knew she would not have wanted that to happen. But he did not want to lose anyone else that he loved, and we didn't want him to lose anymore either. But when Abby came for him, he knew his time was up. We just hated how it went down. First him saving her and then she doing him like that. But that's what the need for revenge drove her to, and Ellie stopped herself from continuing the cycle.

EvertonFC82d ago

Drunkman had balls ripping Joel away from us like that but that's what made it great too.
We moan about rinse and repeat stories then moan when they take tough dicsions.
My head was all over the place emotionally with Abby but they both had similarities.
I found my 2nd play through even better once my emotions were in check and had time to digest it all.

Charlieboy33382d ago

Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people. The only people he killed were scumbags or people who were trying to kill him. Yet now we are supposed to buy it that he had a habit of just killing innocent people left and right. Why? Because Druckman made him 'say' this as a lazy way to try and create validity for his death in part 2? Bullshit.

Even the doctor who didn't move and instead stood there ready to attack with a scalpel after Joel told everyone to get away from Ellie ( because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!! ). He should have got the fuck out when told. Marlene should have given Ellie back as requested and avoided ALL of it ( knowing how pointless it all was to try making the vaccine again ).

But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.

Tody_ZA82d ago

Let's not also forget how daring Naughty Dog were to put you in the shoes of the person who killed Joel, and force you to play as her during moments like fighting Ellie. The game constantly put you in situations where you almost didn't want to progress with the story and I found it excellent. It's a rare game that actually makes you feel or be hesitant about what you're doing, whereas in any other revenge tale you wouldn't think, stop or pause for a second before you kill anyone and everyone. This game actually bothered to show you the other side and they weren't just mindless caricatures of villains, and that's what made the game unique. From their perspective, Ellie was the villain and she well took ownership of that role as the game went on. Morally interesting as a game, unlike most.

DuckOnQuack3582d ago

Exactly they try to force you into taking Abby's side but what Abby did was wrong and can never be justified. Her dad was willing to kill Joel and Ellie so wtf.

anast82d ago

@Charlie

Play part 1 again and you will understand that Joel wasn't a good guy. One example is that no "good" guy knows that signature interrogation technique. The character would have to be a seriously bad person to know how to get information like that.

raWfodog81d ago (Edited 81d ago )

@Charlieboy333

“Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people.”

I don’t believe you understood Joel’s character. He was not altruistically good or pure evil. He was a dad looking out for his own and doing what was necessary for him and people to survive. You make it sound like he was going out of his way to do nice things for people. That was never the case. At the same time, we hear about him and his brother harming innocents but we know it was not just to be evil. They were only doing what they thought they needed to do to survive, and that meant looking out for only themselves and taking from others.

“because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!!”

The doctors never had a test subject like Ellie so that’s why they had hope that they could produce a vaccine. All of their other efforts failed because they never ran across someone who had a natural immunity to the cordyceps fungus.

It’s okay to not like the story because it didn’t cater to your personal preferences, but to better understand people you should really try to place yourselves into their mindsets to understand their motivations

“But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.”

No, of course Joel is not solely at fault. That’s the whole point of this revenge tale. It’s a vicious cycle where all parties are doing ‘bad’ things to each other in order to get the last hit in, per se. In Abby’s mind, she had the perfect reason to go after this stranger who killed her father. Do you think she played through the first game as Joel in order to understand his motivation? No, some random dude just killed the last bit of family that she had.

Tody_ZA81d ago (Edited 81d ago )

@raWfodog Great comment. I can't believe that after all the plot points people had an issue with in The Last of Us 2, the basic character motivations have to actually be explained to this lot when it's the most unambiguous and well presented part of the early narrative. I must have missed the part in the ending of The Last of Us Part 1 where Joel was killing the evil child slavers who stole Ellie and not the Fireflies who desperately believed Ellie was the cure to save humanity.

If the game was too hard to understand for these folk they should watch the HBO series, even that made it exceptionally obvious that Joel was not the hero at the end.

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SyntheticForm82d ago

Agreed; I like her too.

At some point people have to forgive each other or they just wind up in cycle of never ending senseless violence. I'd say all these people are trauma-laden at this point.

Markdn82d ago

Have you seen the state of the real world, people just can't let it lie can they

ChasterMies82d ago

I never hated Abby. But Ellie, damn, what’s wrong with you?

anast82d ago

Abby is cool and her combat animations were fun too.

outsider162482d ago

Lol..i hated Nora and that jackass who spit on joel though. Owen and mel on the other hand...i felt bad for them.

TheEnigma31381d ago

I hated owen. He was a tool

+ Show (2) more repliesLast reply 81d ago
isarai82d ago

{SPOILERS} How is a random encounter with a character you never met that just HAPPENS to be the parent of someone you kill a better ending? That ending would've not only trivialized the climax of the entire revenge arc, but also seems like an afterthought to meet the requirement of losing her fingers which has some significance.

gold_drake82d ago

this was exactly my issue with the story. like this random arse person just so happens to be someones father who just so happens to want revenge. lol.

Inverno82d ago

Yeah no, that one would've pissed me off even more. For me however the real ending is Ellie and JJ looking off into the sunset, everything after was unnecessary.

andy8582d ago

Disagree to be honest. It was clearly a tale if revenge, redemption and forgiveness. If she just kills her it defeats the object of what the whole story was about.

Charlieboy33382d ago

So it's fine for Abby to get her revenge but Ellie's is unresolved with a nice missing finger to always remind her. Redemption my ass....all we learned was that some people get revenge and pussies don't

Charlieboy33382d ago

I'm South African not American and we live with danger and violence every day....we don't take shit.

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