ESOHut Writes: "Probably one of the most talked about subjects regarding the Elder Scrolls Online on the web right now is all about the paid subscription method which Bethesda has decided to implement for this creation. Obviously, us fans want to play the game for as little as possible, we all have other bills to pay or other stuff we could do with the money instead, but then again you can’t really say that $15 per month is a lot to loose each month when you realize that you can be playing the newest and biggest MMORPG game to date for as many hours per day as you can cram in around your current lifestyle."
During a panel at GDC 2024, Elder Scrolls Online Game Director Matt Firor noted that the MMO has generated a staggering amount of player spending over its decade of operation—almost $2 billion.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
The Elder Scrolls Online has accumulated over 24 million players over the years. The RPG hit the milestone on its 10th anniversary.
NOPE!
I think people will play at first but I am curious to see how many will leave after the first 60 or 90 days. Launches of games of this type are often buggy so many may take a wait and see especially since so many go free to play after the first year or so.
No, this may work fine for PC but I don't see this working out on consoles. Maybe it's just me though, I love TES series but the second I heard it was subscription I tuned out.
Not at all. With all the great MMORPG out there, free to play (Neverwinter Online, Runescape, Aion, Rift, Dungeons and dragons Online and so on), why i have to pay for playing this one? Because it's one of "The Elder Scrolls"? Sorry, not enough. $15? They're joking, THAT's a lot. Even the huge WoW costs less.
There is no right choice...there's a pretty vocal crowd out there who think games should be priced to make as little money as possible.
No Microtransactions(Even F2P games)
No DLC(Or should be offered for free)
No subscriptions
30-40$ downloadable only title cause it doesn't have SP
I'm glad the devs/Pubs stick to what they do cause if it were upto to alot of gamers this industry would collapse once they learn games aren't made with pixie dust and kisses.