Pixelot of The Gentleman Gamer writes: "The developer King (www.king.com), creators of popular games for your phone or toddler, have actually gained the word “Candy” as a trademark. They now have the ability to crush little developers, and even clothing companies for using the word “Candy” in their title, or on their products."
Katie Joell from Gamerscore Whores writes "It really comes as no surprise that a company that has failed to innovate much over the years (Call of Duty, Guitar Hero) has decided to buy a company that hasn’t innovated in it’s whole existence. Activision’s decision to spunk $5.9 billion dollars on a company that copies ideas and then sues the original makers over copyright really speaks volumes that the companies bottom line is much more important than their ethical reputation."
What a waste of money for Activision. I'm just imagining how many innovative new IP games Activision could have developed with all that money. What the hell were they thinking?
George Lucas got schooled. He sold his whole empire for 4 billion. Skywalker sound, ILM, Lucasfilm and all the rights.
Meanwhile Activision pays almost 6 for Candy Crush developer.
I bet that has to sting George. Especially considering Disney will make half that plus back with just the first movie release.
Stupid move George.
Grab It Magazine:
"We’ve all had an inkling for some time now that in-app purchases (IAPs) are a ludicrous source of revenue for developers. The proverbial pot of gold, if you will. After an in-depth look at the financial reports of casual game developer King (of Candy Crush fame,) there is certainly no doubt left. Since 2012, King has raked in over $4 billion in revenue from IAPs across all its titles. I don’t quite have the vocabulary to express how unfathomably large that number is."
So frustrating. So many great titles out there. They just don't have a chance with the App Store and the like being flooded with these types of IAP games. I hope for a future where the spotlight moves away from these guys and over to actual game developers
Totally agree. I don't think it's a fad that'll die out anytime soon though, especially with figures like that driving the market. :(
I think the industry will end up being just a playing field with all sorts of business models being a viable option, depending on the genre and platform being aimed at. I think games journalists, sites, mags etc need to keep playing their part in highlighting the games that may otherwise fly under the radar due to not having funds to market, or be aware of how to properly market.
IAPs and F2P are here forever now.
The cream tends to rise to the top and whilst there will always be casualties along the way, I've no fear that the indie community or even the triple A community will continue to find ways to achieve success.
In this continuing look at the various controversies plaguing the video game industry, Chapter VI discusses the events of the Ben Kuchera / Erik Kain twitter fiasco, Stoic's fight to retain The Banner Saga title from King Games' trademark of a common-use word, and the Stardock / Brad Wardell sexual harassment case.
They are just taking this shit too far, and it will alienate them from the people playing their games,
"They now have the ability to crush little developers, and even clothing companies for using the word “Candy” in their title, or on their products."
That's just crazy, and it also shows how flawed trademarking is...