110°

The Future of Resident Evil

A collection of news regarding the Resident Evil Franchise and a prediction of what Resident Evil's future title (presumably 7) will be like.

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yugovega3759d ago

they should attempt making another re:outbreak. when originally released not enough people had jumped into online gaming. now, they could make soming really special if they tried its formula again.

Matt6663759d ago

Out break was rubbish, it was really stupid

Mugen903759d ago

It was before its time.

daboosa3759d ago

Back to basics, one location lots of puzzles! It will be a winner.

Ricegum3759d ago

Definitely. But keep the over the shoulder view. To be honest I would love it if they remade Resident Evil 2 with their latest engine. It was a personal favourite.

Matt6663759d ago

if they g back to the old school style the only thing they should upgrade is the graphics

e-p-ayeaH3759d ago

no remakes im tired of playing re-ashed stuff.

NukaCola3759d ago

Wish they'd bring back the bitmap style of painted scenes with static camera effects like games had on PS One. That added such a creative feel to the world.

ritsuka6663759d ago

a prediction of what Resident Evil's future title (presumably 7) will be like.'''

They plan to keep shitting all over us people.

Tdmd3759d ago

The future of Resident Evil lies within it's past: they need to understand that it was not huge set-piece explosions, gunfire and wrestling moves that made Resident Evil's name. It was something far more intimate. A struggle to survive from the main character, to find other survivors; it was the air of mystery, of not knowing what was going on or the story behind it, how did it started, who is responsible for it. The creepiness, the constant tension, the intrigue - that's Resident Evil. Or what it used to be.

CrossingEden3759d ago (Edited 3759d ago )

A huge contributor to the difficulty of the old games wasn't the enemies themselves, it was the god awful tank controls in cramped environments. And considering that most modern games have good controls so what are we left with? A B movie horror story with archetypical characters fighting zombies in big bad scary hallways? Maybe they should just make a spiritual successor instead. Btw, regarding the set-piece explosions, pretty much every game in the series ended with an explosion. I'm a fan of the modern day resident evil but there is seriously a loud minority that wants that archaic gameplay. The second they go back and release it like it was ten years ago people would start complaining or lose interest. Also the way the game is now is basically a natural evolution of the series, it was believable back then that the characters were afraid because they didn't know what they were up against but now it would be completely unbelievable if they panicked considering that some of them even make a living off of killing B.O.Ws., they're trained for it and have been fighting the same types of enemies for years so why would they have trouble surviving. My suspension of disbelief still goes nuts whenever they are only armed with pistols at the start of missions., (although it can be said that they go through the entire games using nothing but pistols unless a cutscene shows them using something else).

Lou Ferrigno3759d ago (Edited 3759d ago )

you sir took the words right out of my mouth and said it 10x better lol.. VERY good and thorough explination of how times have changed and it's not that easy to just go back ... :)

Tdmd3759d ago (Edited 3759d ago )

I'd rather have a spiritual sucessor then another RE6.

"Btw, regarding the set-piece explosions, pretty much every game in the series ended with an explosion."

Keyword: ended. Yes, they all had this - one - huge explosion as the final story element as opposed of being this uninspired linear corridor of explosions and firefights that was RE6.

The one thing I have to explain every time that RE's glory days discussion comes up is that "going back to it's roots" is NOT the same as bring back the tank controls. It is to bring back the moody, atmospheric experience of old games. It is to allow it to be creepy and scary as it was supposed to be instead of going the Michael Bay way.

So, let me just fix your sentence here: The second they go back and release it like it was ten years ago... they will have something like the first Dead Space was or how The Evil Within is shaping up to be.

On the topic of story progression, so what you're saying is that a experienced hunter is expected to attack a lion with roundhouse kicks, right? It's only natural since he is not afraid of it... pff ¬¬
This is NOT natural evolution of the series, this is the transformation of it's human cast into the very inhuman monsters that they face. No matter how trained you are: if there's a monster with testicles coming out of their ears and tentacles of their belly-buttons looking at you, you SHOOT the hell out of it. You don't take it down with flying kicks and german-suplexes!

This is Resident Evil now days:

http://www.youtube.com/watc...

It's goofy and ridiculous, but if you take that as a normal evolution of the story, than yeah... whatever you say, dude. I'd be fine with a devolution.

ShaunCameron3759d ago (Edited 3759d ago )

Not only that but also the technology of the day didn't really allow for character mobility and flexibility, an issue that was finally resolved in 2004-05 with RE4, the RE game Capcom always wanted to make since RE2.

@ Lou Ferrigno

And on top of that, the main characters are no longer rookies. They're seasoned veterans hence more in their arsenal to work with.

ShaunCameron3759d ago

Unfortunately its past is RE4 and much of the current fanbase certainly are not clamoring for pre-RE4 gameplay.

Snorlax3759d ago

I couldn't agree more, you nailed it. That's exactly the type of elements they need to bring about if they're going to make another.

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80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing25d ago (Edited 25d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson25d ago (Edited 25d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

180°

The 10 PSVR 2 Games You Should Own

If you're looking for 'must have' PSVR 2 games then look no further. These are the 10 titles every PSVR 2 owner should have in their library.

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kevco3329d ago

If you're wanting more PSVR 2 support, you should probably buy all of these games.

Speak with your wallet!

Profchaos29d ago

Bit rich to have to buy games you don't want because you want Sony to support the expensive headset they sold us which cost as much as the console it runs on beyond paying third partys to support it.
Seriously in terms of first party we have horizon on day 1 and a gt 7 vr mode.

They seemingly have made little effort to support it beyond paying Capcom to make re games in VR or a second party studio to make firewall which was mismanaged.

I'm a day 1 psvr2 user and the only thing I'm excited for right now is PC support.

I commented recently this bespoke VR game development model we have right now clearly doesn't work

crazyCoconuts29d ago

On the one hand I feel like there's been plenty of smaller non-AAA games to play and occupy me as a supplement to my flat screen gaming.
But I agree that Sony has done nothing to elevate this beyond the niche it's in and into the mainstream where it would be economical to create AAA games for it.

Babadook728d ago (Edited 28d ago )

Most of these games are worth owning for most people; I own all but 2 of them in fact. So I agree with kevco33. I think you're crazy if you downplay this list quite frankly. Sony can't keep funding software if people don't buy any of it, the ball is squarely in OUR court.

Sony has spent a lot on 3rd party stuff this gen like RE.

phoenixwing29d ago (Edited 29d ago )

Saving up for the headset is my first hurdle. Let alone buying games I don't want lol

mudakoshaka28d ago

People downvoting you for not having enough finances...what a world we live in, haha

phoenixwing28d ago (Edited 28d ago )

@mudako
They feel affronted at the very thought that I don't plunk down 500 immediately lol I have a little over 900 games in my backlog I've been buying games instead of hardware ever since I got my PC and ps5. I just don't know if vr is really for me honestly. Every time I have a couple hundred allocated to video games it makes more sense to buy a bunch of flat games instead of vr ones

mudakoshaka29d ago

I have 9 out of these 10 games. I try to buy all the VR games I like to support the advancement of VR!

TheEroica28d ago (Edited 28d ago )

I spoke with my wallet after watching the first headset get weak support. Easy pass until Sony earns my money. Feel bad for those who parted with 500 bucks, falling for the hype that Sony was actually gonna support this thing.

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Neonridr29d ago

I own 7 of these titles off the list, lol.

NotoriousWhiz29d ago

I'm trying to decide if it's worth holding onto my psvr 2. I enjoy what it has currently, but it seems unlikely to get anything else. Might be better off just waiting for something with more support if that ever comes.

Profchaos28d ago

As a fellow psvr2 owner the question seemingly comes down to do you own a PC.

I think I'm all in I have a habit to hold onto my systems anyhow I still have my psvr1 to hell I still have my NES.

But while it's still worth something yeah you could sell it and if Sony turns the ship around you should be able to buy another one for less than you soldmit for I feel like we won't see any fix for the headset for the next 2 years rumours show that Sony has no current first party VR games in active development after they closed London studios

The whole psvr2 situation has left me feeling a little burnt on PlayStation as a whole to be honest. The first psvr felt experimental but it was supported far more than this superior headset

MIDGETonSTILTS1729d ago

GT7 surprised me, because I hate racing games, but i poured 100 hours into it way too quickly.

I’m looking forward to the Metro VR game this year, and I hope that WW2 dogfighter game releases eventually.

talocaca29d ago

I have most of them 😅

Waiting for a sale on Synapse and Arizona Sunshine 2.....also Metro coming this year looks great.

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50°

New Resident Evil 2 Remake Fixed Camera Mod Adds A Nostalgic Twist

A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.