The Last Of Us is the latest game from acclaimed developers at Naughty Dog. As a project, it was financially a huge risk since it was a new I.P right near the end of a console life cycle. Although, this didn't stop Bruce Straley and Neil Druckmann from fulfilling their own vision for this project. Once the project was finished, Sony hired a consulting group to create a mock review of The Last Of Us, that gave it an average score and complained about lack of boss fights and variety in the game. This fooled the developers in thinking that the game will not be well received and they started expecting average scores, only to be left surprised by the actual critical reception.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
Najam from eXputer writes "It's time fore a new installment in the series, not another pointless remaster."
They are working on something new. Not to be rude but it is impossibility stupid to think ND next major announcement is going to be a remaster or their next Last of Us entry is going to be another remaster.
The team is sad for losing out on such a great project but celebrates its growth because of spending time on it.
All they had to do was make a basic online mode like their previous games. Instead they wanted more money and choose to go live service which makes games worse in my opinion.
What a waste of time and money, what a shame.
Not sure why they didn’t just make Factions 2. There was no need to make it a live service.
TLoU Factions was a great addition such a shame they couldn’t be bothered to remaster that for PS5 considering the crazy high price tag of the remaster of a remaster…
This is something to be celebrated. This studio is smart and they get it, even factions 2 wouldn't've have been worth the time. I am surprised they didn't just remaster the first one though, but actually how popular was Factions?
"As a project, it was financially a huge risk since it was a new I.P right near the end of a console life cycle. "
And a risk i am very grateful for, i wish more devs and pubs would make these risks instead of playing things so safe.
And lol at Sony trolling ND with a fake review XD.
Oh that was a troll? I thought Polygon was a real site. My mistake.
Lol even Sony trolls their own developers.
I love it.
:)
Being a veteran gamer, it's kinda sad when new IPs are outright labeled risks, but being a PlayStation veteran, I'm used to these "risks" on a normal basis. Sony has showed that they are willing to stay this path with the PS3 the longer it was out, and hopefully it will continue with PS4, emulating the older PlayStation consoles. No doubt the indie explosion will help out too. And that's pretty dsmn funny they went so far as to hire a whole firm to fool with Naughty Dog. I guess they already knew they had a masterpiece.
Ah, if only people bought Puppeteer and Tearaway just like they bought TloU. I'm happy that TloU being a success. But on other hand, i'm also sad that Puppeteer and Tearaways doesn't reach the level of success like TloU...