110°

Kojima Productions on Metal Gear Solid V: There's a significant difference between normal and hard

During the latest podcast, Kojima Productions staff members once again talked about Metal Gear Solid V's difficulty, or rather its perceived lack thereof.

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metalgearinformer.com
XiSasukeUchiha3779d ago

Good so can be different experiences and actually challenged to your extent

Nyxus3779d ago

Yeah, personally, I think I'll just use the new features. I don't mind them.

Sharingan_no_Kakashi3779d ago (Edited 3779d ago )

I'm thinking about not using them on normal but using them on the difficult setting.

levian3779d ago

I think I'll be turning off as much as I can when I play, and playing on hard. I want the true MGS experience. I'm not a fan of most modern stealth games adding a "see through walls" power, but thankfully they were nice enough to give us the option of turning it off.

Unlike, what was it... Tomb Raider I think? That dedicated an entire button to it, and if you turned it off you were left with a useless button. It's nice that it will be integrated with the binoculars so all the buttons will be used by everybody, regardless of game settings

MazzingerZ3779d ago

I get the feeling this will be the weakest MGS story-wise in order to appeal to everybody

Ratty3779d ago

I'll probably use them too. At least for my first few playthroughs.

RedDevils3779d ago

hmm I probably just jump straight into hard mode

MizTv3779d ago

I can see myself enjoying this game playing it a bunch of different ways
These are good options

cyphertech3779d ago

Hopefully this doesn't mean today's "hard" is yesterday's "normal"

Roccetarius3779d ago

Let's add slightly more awareness to enemies, plus a little more damage done. Now we call it a day and name it Hard mode. /s

Sometimes i wish modes would actually be different.

AaronMK3779d ago

Remember the days when you would get a special ending if you completed a game on hard, or no ending besides a screen telling you to complete the game on a harder difficulty if you only completed it on easy?

I like that this trend went away.

Not everyone has all the time in the world to become expert level players, and being able to adjust a game to the challenge that is right for you without be penalized content wise is a great thing. Varying the "twitch" characteristics, like levels of AI, penalties, and damage is, in general, the best way of doing that, not just the easiest.

Roccetarius3779d ago (Edited 3779d ago )

Having something exclusive to a harder mode is great, because it gives people more incentive to go for it. Adding more abilities to enemies in RPG's for example, instead of tweaking numbers.

The accessibility for new age gamers, and other people with excuses like time, is why it's not different. I hope games like Dark Souls 2 doesn't cave in to demand, because it's one of the few games treating players like adults.

In all honesty, last gen was holding your hand more than anything.

LAWSON723779d ago

Normal has always been challenging. I hope that does not change

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180°

Death Stranding 2 gets Hideo Kojima's band back together as MGS 5 dev signs on as action director

Yuji Shimomura joins Kojima Productions for another round.

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gamesradar.com
The3faces76d ago (Edited 76d ago )

Well it has to be better than the first game

F0XH0UND92276d ago (Edited 76d ago )

What? I was replying to The3faces

mkis00776d ago

It won the majority of goty awards in 2019...

mkis00776d ago

I mean you can disagree with the Earth being round...

https://goty.gamefa.com/

F0XH0UND92276d ago

You mean the game that won a bunch of awards and has an 83 on opencritic?

EvertonFC76d ago

83 is good, not sure what you are getting at.
You must miss loads of great games.

jimb0j0nes76d ago

Kojima definitely assembling the Metal Gear Solid avengers for Physint

1nsomniac76d ago

Is this really anything to get excited about? MGS5 was an absolute cluster f...

DarXyde76d ago

Gee, I wonder if there were any contemporaneous issues internally while the game was being made?

Nah, couldn't be. Game was released exactly as intended.

Samonuske76d ago

And regardless of its issues, it still had arguably the best gameplay in the series.

mkis00776d ago

The gameplay was amazing, coming from one who didn't play any of them until 4

Yui_Suzumiya76d ago

MGS ended with 4 for me. I want Hideo Kojima to get the Snatcher IP from Konami so there can be a remastered release and a sequel.

mkis00776d ago

Well 4 is technically the last in sequence right?

Chocoburger76d ago

@mkis007

Unless if you want to count Revengeance, which I started a new playthrough of recently, and damn is it still fun.

CDbiggen76d ago (Edited 76d ago )

Yeah it was, he didn't want to keep making MGS and it showed. Even if he was given the time by konami to finish it, what was there was already so weak that it's hard to see what could've salvaged it. The gameplay was quality no doubt. I still cringe at the characters and story though and the jeep scene.

230°

Xbox and Playstation Keep Playing Russian Roulette, Except Kojima Is the Gun

The Nerd Stash: Kojima Productions as a whole is nothing without Hideo Kojima himself and the backing of either Xbox or PlayStation.

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thenerdstash.com
Workshyskiver77d ago

Lets be honest Kojima is a Playstation man through and through and his effort on the MS project will be minimal, experimental and lip service at best. Once DS2 is complete he will focus almost all of his efforts on this new Stealth IP for Playstation, thinking anything else is just denial.

The3faces77d ago

Must be nice to be the official spokesperson for Kojima. Lucky you

VenomUK77d ago

What I noticed was that Kojima’s spiritual Metal Gear new IP having game and movie integration/overlap/continuati on (in some way) sounds very much like the vision he revealed at the Game Awards regarding his partnership with Xbox.

Some chump was recommending he sell his business to PlayStation - why would he do that? He has his own company, it’s making big money, he’s partnered with the biggest names to create his dream projects. Hideo Kojima is winning.

Laxus77d ago (Edited 77d ago )

So you think he's gonna intentionally blemish his reputation with a bad game... Because console wars? That's crazy.

I think O.D is a Spiritual Silent Hill and Physint is a spiritual Metal Gear.

Crows9077d ago

If OD is cloud based...I'm sorry but that's a stretch. The Xbox thing is probably a little project he's had in mind.

Laxus77d ago (Edited 77d ago )

@Crows90

*Involves Jordan Peele and several other big name celebrities*

Random N4G PS fanboy : "just a small little project"

derek77d ago

Yep, Microsofts move to pay Kojima for his canceled Google project was a desperate play for relevancy. Just like them paying Sega for Persona, a genre game xbox fans largely aren't interested in just to say that they have quirky Japanese games on their platform to, same with
square and it's Mana game. Of course Kojima will focus on the project that will get the most attention from from the gaming public and make the most money.

Michiel198976d ago

so how should they try and have japanese made games on their platform then? Also was sony just desperate then that they threw 3.6 billion at bungie just so they can say they have live service games or does it only work one way?

Xbox never had as many japanese games as Sony/Ninty but they always had a couple of (good) japanese games on their platform, nothing wrong with having a amazing game like Persona 5 on your platform, I don't see how you can even give such a bad take about having persona be available to more players, astonishing.

Lightning7777d ago

MS provides the tech and funds for the OD project and you think he'll just ignore that game? You really think MS would allow that? Every person that thinks straight knows that, that's not how it works. That N4G logic in on another world of nonsensical stupidity.

purple10176d ago

They didn’t actually say stealth
They said espionage.

This is better for me I don’t have the nerves for stealth but a James Bond esque game with a bit of puzzle solving/ detective work and minimal stealth, would be great!

76d ago
+ Show (4) more repliesLast reply 76d ago
1Victor77d ago

We all know Kojima likes his freedom and we know what console developers get the most freedom🤷🏿 only an orchard full of moldy brains would think otherwise.

neutralgamer199277d ago

VenomUK

i took that as him saying there will be no difference from gameplay to cutscenes. Equal amount game and movie. Something he wanted to achieve with MGS but with PS6 tech he will have that. I am sure sony will discuss PS6's specs with him so he can provide his feedback and know what he is working with

Workshyskiver

even he said his partnership with sony goes back 3 decades so yes i am sure he is a playstation guy through and through but i don't think he will short change xbox

phoenixwing77d ago (Edited 77d ago )

Neutral you're not wrong. There is absolutely no reason for Kojima not to do his best with od its got his name associated with it. It's not like Kojima to half a$$ anything.

Workshyskiver76d ago

What I meant is the scope and effort put in to the project. I'll be shocked if OD is as big in scope as DS, DS2 or his new game.

neutralgamer199276d ago

i agree with you on that. OD is something he is expermenting with IMO

DaniMacYo77d ago

X Box is a dead market. All they got is money talks.

mastershredder77d ago

Hideo is more like a cracked Whiffle ball bat. Roulette? No, he’s more likely to stub a toe in the shallow end of the pool and cry. I love how he’s a superficial champion because people liked and fan for his games, shallow minded as f. You need to seriously crack the curtain open.

Kojima Productions is nothing without its misplaced and very skilled staff (what you think Hideo came up//made/designed all this himself? are you nutz?). Hideo is 100% NOT a business man (As evidenced with his behavior and dealings with Konami’s funds and his own studio (eh…yeah that bridge is sooo krispy and still smoking).

Elitism, drama and ego have no place in gaming and it’s a constant theme with KP. Don’t give a f what their new game is about, and Hideo did that himself. Go suck an 1000 year old egg Hideo. We’ll expect to see your studio did for you on sale few months after release and free within a year. I’d love to see his staff go-western (since he likes to) and grow a pair and leave him flat on his ass).

These days Hideo comes off worse than an annoying influencer desperate for clicks. More news about his studio BS or the ‘innovation and special magic’ they infusing into a game rather than giving news on the actual game, and then we get shi7 like death stranding….

By Nopezima Productions x 1000

phoenixwing77d ago

Just say you're jealous and be done with it shredder

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140°

Kojima’s OD features a “social scream system” for Xbox, patent claims

Kojima Productions and Xbox Game Studios forthcoming game OD files some strange patents, echoing Death Stranding's own strand system on PS5.

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theloadout.com
H9127d ago

Time for the memes let's go

Cacabunga127d ago

Crying would be the most used

127d ago
jdoe127d ago

No both the headline and the article are totally false. There is no file for a "patent" just the trademark, which the article hosts hyperlinks to but seems to deliberately misquote.

YourMommySpoils127d ago

That makes sense. Kojima definitely knows what gamers are in Xbox. XD

obidanshinobi127d ago

More pretentious guff from Hideous Kojima.
Can't wait.

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