200°

If They’re Not Careful, Telltale Games Runs The Risk of Overexerting Themselves

In the case of Telltale, however, it’s even more tragic. Here’s a studio that made their namesake by releasing a game that shook the foundations of gaming and had some questioning the validity of the classification gaming itself. Going from that, to just continuing to do that but in new worlds reminds me of the executives from “South Park” who surmised that if saying shit in a TV show was popular and revolutionary, then saying shit even more and in different episodes is sure to be just as popular and revolutionary.

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fearlessgamer.com
Axonometri3788d ago

Yea. I worry the same thing. When you got a big thing going and it feels right... Over rubbing sure can make things raw!

Please TellTale, Don,t over-rub it, you had been doing it just right!

3-4-53788d ago

Whoever wrote this obviously didn't get what Trey & Matt were going for.

ABizzel13788d ago

@Axonometri

That sounds so dirty.

OT: I think they're doing too much IMO as well, I enjoyed the Walking Dead, because it was something new and completely different from the games that were out at the time, but having 4 games with the same fundamental gameplay seems like too much all in the same year.

-Foxtrot3788d ago

I think they are...they have way too much coming out

The Wolf Among Us
Walking Dead Season 2
Game of Thrones
Tales from the Borderlands

I find it funny though how they can do up to FOUR projects yet not one of them is some original story from them, something where they would of thought "Hey since we can do another project why don't we for once try and do our own story"

I just feel like are choosing big names to attract already established fanbases.

Riderz13373788d ago

How big is this studio? And also, I hope they can make one of their games full 60$ instead of episodic =/...I hate having to wait for episodes.

-Foxtrot3788d ago

No idea....but I didn't think it was that big for what they do.

It's not like they would have big numbers, I've only seen AAA studios that would have a ton of people employed

Tapani3788d ago

Around ten people. Probably growing exponentially as we speak.

http://www.telltalegames.co...

See the "Our Team" for detailed descriptions.

:)

Transporter473788d ago

They said they had two teams during the horrible VGX, but I hope they can make their games run smoothly and no more frame drops etc.

GeddyThePolack3788d ago (Edited 3788d ago )

@sharp
This is only a list of senior leadership. I doubt their entire company is made up of directors, VP's, and C level executives. Not that it's credible, but their Wikipedia pages says they have 125 employees.

+ Show (1) more replyLast reply 3788d ago
TheFutureIsBlue3788d ago

I think Telltale has always been a small studio. It wasn't until The Walking Dead until they got so much attention even though they have been doing the Sam and Max games for years. Lets hope they keep up the great job and all of these projects don't ruin them.

-Foxtrot3788d ago

Hopefully but I still think deep down the Walking Dead games wouldn't of done as good if they didn't use the Walking Dead franchise.

Like you would still have the game, characters, zombies etc but the Walking Dead wouldn't be slapped on the front.

I just think with all the new projects they are doing at once how else can they do the games...and by that I mean what new things can they do

They are point and click games...what else can you do with them. Your extremely limited to design choices. If you release too much people are going to see through them.

xXBlondieVanHarlowXx3788d ago

eh technically The Walking dead was THEIR story. Lee Everett and Clementine among most of the characters in their game didn't exist in TWD comic/universe. They came up with the plot, the characters, & all of the choice making. The only thing that carried over from TWD was the universe's "rules".

Personally I think what they are doing is awesome, taking a great franchise & making their own story in that universe. No need to belittle these guys is all i'm saying.

-Foxtrot3788d ago (Edited 3788d ago )

"eh technically The Walking dead was THEIR story. Lee Everett and Clementine among most of the characters in their game didn't exist in TWD comic/universe."

If you've read the comics and watched the shows you see massive similarities in TellTales characters and other characters spread across the comics/TV Show. It's like taking characters, re naming them and putting them in a different body

The plot is already established...surviving a Zombie apocalypse

Lee protecting Clementine for example is similar to how Rick tries to protect Carl in the comics or how any other character in the other two types of media tries to protect their younger loved ones.

So it's not really new, they got the setting and the rules from WD...even the character personalities in most game characters

Let them come up with something new....from scratch I say

CocoWolfie3788d ago

it kinda worried me when at the vgx's were one of the dev's look confused when told about the sex scenes and said "there's sex scenes?" its not that they wont do a great job but it feels like yeno.. :/

dodgemoose3788d ago

No, he was asked about sex scenes between brother and sisters, not sex scenes in general. Try and listen more carefully next time.

Snookies123788d ago

I'm pretty sure he was jokingly acting dumb about them. There's no way he couldn't know there are sex scenes in Game of Thrones...

@Adam - Yeah that's what he was asked, but his response was about sex scenes in general.

GSKerns3788d ago

Keep in mind that Telltale usually puts a lot of work into making their games long before they've been announced. They started working on The Walking Dead game before the TV show was even created. We likely won't see Game of Thrones for another year at least... and Tales from the Borderlands has likely been in production for quite some time.

So to answer your question, yes they are always careful.

Excalibur3788d ago

I was thinking this same thing during the VGX's
One of the things I didn't like about TWD was how long it was between some of the episodes, me thinks some of them will be really delayed now.

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70°

Telltale Games Confirms Layoffs; All Projects Still in Production

Today Telltale Series has confirmed to TechRaptor that it has laid off a number of employees, while the games currently in development remain in the pipeline for the time being.

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techraptor.net
mooreneco21200d ago

Sadly, this is Deja vu, with Telltale going through this type of thing before in 2018 - thoughts are with those affected. Games companies and all sectors always follow each other, with the bad press reducing as each new announcement is made - sad times we live in.

190°

How Supermassive Games Is Repeating Telltale's Mistakes

Supermassive Games has failed to innovate since its breakout hit Until Dawn and its games are getting more stale, something that sadly echoes Telltale Games' downfall.

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comingsoon.net
ApocalypseShadow668d ago (Edited 668d ago )

Trash article. More jaded commentary from individuals that play so much of something, they get pulled out of the very thing they liked before. Or think everyone is as jaded as them with the genre. Thing is, the developer wouldn't be making these games if they didn't think there was an audience. And, they are not in financial trouble as Tell Tale was. Try again.

Critiquing is fine as we want developers like Super Massive to stay the course of making good games. Especially after rushing games out too quickly after their break out hit. But to go on and say they are on a decline when the very game they just released was received well by the gaming community is jumping the gun. Not only that, but Until Dawn: Rush of Blood was a hit on PSVR fool. Not everyone gets nausea from VR.

Not only that, but the ignorant opinion that Quantic Dreams has declined when Detroit: Become Human is a great game for its genre, was received well by gamers and sold well, speaks volumes about this person's opinion.

plmkoh668d ago

Tell Tale's biggest mistake was attaching their works to huge existing IP that requires big royalties. They didn't invest in bringing new ways to interreact with their games or even improvements to graphics/mo-cap.

Supermassive is the complete opposite. Their games are completely original works, they own their own titles, there is a level of exploration in their games and the graphics continue to be worth a look.

Notellin668d ago

Agreed. This article is complete garbage. The games it compares The Quarry to are hardly competitors and nowhere in the league of the game.

Knushwood Butt667d ago

I need to play Rush of Blood again.

Bobertt668d ago (Edited 668d ago )

These type of games are about the choices and the story. Some of the later releases may have faltered in those areas making them not as good as the original. But i don't see how this author wants them to innovate. It just seems like the author wants to play a different genre. What they need to do is come up with better stories and choices.

SyntheticForm668d ago

Currently playing TQ and have no complaints. Really enjoying it. Hats off.

StarkR3ality668d ago

The reason that telltale fell into financial ruin was the amount of money they had to pay out for the big License fees. Batman, Borderlands, walking dead, they had to pay through the nose to get rights to use them. Supermassive don't have that problem, although I would love them to do a Nightmare on Elm street, Friday the 13th or Halloween game, the rights to those properties would likely be too much to warrant the cost.

MadLad668d ago

Dumb, uninformed take.
Telltale went under due to, mainly, piss poor management. They grew the team way too big, and took on way too many projects at one time; stretching the key talent far too thin.
Then constant crunch pushed much of said key talent to move onto other studios.
Tied into the fact they kept utilizing antiquated tech instead of moving onto a new, modern engine.

None of this applies to Supermassive, thus a pointless and uninformed article we have here.

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50°

The Power of Story in Video Games

Powerful storylines and narratives drive player engagement. MOBA Champion examines the best examples of good storyline in video games to better understand what engages and compels players to continue playing.

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mobachampion.com