ItProportal spent a lot of time comparing the PlayStation 4 and Xbox One in terms of hardware specs, software, and games, but one thing we haven’t discussed is the engineering side – the form and design of these consoles. Physically, the Xbox One and PS4 are very different consoles: While the Xbox is huge and boxy (aptly enough), the PS4 is much slimmer and lighter.
Available right now, Stasis: Bone Totem from Feardemic looks to deliver a mysterious new gaming experience to Xbox, PlayStation, Switch
RPG Site: "When we had the chance to play the upcoming Visions of Mana earlier this month, Square Enix was kind enough to offer us a chance to have a chat with the Mana Series Producer, Masaru Oyamada-san. We talked about the long wait for another release in the series, and what the goals were when developing it."
Game Rant talked to Suda51 about a potential sequel to Shadows of the Damned, and here's what he had to say.
One is a hardware company and the other is a software company. It is that simple from my perspective.
Simple PS4 is primarily a gaming machine.And the bone is primarily a media machine with games as an after thought.
Design that doesn't take up half the chassis with a fan?
Because they have been in the business of developing and making hardware for decades.
Stupid article. Xbox is heavier and larger because they were scarred about heat issues. Done.