380°

Doom Creator John Carmack Officially Leaves id Software

John Carmack, the programmer responsible for Doom, Quake, and more, has left id Software completely.

“John Carmack, who has become interested in focusing on things other than game development at id, has resigned from the studio," id's studio director Tim Willits told IGN. "John’s work on id Tech 5 and the technology for the current development work at id is complete, and his departure will not affect any current projects. We are fortunate to have a brilliant group of programmers at id who worked with John and will carry on id’s tradition of making great games with cutting-edge technology. As colleagues of John for many years, we wish him well.”

-Foxtrot3801d ago (Edited 3801d ago )

Woah...never saw that coming

I'm guessing he didn't finish Doom 4 though before he left <sigh>

badboy7763801d ago

Whatever You Do John. Don't Join Micro$oft!

majiebeast3801d ago

Probably gonna be working full time at Occulus Rift.

morganfell3801d ago

"I'm guessing he didn't finish Doom 4..."

Carmack didn't really work on Doom 4. It isn't what he did. He had not worked directly on games in a decade. Instead he designed the tech that was used in the game - the game engine and associated development tools.

Double_O_Revan3801d ago

My same reaction. Wow. Thanks for all the memories John. Can't wait to see whatever it is that is big/important enough for him to leave.

Sarcasm3801d ago

Really? He already made his intentions clear that he's going to focus on the Oculus Rift, some NASA projects, and other things. Doesn't look he's into game development as much anymore.

ATiElite3799d ago (Edited 3799d ago )

Yes the King is DEAD! I'm so tired of hearing about Carmack!

Granted Carmack is a Legend and needs to be in the Gaming HOF but he hasn't done anything relevant since Quake Doom Wolfenstein and that was back in the early 90's.

Oculus Rift is the best VR headset EVER so far but Carmack is not the inventor of VR as many Vr headsets have come and gone except NOW we have the proper technology to really push the hardware.

Good luck to Carmack and Good riddens as his off-beat quotes and stupid statements of late have really annoyed the gaming industry.

Also Valve is making a VR headset so Oculus Rift although very good will fall victim to Valves creation.

So to Carmack I say go buy a nice tropical island and stick your head in the sand because your Gaming days are DOOMED!

+ Show (1) more replyLast reply 3799d ago
Neonridr3801d ago

LOL, is anyone left now at id who helped start the company??

Soldierone3801d ago

Yay, Doom 4, 5, 6, 7, 8, 9, and 10 are all on their way now! Along with Quake through 13!

We might even see Rage 2, 3, and 4!

lol as you can see, I'm more afraid of the publishers at this point. He was the only one really holding them back from releasing titles, which is good and bad. Bad because it takes FOREVER to see a game, but good because we don't see yearly milk.....

MadLad3801d ago

At the same time, we saw Doom 3 and Rage . . . are they really games we should be cheering from the rooftops about?
That was the last decade of ID.

I call into question the relevancy of the studio at this point.

Soldierone3801d ago

Doom 3 was good for its time. Sure it isn't great and didn't have lasting appeal like it should have, but for its time it was awesome. It also spawned the new Quake which got over looked, but did everything better.

Rage on the other hand felt like it was just Carmack and the studio too bored to try anything.

Baka-akaB3801d ago (Edited 3801d ago )

Really ? yay to a Doom or quake without a carmack engine or involvement ? Nope . I've already seen what happened to ID software properties handled by other studios and folks , and it was very average .

At least ID could still recover under the right creator on Carmack tech , but now ?

Id is irrelevant now when it comes to games , and it just cements that imo when they loose their tech god .

Soldierone3801d ago

The new Wolfenstein looks friggin awesome though, and the last one wasn't horrible. Like you said it was average, but Carmack was so uninterested in core games at this point it wouldn't make a difference.

Perhaps without him, someone new will step up and put ID back on the map.

Redgehammer3801d ago

It's amazing what becoming reenergized creatively can do to a person.

BABY-JEDI3801d ago

Thi guy is so going to push Occulus Rift into our eye balls. This may sound bad, but it's really a goods thing.
; )

mydyingparadiselost3801d ago

Push the Occulus Rift into our eyeballs? Is that part of the next design revision...?

Pintheshadows3801d ago

Yeah, it will be like the eyePhone in Futurama.

pandehz3801d ago

Does it come with painkillers?

Show all comments (44)
80°

Quake II Development: From Concept to Launch Day - A Retrospective

"Quake II is a masterpiece; an enduring first-person shooter that shows iD Software at their technical and artistic best."

- Christian 'Reggie' Wait, TechStomper

Read Full Story >>
techstomper.com
50°

Legendary Game Developers: id Software

The story of John Romero, John Carmack, Adrian Carmack, Tom Hall, Jay Wilbur and their legendary company id Software. From Commander Keen to Wolfenstein 3D, from Doom to Quake, they invented the 3D first-person shooter genre, and they transformed PC gaming into a multi-million dollars business.

Read Full Story >>
gamesnostalgia.com
MadLad407d ago

They definitely pushed the FPS genre into the mainstream.

250°

John Carmack, the consulting CTO for Meta's virtual-reality efforts, is leaving.

businessinsider writes: "His exit came on Friday, the people said. Carmack, who has been openly critical of Meta's advancements in AR and VR, core to its metaverse ambitions, posted to the company's internal Workplace forum about his decision to leave."

Read Full Story >>
businessinsider.com
BlackIceJoe489d ago

I hope he starts up another new company and can get another new game engine on the market too.

Number1TailzFan488d ago

He's apparently focusing on AGI, Artificial General Intelligence, AKA trying to get AI to be sentient. Which according to Ray Kurzweil could happen by 2029.

Rainbowcookie488d ago

SKYNET approves

SKYNET becomes a follower

SKYNET left the forum

Yui_Suzumiya488d ago

Then I need to look more into this because it sounds like the backbone tech I need to make Projekt Monika a reality.

camel_toad488d ago (Edited 488d ago )

AI advances are really starting to open my eyes to us not even having scratched the surface. But with the field itself growing exponentially and stuff I'd never considered before like putting AI to work finding cures for major diseases - it's exciting but also kinda scary tbh.

More on topic - sentient AI. Creating a digital soul so to speak. Spooky in a what have we done and is it good or bad kind of way.

masterfox489d ago

He is like: "Im done with F#@#$%NG nonsense, pff Metaverse da funk I was thinking!!, Im out!! :D"

Yeah he put a smile in his face too in the end.

Orchard489d ago

I hope he goes back to traditional games.

VR gaming is a flop and the Metaverse has (fortunately) completely failed to take off.

Babadook7488d ago

VR has much more potential than flat screen games. Just need to tap the right market and fund AAA development. Meta is a rotten company though so good to see him leave.

Orchard488d ago (Edited 488d ago )

That's where it becomes a catch-22 problem though. Very few companies (if any) are going to spend AAA amounts of dollars on VR if the market isn't there - and the market isn't there.

If it was the future of gaming we'd see the big publishers getting involved - and basically none of them are.

Agree on Meta 100% - horrible company and I really do hope FB (and social media) dies some day soon.

JackBNimble488d ago

There will never be AAA games until VR sells at the rate of mainstream consoles. Understand that even if Sony do sell 3.5 million VR in the next 2 or 3 years like they hope, that isn't ever going to get any commitments for AAA budget. No investor would ever sign off on that.

Orchard488d ago (Edited 488d ago )

The adoption has been terrible and the market basically non-existent as a result of that.

We're now 10 years into PC VR gaming, 6 years into console VR gaming and it just hasn't taken off - the reality is, most consumers don't care for it.

Even with a huge install base like the PS4, only a few million adopted it, about 3-4%.

ApocalypseShadow488d ago

He only thinks it in his mind. Because Microsoft isn't offering "high fidelity VR." Only Sony is offering "high fidelity VR" because they actually deliver.

I just read today that Honda is moving forward in using VR and has vehicles that were built in VR without an actual real vehicle.

Orchard just doesn't know any better. He claims he's a PlayStation fan but doesn't want Sony to succeed in growing the VR market. But he's okay with Microsoft buying up the industry and game pass. Tell you where his mind is actually at. Or he has investment in it.

But Carmack leaving is only that he was frustrated with higher ups. But he's very interested in AI. And that's a good field of investment too.

JackBNimble488d ago

If any of the big 3 had sales were like VR for their console, they would fold like the Saturn. Right now VR is nothing more then a high priced peripheral and no one should expect AAA for it.

By the way , I am one who would like to see VR succeed, but it has a long way to go before that ever happens.

Orchard488d ago (Edited 488d ago )

@Apocalypse

"Only Sony is offering "high fidelity VR" because they actually deliver."

And the reality is, from what we've seen thus far, the vast majority, about 97% of Sony customers don't care about it in the slightest. They can't even sell out of PSVR2 devices, which are supposedly in short supply. Better to just invest in traditional experiences instead.

"I just read today that Honda is moving forward in using VR and has vehicles that were built in VR without an actual real vehicle."

Yes. And that helps gaming how? I've said time and time again that AR/VR is great for enterprise. Just not great for gaming.

The lack of customers, lack of customer interest, and lack of AAA game companies investing & AAA game experiences being crafted says everything we need to know about the state and future of gaming VR.

tagzskie488d ago

When uncle philly announced true vr experience and demoed fallout 4 in one x, some xboys sings different tune..

Orchard488d ago

@tagzskie Well, those people were wrong.

Knushwood Butt488d ago

'Just not great for gaming.'.

That's your heavily biased opinion. You are in every VR thread trying to project your doom and gloom. Why?

There are many genres where VR is at least equal to or better than flat. VR in a driving game destroys the flat experience.

FPS, horror games, even Tetris is better in VR.

You speak about AAA as if it's the only consideration, moving goalposts.

Capcom.

Are they not a AAA publisher?

Is RE4 not a AAA game? RE7? RE8?

Hofstaderman488d ago (Edited 488d ago )

The Metaverse is one big flop but VR gaming on its own still has steam and growth potential. Remember Mark and his Meta wants you to associate gaming with the meta verse the gaming industry and its large number of users has the capacity to sway the opinion of the mass market.
Incidentally, Meta is haemorrhaging money and expertise that’s what this article is highlighting.

ApocalypseShadow488d ago

See, the problem orchard is that you see what you want to see. Sony sold PSVR at profit. They made money on software. They made money on a 10 year old peripheral. Yeah. It didn't sell 100 million. How many games sell bucket loads when they cost almost 10 times less than PSVR was at launch? That's why the new headset is coming. Before, there was no console VR. There is now. To grow the market, you must keep pushing and not be afraid like Microsoft. Facebook, HTC, ByteDance, Varjo, Valve, Sony, etc are growing the gaming market. Did flat gaming sell millions overnight? No. It took time. Just like any other product. Fads fade. VR is not a fad because it has potential in many areas. Sony doesn't want PS VR 2 to be a Kinect. A fad. Millions on advertising but no substance. It's why PS Move still exists and works on PS5. And Kinect is dead. Move had substance. PSVR had substance. Which is why PS VR 2 exists.

Honda is an example of VR entering other sectors. It's fairly obvious that it "ain't no 3D TV." Bugatti also uses VR as well as other car manufacturers. VR is here to stay. I know it hurts you that it's growing bedsides flat gaming being successful too. Just like mobile.

You just like to lie to yourself and others. VR is in education, in construction, in the automotive industry, medicine, real estate, music.... AND GAMING. The market wasn't there. Now it's here and it's growing in every sector besides gaming. But you want it to jump out there immediately like some viral video or fad. That's not how it works.

Chances are, you developed something, because you call yourself a developer. And no one wanted your product. So you're projecting.But there are other companies and developers who are successful in making VR work. You just sucked at it.

You claim Sony isn't selling out on pre-orders. But you don't even know what numbers they have allocated. Or how many they are producing to meet demand. You just pull it out from you know where and lie to everyone that Sony is failing. Sony has said they will have headsets for launch and not have to worry about production. What do you have that goes against Sony's statements on the matter? Absolutely nothing. Put up your facts against Sony's production lines?

But tell us. What software you made for VR that failed so that we all can know where your mindset is?

Orchard487d ago

@Knush You just highlighted the problem perfectly - the only AAA taking part in console VR is Capcom. Where is COD VR? Battlefield VR, GTA VR? All the big pubs are skipping on it because they don’t believe in its future - if they did they’d be investing in it now.

@Apocalyspe At the time I thought MS were insane for not getting into VR, but looking back on it, given where we are now, that seems like a very smart decision.

Honda making VR for car showrooms or whatever means nothing for gaming. The vast majority of gamers - PS gamers included - don’t care in the slightest about VR. The numbers show that.

I’ve never worked on a VR game nor do I want to. The market being non-existent means salaries are substantially lower when compared to AAA salaries. I wouldn’t take the pay cut - I’ve been in AAA since graduating college, and I intend to keep it that way.

But that’s also the good point of being a developer, ultimately it doesn’t really matter to me if the game sells well or poorly - I still get paid the same at the end of the day.

It’s funny that you mention Kinect because I consider the Kinect a failure too - but it still had 4x the sales of PSVR and a way higher attach rate.

We are supposedly still in the tail end of a chip shortage, so clearly we would expect a new device like PSVR to sell out - Sony themselves were too or they wouldn’t have done invites to get one initially - they thought it was going to be difficult for people to get one (so did many on here) but when it turned out it wasn’t they opened it up to everyone.

Clearly it isn’t moving as many units as they’d anticipated.

Come talk to me when we’re all sitting in our living rooms with VR headsets on and the attach rate is so high they ship it in the box as the default controller method - so I guess I won’t ever be hearing from you again :p

Knushwood Butt487d ago

@Orchard

'the only AAA taking part in console VR is Capcom'.

No, EA and Ubisoft have VR games on console.

https://www.ea.com/games/f1...

+ Show (8) more repliesLast reply 487d ago
Stanjara488d ago

Problem with VR is that it hasn't have legs. Everything from mevement, enemies, pacing, puzzles has to take that into equation.

488d ago Replies(2)
Hofstaderman488d ago

I agree with you. I remember when Second Life was as the dogs bollocks and big business had store fronts or ambassador land parcels but soon discovered that it was pie in the sky. Second Life is still operational but only frequented by a stagnant population of people who were with it since it’s launch. New people sign up to try it out but tend to not stay. People want to browse the internet or use it to play games not live in it.

generic-user-name488d ago

"And yet, you can provide me no evidence to the contrary."

Compare sales of gen 1 VR headsets with sales of gen 1 home consoles.

+ Show (3) more repliesLast reply 487d ago
XxINFERNUSxX488d ago

One of if not, the best game engine developer in the world. I hope he gets back into developing game engines.

Orchard488d ago

I could see him in some kind of director role at Epic games working on Unreal Engine. That would be pretty cool.

MadLad488d ago

I would hope he stays away from modern day Epic.

Orchard488d ago

@Mad Depends. Their engine & online services are highly impressive and very advanced.

The games on the other hand... Fortnite... no thanks.

Wrex369488d ago

They need to stick VR back in RnD departments everywhere that or let the porn industry lead the way like everything else that's been introduced then brought to mass market after porn made it a thing lmfao

Number1TailzFan488d ago

Yea VR has that virt-a-mate thing which seems to be quite popular with adult Quest 2 owners, but i mean there is Half Life Alyx, few other things.. nothing huge after those so far.

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