680°

Sony wasn't expecting resolution differences between Xbox One and PS4

Sony hadn't been expecting to see such a difference in native resolution between cross-platform PlayStation 4 and Xbox One titles, Worldwide Studios president Shuhei Yoshida has admitted.

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videogamer.com
GarrusVakarian3809d ago (Edited 3809d ago )

I wonder if, in a few years time 1080p @ 60fps will be pretty much the standard and we will look back at launch and laugh and say...."remember when we made such a fuss about resolution and framerate, remember when we doubted 1080p 60fps". I wonder.

jackanderson19853809d ago

i wouldn't even say it'll be a few years... christmas 2014 is my estimated date for when they're all rolling out in 1080p60FPS... and then some chancer will try for something higher and all hell will break loose again

GarrusVakarian3809d ago

Lol yeah....."1081p @ 62fps!".

sincitysir13809d ago (Edited 3809d ago )

Honestly if Microsoft an Sony were people I'm sure they would be beat buds. It's the fanboys and fan girls that act like the mom that doesn't want their child hanging out with the other child. They coexist and I love it! Brotherly competition. Brother from another mother. Lets all join in hand and shout we love gaming! Ps lover and Microsoft lover together in one room. In one house. In one world. Greatness awaits the one.

Edit: one greatness awaits us all.

DeadRabbits3809d ago (Edited 3809d ago )

xbone2 is my ETA for 1080p 60fps

mcstorm3809d ago

I agree I have said this from the start. People are forgetting that it is the start of a new gen and developer's rush to finish off games in time for launch and we also have a lot of ports from 360 and PS3 like COD and BF4. We know the PS4 is more powerful but all 3 consoles including the WiiU are capable of 60fps 1080p and looking very good too. Look at Mario World 3D for an example.

Cant wait for the next batch of next gen games to come along.

Gazondaily3809d ago

Interesting that Yoshida had this to say:

"I can confidently say that graphics matter," he added, "because I played through Killzone: Shadow Fall. What I mean is, most people probably can't tell looking at 720p or 1080p unless you're in the industry or you're a hardware nerd"

I dunno, I need to play the games side by side to see what the disparity really is like.

Game-ur3809d ago

@Septic
If you get used to 1080p it will be hard to go back to 720p, the better the texture resolution is the more obvious it gets.

Salooh3809d ago

It's either what you say or we will get a huge leap with graphics and gameplay by sacrificing that resolution and fps. I'm more lean to the second one. Yes , i love 1080p and 60fps but i'm bored of this generation games , i want something new and mind blowing not the same games with a little better texture and more players. Games need to evolve. I can see them being better then movies but launch games are no where near that vision..

n4rc3809d ago

Thought of something yesterday while watching the new x1 vid.

I wonder if snap is the reason some games use a lower res for now.. Seems like snap rescales your game and forza looks pretty weak when snap is up.. Maybe keeping the game at 720 minimizes the effect..

In any case.. The hardware is capable of it.. I'm sure it will become less of an issue as devs move away from current gen and focus of the new hardware and learn to maximize the esram etc

DragonKnight3809d ago

@n4rc: The general opinion that's been stated is that the Kinect is somehow the reason for the 720p resolution. The resources it reserves are apparently the problem. But if snap scales down the game, then you might be right and it should be asked why no one is asking that question.

linkenski3809d ago

I think developers are gonna start pushing the graphics as soon as the PC games reel in (they're almost there anyway) and we're gonna see 1080p @30fps.

I think devs know people want 60fps but at some point they're gonna find that they need to push the technical boundaries to the edge if they want a certain aesthetic or if the pc starts pushing noticable more polygons.

If anything I think now is the point when games are mostly gonna be 1080p@60fps, but in the future that's gonna be lowered to 30fps.

UnholyLight3809d ago

@sincitysir1

Well in a Q and A with Greg Miller (BEYOND!) from IGN, Shuh did say that ya know, Sony and Microsoft are the most direct competitors and that Sony needs Microsoft in order for Sony to succeed.

Same goes for Microsoft, it makes the market that much better. There's only three real players in the market and most directly Microsoft/Sony are competing for the most of the same core audience so it's better for everyone in general. Competition inspires better products and better experiences :)

Not to mention, PR jabs tend to play on consumers brand loyalties and emotions. Most of the time these companies are probably just laughing at themselves knowing that in this case, all the PR and One-Upping each other is just helping drum up talk and hype for their products!!!

I think I totally agree with you.

+ Show (8) more repliesLast reply 3809d ago
Stsonic3809d ago (Edited 3809d ago )

As gaming gets more advanced the frame rate only drops. Towards the end of a console generation this starts to tell more and more. PS2 era we had shadow of the colossus which actually looked better than a lot of launch PS3 games but the performance was choppy. For PS3, games like far cry 3 and the last of us showed this. Whilst I can see 1080P being the standard I don't foresee 60fps in that scenario.

SuperBlur3809d ago

Far Cry 3 , TLOU , GTA V gives me hope 1080p/30/60 can easily be achieved without too much loss in quality.

these games were made for 256ram and 256vram , we now have what 8gb of ram?

What i fear is devs like IW will start to take shortcuts even more now that the power of the consoles are increased , they won't bother optimize their games as much because the system can "handle it".

Ju3809d ago

I am not so sure about that. Going with for example KZ:SF this renders a massive open "view" and runs above 30fps. Not sure if render technology needs to go so far beyond. For a character driven game, those polys can be taken from the environment and put into character models (that's usually what happens there). For a open world game, this is fairly a benchmark already.

What's left is performance optimization and lower latency, better HW utilization. Basically pushing the same fidelity to 60fps. OTOH, if "The Sourcer Demo" would ever make it into a game, such a thing probably would not require 60fps; but at the same time, this was an indoor scene with high details.

Also, a game like BF4 has some catching up to do to keep the fidelity it already has but bringing this to full 1080p.

For me it doesn't really matter. I just don't want to see any game ever dipping below 30fps again.

DragonKnight3809d ago

@NoMercyOnlyRage: IW is already taking shortcuts. Take a look at this video about the Ghosts maps.

https://www.youtube.com/wat...

linkenski3809d ago

NoMercyOnlyRage: Far Cry 3 is sub720p on PS3 and it runs very unstable 30fps.

+ Show (1) more replyLast reply 3809d ago
OrangePowerz3809d ago

I don't think every game needs 60fps because it's always a trade off. If you have a game that plays the same with constant 30 and 60fps they might as well make it 30fps and with better graphics instead of the 60fps. The important part is that it's constant and doesn't dip.

RobbyGrob3809d ago

I think most people's point with next-gen this time around is that all the games that WOULD benefit from 60 FPS should indeed run in that whether it runs native 1080p or already looks gorgeous or not. As big differences in performance that we see elsewhere in gaming, from PC hardware to cell phones, people expect the games to look better, be in higher res AND run smoother at the same time when they buy a new top-of-the-line piece of equipment. Why should consoles be any different? Above and beyond, not more of the same, please.

OrangePowerz3809d ago

There is only so much you can do with a device when it has to be affordable. They could make a device that runs every game in 1080p 60fps without issues, but that would cost a lot more and people would complain that it's expensive.

linkenski3809d ago

I think, the more cinematic a game feels, the more comfortable it is to play at 30fps.

I loved playing Mass Effect on my pc at 1080p 60fps but I went and played one on PS3 at some point and I actually found it pretty enjoyable with 30fps after a while, because you notice less of the jerkyness found in some animations that way.

Irishguy953809d ago (Edited 3809d ago )

Honestly, it normally goes backwards. As graphics improve further, I expect the res and FPS to drop back to 720/30 Fps, except for those few games that go for 60fps. You know the way alot of people on this site say "Oh but then you have to keep your PC up to with a 500 quid GPU". If you want 1080p and 60FPS for a whole gen...you have to upgrade a PC. Seriously it's standard practice that the software(games) become more and more demanding as a generation goes on.

I don't think anyone expected the difference to be this big between the 2 consoles either

GarrusVakarian3809d ago (Edited 3809d ago )

For a short while, it improves actually. Resistance Fall Of Man...then Uncharted 1....Then Uncharted 2

After a while it levels out and reaches a plateu with only minor improvements.

"I expect the res and FPS to drop back to 720/30 Fps"

I lol'd. Ridiculous if you actually believe that. 1080p @30fps, 1080p@60fps, 720p@60fps and 900p@ 30/60fps will be the standards we will see next gen. 720p @30fps can stay with last gen.

n4rc3809d ago

But the difference only looks big on paper...

When you need side by side comparisons and freeze frames.. That's hardly a difference in the real world.. We arent talking about 720 vs 1080... Ita native vs upscaled.. And thats a very different story as like he said.. Most cant tell a difference so how large a gap van it be, really?

linkenski3809d ago

Lukas_Japanicus:
Don't you mean 640p 23fps can stay last gen? get my point.

Some of the toughest games this gen like Crysis 2 or Far Cry 3 ran sub720p. We're most DEFINITELY gonna see more 900p games in the future with PS4.

DeathOfTheFanBoy3809d ago

sincitysir1 sounds drunk, but I concur with the sentiment!

Sci0n3809d ago

Too be honest sony me neither, I honesty thought this time around microsoft would put heavy emphasis on there consoles graphical specs. I thought for sure that the next gen X1 and PS4 would be popping out full native 1080p games right out the gate and unfortunately the X1 is lagging begind in the res department.

Playstationologist3809d ago

As fun as the drama has been, I hope both systems end up doing impressive things. I think it's fitting that xbone has such a rocky start and many lost sales/Xbox subscribers, after all the bs from ms. Hopefully they learned their lesson and the system get sorted, very much hoping to see a good Halo title @1080p!!!

Until then I'm supporting ps4 100%.

I_am_Batman3809d ago (Edited 3809d ago )

I highly doubt that. 1080p and 60fps won't be the "standard" cause some devs will always prefer to sacrifice some of that fps for better visual fidelity. And honestly I don't think that 60fps is needed for all games.

I've been playing the MGS saga again and I have to say that a game like MGS2 HD is kinda weird in 60fps. It isn't bad but I'd prefer 30fps for a game like that.

Cutscenes should be 30 fps too imo. In the end it's up to the developer to make the decision. I think 60fps make sense in a lot of games but not in all.

Blachek3809d ago

Or it will continue on it's current trajectory now sacrificing gameplay for higher resolution and more frames per second until a "gamer" is just a glorified movie watcher with a 4 button controller for sparse QTEs.

H0RSE3809d ago (Edited 3809d ago )

When and if 1080p/60fps becomes more or less the standard on next-gen, it will be at least in part, to sacrifices being made - content, visuals, gameplay, etc. and they likely will never even tell us things were ever cut out.

These are consoles, not high end PC's. You can't have your cake and eat it too. If you consistently want the best in terms resolution and framerate, it is going to come at a price.

+ Show (7) more repliesLast reply 3809d ago
Malice-Flare3809d ago

it's uncanny that Sony seems to be non-aggressive...

ar000433809d ago

Just give developers some time and both consoles will have the same resolution. However, PS4 is still a more powerful gaming console so I look forward on how this will fold out. In any case, great time to be a gamer!

DaGR8JIBRALTAR3809d ago

Only a few hrs left now...I'm getting antsy!

DeezR3809d ago

for you americans yes, we still have to wait another 2 weeks goddamnit

Show all comments (58)
60°

Building Final Fantasy XVI with Producer Naoki Yoshida | AIAS Game Maker's Notebook Podcast

Shuhei Yoshida chats with FINAL FANTASY XVI Producer Naoki Yoshida.

360°

PS5 Exec Doesn't Want To See Gaming's Future Dominated By Live-Service Games: "Boring"

PlayStation boss Shuehei Yoshida wants the gaming industry to continue to chase its creative dreams.

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gamespot.com
Obscure_Observer355d ago

"Got that one right, Shu!"

Kind of ironic when Sony is focused on GaaS like never before.

Flakegriffin355d ago (Edited 355d ago )

Companies evolve overtime. Sony has implemented themselves in the single player space relatively well. Now they can expand further by doing more all while still giving us single player experiences. Obviously Shu is speaking on GaaS games being the main dominance of the gaming space and if that’s the future then that indeed sucks.

You can have that mindset all while still creating some GaaS titles.

InUrFoxHole355d ago

They have 10 in the works right now.

Crows90355d ago

Absolutely! Man all the freaking gaas games theyve been releasing...wait. Not a single one.

sinspirit355d ago

Did you read? It says "dominated". That word means something.

RedDevils355d ago

They don't want to be Blockbuster, too stubborn to adapt with time.

tagzskie355d ago

kinda ironic when it comes to xbox you xboys can even defeat einstein in explation why its good, when it comes to ps you guys became dumb and dumber..

FinalFantasyFanatic355d ago

How so? They're only after one or two good GaaS games, they're throwing crap at the wall until something sticks, alot of those games in development are going to languish and die shortly after release. They're still predominately focused on their core strategy of great single player games (look at the previous interview where they admit they cancel alot of games).

Bathyj355d ago

God why do Xbox gamers always love the thought of PlayStation being as crappy as Xbox.?

DarXyde355d ago

"Like never before" regarding GaaS is like saying "PS3 is a console that launched with HDD space like never before": it's a very low bar to clear because there isn't much precedent.

I happen to agree with Shu here. I don't think being a GaaS title is a scarlet letter, but I can't think of any live service games that have been great at launch either. Naughty Dog is looking likely break that trend. I'd say two love service titles at a time is the sweet spot. I suspect people can only deal with a limited number of live service games contemporaneously.

TheCaptainKuchiki355d ago (Edited 355d ago )

Lmaooo
People always criticize Sony because 90% of their exclusives are single player games. People say they are too expensive because of low replay value.
And you wanna pretend like Sony is focusing on Gaas? Their biggest games aren't Gaas unlike MICROSOFT.

ModsDoBetter355d ago (Edited 355d ago )

How are Sony focused on GaaS?

They own Bungie and have Destiny but the majority of their titles are far from GaaS.

Why, if you are such a die hard Xbot, do you rush to comment on Sony related articles?

1Victor355d ago

@obscure
Are you ok now we was worried about your mental health state when you disappeared for almost a week from bashing PlayStation articles.
Is the word DENIED still triggering you?

I haven’t read the article as my spam blocker always red flags that site and I don’t t want to risk it so a general comment it is 🤦🏿
We all know live services game and quality rarely goes together but some of them are fun to play

derek354d ago (Edited 354d ago )

@Obscure, Sony is starting from a place of zero which requires a big initial investment to establish themselves in the live services market.

Vengeance1138354d ago

It's very much the opposite, Shu said this damn well knowing Sony is going hard on GaaS. This is Shu confirming that Single player games won't be effected at all despite them going into Live service.

Extermin8or3_354d ago

Except they aren't really- they have what may be a live service game from Haven studios and firewalk studios, they have another from a second party dev and an fps game with multiplayer focus by deviation games, they counted Gt7 as a live service game but really it's not much different to how recent GT titles were treated, they have the last of us factions, a Horizon multiplayer game in production at guerilla alongside horizon 3, a new ip from Bungie. The rest of their studios seem to be hard at work on traditional singleplayer games that may also have a multiplayer mode or may not. So their live service titles are mostly in development from either new teams setup at existing studios or from acquisitions they have made which really just replace the capabilities they once had through Sony Online Entertainment until they sold it half a decade ago. Only I'd argue their new capabilities in this space would appear to be better and have higher quality talent than it did back then.

Sonic1881353d ago

And what is Xbox focused on? Redfall is so bad, it's worse than Forspoken 😂😂😂

+ Show (13) more repliesLast reply 353d ago
S2Killinit355d ago

Thank god for actual gamers in the industry.

neutralgamer1992355d ago

Shu I agree but right now Sony themselves are working on more than 5 live service games

Redemption-64355d ago

He never said they were not working on any. He said, he doesn't want to see Gaming's Future dominated by live-Service Games. Sony currently has 25 games in development. 10 being live service games, with the other mostly likely being single player games and that is honestly a very good balance

neutralgamer1992355d ago

I agree I just hope their live service games are not simple money grabs and try to do some good interesting things

-Foxtrot355d ago

"and that is honestly a very good balance"

The issue is, whether people want to admit it or not because it's Sony, but once a company gets a taste of that money GaaS games make the chances of them going money crazy becomes super higher

I know what you'll probably say

"bu bu but Sony wouldn't do that"

NO COMPANY is immune, even the best can fall and I really don't want to see that happen here.

The fact people will completely blow that off and pretend it's not even a possibility is worrying to me because that's how we end up shits creek.

They might be fine...they might go too far but at the moment I don't think it's a bad thing at all to be sceptical with the shit this industry has gone through in the past 10 years alone.

FinalFantasyFanatic355d ago (Edited 355d ago )

The thing is most of those 10 games won't even be viable, out of the 10 that actually get released, probably only 1 or 2 will make the big bucks worth continuing support. I think Sony even knows that, look at all the other GaaS games that release and die shortly after. Personally I'm okay with that because I don't want the market dominated with these games.

I'd actually rather the resources go on to making some more top-tier JRPGs, I feel like we don't get enough of those in the last couple of gens.

neutralgamer1992354d ago

Final Fantasy

But keep in mind when those games fail many of the studios are shut and there are layoffs

NotoriousWhiz354d ago

I don't want a Gaas game. I just want a new socom. A strong multi-player title with no purchases beyond the initial purchase.

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-Foxtrot355d ago

Yeah exactly what I was thinking

Not 1

Not a cheeky 2

But freaking 5

Like it’s not even a “we’ll try doing one and see how it goes”

__SteakDeck__355d ago

@-Foxtrot What do you have against live service games. I’m not a fan of live service games, but multiplayer games can be done right just look at Titanfall before EA killed it. As long as PS’s core studios keep making single player games, everything should be fine.

Redemption-64355d ago

Sony said they have 25 games in development. 10 being live service games, with the other mostly likely being single player games. They have more single player games in development

-Foxtrot355d ago

@__SteakDeck__

Urm....that they are a cancer in this industry

That the majority of them fail and the developers have then wasted years on them rather than other things.

They turn developers and publishers into thirsty little money grabbers where that big money is still not enough for them.

I could go on, defending GaaS games is not a hill to die on man, it's really not

"done right just look at Titanfall before EA killed it"

Titanfall 2 was not really a GaaS type of game compared to what we are getting now so that's a really bad example.

__SteakDeck__355d ago

@-Foxtrot Yeah it seems like you just have a hatred for multiplayer games. I’m not the biggest fan of multiplayer games, but like I said they can be done well. Also Titanfall 1 had no single player it was multiplayer only and it’s now a dead game, but it was still good. So yes that is a good example.

FinalFantasyFanatic355d ago

@_SteakDeck_,
I'm still salty about Titanfall 2, it was one of the only multi-player games I actually liked.

NotoriousWhiz354d ago

Multi-player games don't have to be Gaas games. Look at Mario Kart, Splatoon. Nintendo's games most likely don't have Gaas because they're behind the times, but this is one area where it's better to be behind the times.

+ Show (3) more repliesLast reply 354d ago
blackblades355d ago

And? They still have single player games. Domination would completely ruled with live services which Sony should know to still do single player. On a side note they should also do a few 1st party smaller games like indie or AA. By the way is indie a single A game.

Philaroni355d ago (Edited 355d ago )

To be fair, so has many other companies aka Ubisoft for example and many of them they decided to end development on. Just because something is in the works does not mean it will release if they do not feel it will pan out. ATM all of the GaaS we know of from Sony are The Last of Us Factions, and some kind of Horizon (Monster Hunter like) game. Also keep in mind, they do own Bungie, and Destiny and there new project be it Destiny 3 and there new IP will likely be that. So just that on its own is near half of what we can best assume.

Main issue with GaaS now days is that its very over saturated. Keep in mind as well Battel Royal games are GaaS by nature also, hell CoD is GaaS. Halo Infinity, ditto. Really now days unless something is an honest to god single player game only the GaaS term gets over used.

Not sure if many played it (I loved it) Gun's Up was a GaaS for a long while, it was going to shut down till some youtubers gave it a bit of new life for another half of year. We know Sony Mobile is working on things and it not shock me if some of this stuff is targeted to the mobile market.

Right now Sony's biggest weakness I'd say is MP games. With that Firewalk studio from lots of vets they just acquired its quite likely there game will have GaaS stuff as part of it, that is still years down the line. I think everyone needs to chill out some and just wait and see what comes. We have not really got a real honest GaaS from Sony before this or even last gen really... At least as we know them now days. Such a broad term now.

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170°

The face of PlayStation: Shuhei Yoshida on the joy and future of video games

He’s been at PlayStation since the beginning, and seen the games industry transform beyond recognition. He talks unlikely successes, AI, and gaming’s future.

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theguardian.com
Workshyskiver360d ago

A titan and a legend of the industry.

autoglope360d ago (Edited 360d ago )

Shue is great. .. He even mentioned Miazaki and Ueda,..

victorMaje360d ago

What a Legend. I salute you.

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