By now, most gamers who keep up to date with core gaming news may have heard about a situation that's being deemed “Resolutiongate”. The scenario has spawned from the stark disparity between the Xbox One and PS4's resolution differences in multiplatform games. Well, a lot of big pundits and gaming heads have chimed in on the matter and most don't think it's a serious issue at all.
Lam is among the 120 characters available for recruitment in Eiyuden Chronicle: Hundred Heroes. While she is one of the many straightforward recruits, a known bug may prevent players from recruiting her if certain conditions are met. Despite developers’ assurances of fixing the bug, some early access players still encounter issues with recruiting Lam despite attempting the standard method.
Tomb Raider 1-3 Remastered players are ticked off by the game’s most recent patch, which censors in-game pin-up posters of Lara Croft.
This is why gaming is screwed. When people change things to fit someone’s agenda, it’s a slippery slope downhill.
tbh I dont see something like this as censorship. Does anyone else not find it strange for someone to stick pin ups of themsleves in a locker room?
Now of it was a pin up of some half naked firefighters it might make sense as Lara might like that, and if they removed that I would cry censorship. But removing pin ups of the main character, yeah I get it.
By the year 2030, this remaster collection will totally be changed and censored. Probably will remove Lara as a playable character. It's ridiculous. Glad that my family didn't buy this.
I still have Tomb Raider 2 PS1 as a memory.
It’s mentioned in the article, and it’s a point i 100% agree with, it’s the fact that they can censor a game after you buy it. That’s total bullshit.
Whilst it's an overreaction to say this has "ruined" the game, it's still problematic that this has happened post launch and for many, post-purchase.
I don't want someone to change a product for the worse after I've bought it. The same goes for implementing micro transactions after reviews.
I wonder why they did this? Nobody was kicking up a fuss as far as I'm aware.
Gary Green said: In a time where an enhanced, 3D remake of Final Fantasy III already exists, it’s hard to argue that Final Fantasy III Pixel Remaster is the definitive version we were expecting. With Final Fantasy III already being the last in the series to be translated and make its way west, this is something of a slap in the face for the fans. Still, let’s not be disheartened. There may be many shortfalls in this edition of Final Fantasy III, however there’s no denying that this classic JRPG still holds some nostalgic value, even if it struggles to break away from its original hardware limitations.
It’s funny I’m seeing these articles about pixel remaster, and I just platinumed 1-4 within 8 days lol. I’ve been on FF5 for about a week now. Let’s just say 5 was the start of FF having content like crazy. I should have the plat within 2-3 days.
The game being an accurate represantation of the original was not a slap in the face to the fans. The 3D remasters looked like ass (visually) tbh.
On the Adam Sessler matter:
Context is key here.
And the context in this very case is a comparison between two different versions of the same game. In this case, his argument about "new experiences" or whatever is completely irrelevant. We are talking about a comparison of two different platforms on which to have more or less the same experience, in which one machine is performing at a higher level than the other.
That's the context. That's the subject he's addressing.
So, in context, by bringing up this "new experiences" argument in a discussion about the measurable, technical differences between two versions of the same game, Sessler is not only moving the goalposts...he's trying to burn down the scoreboard.
You don't see how, in talking about two versions of the same game, this sudden blindspot towards measurable technical deficiencies in the XBone version is troubling? You honestly can't reason past his trumped-up argument about "new experiences" to see that it's a classic fallacy of "false choice?"
Look, for months we've known about the numbers. The numbers say the PS4 is the more powerful console. More FLOP performance, more ROPs, more ACEs, faster RAM, ect. We've known that. But the dialog we've gotten in response from Microsoft, the media pundits, and the XBone fans has been basically, "the numbers don't tell the whole story...wait until you see the games!"
Well, we're seeing the games. Now they want us to ignore what we're seeing.
But what we are seeing is important. The reason why multi-platform console titles are important is because, in the console world, the public doesn't have access to benchmarking results. If any multi-plat dev teams do benchmark the hardware, those results are locked behind licensing agreements and NDAs. While multiplatform games will never be a true benchmark, they are a valuable "snapshot" look at the state of the boxes and what these very smart teams of developers can wring out of them at the time.
Why is the technical performance of the box so important? Because, even though framerate and resolution are way more important than some pundits are now trying to claim, it won't always be about putting more pixels on screen, or refreshing the screen at a higher framerate. The same power that lets you do those things is the same power that lets you present more immersive art assets, makes an AI routine a little smarter, makes a character animate better, or makes more physics possible.
...and that gets us right back to Sessler's core point about making better games.
...and that gets us right back to Sessler being a huge hypocrite.
...and that gets us right back to the part where he and his defenders try to make US GAMERS the bad guys for pointing out his hypocrisy.
It's abundantly clear if someone thinks things like gameplay are more important than resolution that person must be on the MS payroll (Nintendo apparently is getting a pass this generation). Clearly nobody looking at next gen cares/wants improvement on things like better AI, Physics or interactivity or even better user interface it just has to have that pixel count baby! /s
But seriously, I don't get the outrage for Adam on this. Over the years I have heard Adam and felt he is pretty level headed about gaming in general. I have heard many other "professional" pundits like Giant Bomb & IGN echo similar thoughts so not sure I get the directed outrage at him. Oh well... to each their own I suppose. I will continue to listen to Adam as I find him entertaining and fairly informed.
I still don't know what the controversy is, if you want the platform for best looking multi platform games it's PC just like this gen. The same people that are counting pixels when comparing xb1 and ps4 are downplaying the difference between ps4 and PC
"Attack on Sessler"
see what i did there :/
it was a embarrassment for this website , glad they deleted it